NVIDIA RTX A500 (Mobile) vs NVIDIA GeForce GTX 1050 (Mobile)
The RTX A500 (Mobile) has 40% better performance than the GeForce GTX 1050 (Mobile) for the 3DMark 11 Performance GPU benchmark.
We do not have any performance per dollar data for the RTX A500 (Mobile) and the GeForce GTX 1050 (Mobile) for the 3DMark 11 Performance GPU benchmark.
Summary
About the NVIDIA RTX A500 (Mobile) GPU
The RTX A500 (Mobile) is a mobile graphics card by NVIDIA. It launched in Q1 2022. Its GA107S chip that powers the GPU uses the Ampere architecture and is fabricated on the 8 nm process.
This GPU is paired with 4 GB of GDDR6 VRAM. Its 1,500 MHz memory clock and 64 bit interface gives it a bandwidth of 96 Gb/s. This impacts how much data it can store, and how fast it transfers the data to and from memory.
This mobile card has a TDP of 60 W.
The RTX A500 (Mobile) has the 169th highest 3DMark 11 Performance GPU score among the 540 benchmarked GPUs in our database. It achieves 10.24% of the performance of the best benchmarked GPU, the NVIDIA GeForce RTX 4090.
About the NVIDIA GeForce GTX 1050 (Mobile) GPU
The GeForce GTX 1050 (Mobile) is an end-of-life mobile graphics card by NVIDIA. It launched in Q1 2017. Its GP107 chip that powers the GPU uses the Pascal architecture and is fabricated on the 14 nm process.
This GPU is paired with 2 GB of GDDR5 VRAM. Its 1,752 MHz memory clock and 128 bit interface gives it a bandwidth of 112.1 Gb/s. This impacts how much data it can store, and how fast it transfers the data to and from memory.
This mobile card has a TDP of 75 W.
The GeForce GTX 1050 (Mobile) has the 209th highest 3DMark 11 Performance GPU score among the 540 benchmarked GPUs in our database. It achieves 7.32% of the performance of the best benchmarked GPU, the NVIDIA GeForce RTX 4090.
General Info
General overview of the GPU, including details like its manufacturer, release date, launch price, and current production status.
Info | RTX A500 (Mobile) | GeForce GTX 1050 (Mobile) |
---|---|---|
Manufacturer | NVIDIA | NVIDIA |
Architecture | Ampere | Pascal |
Market Segment | Mobile | Mobile |
Release Date | Q1 2022 | Q1 2017 |
Production Status | Active | End-of-life |
Shop | Check Price | Check Price |
Gaming Performance
Select a game to compare FPS metrics
![Display FPS for Sons of the Forest](/u/images/game__sons-of-the-forest.jpg)
![Display FPS for Alan Wake 2](/u/images/game__alan-wake-2.jpg)
![Display FPS for Atlas Fallen](/u/images/game__atlas-fallen.jpg)
![Display FPS for Baldur's Gate 3](/u/images/game__baldurs-gate-3.jpg)
![Display FPS for Ratchet & Clank Rift Apart](/u/images/game__ratchet-and-clank-rift-apart.jpg)
![Display FPS for F1 23](/u/images/game__f1-23.jpg)
![Display FPS for Riders Republic](/u/images/game__riders-republic.jpg)
FPS Benchmarks
This table showcases the average frame rate (FPS) achieved both GPUs in at various resolutions. Frame rate is a crucial indicator of how smoothly the GPU can run the game. A higher FPS generally translates to a smoother gameplay experience.
- Frames Per Second
![]() Sons of the Forest | RTX A500 (Mobile) | GeForce GTX 1050 (Mobile) |
---|---|---|
Low - 1080p | -- | 36 FPS |
Medium - 1080p | -- | 22 FPS |
High - 1080p | -- | 21 FPS |
Ultra - 1080p | -- | -- |
QHD - 1440p | -- | -- |
4K UHD - 2160p | -- | -- |
Compare Frames Per Second (FPS)
The average frame rate (FPS) in can be compared to similar GPUs to assess relative performance. Generally, higher FPS results in a smoother gameplay experience.
GPU | Frames Per Second | |
---|---|---|
Radeon RX 7600M | 61.6 | +196% |
Radeon RX 5500M | 35.4 | +70% |
Radeon 680M | 23.6 | +13% |
GeForce GTX 1050 (Mobile) | 20.8 | |
Radeon RX 560X (Mobile) | 20.3 | -2% |
Radeon 660M | 15.3 | -26% |
GeForce MX350 | 12.8 | -38% |
Arc A370M | 11.5 | -45% |
Compare Cost Per Frame
The average cost per frame in can be compared to similar GPUs to assess relative value. Generally, a lower cost per frame implies better value for your money.
GPU | Cost Per Frame | |
---|---|---|
Our database does not have enough data to compare the FPS per dollar with other GPUs. |
Benchmark Performance
The RTX A500 (Mobile) has 40% better performance than the GeForce GTX 1050 (Mobile) for the 3DMark 11 Performance GPU benchmark.
The RTX A500 (Mobile) is ranked 169th with a score of 10,748, and the GeForce GTX 1050 (Mobile) is ranked 209th with a score of 7,678.5.
We do not have any performance per dollar data for the RTX A500 (Mobile) and the GeForce GTX 1050 (Mobile) for the 3DMark 11 Performance GPU benchmark.
Relative Performance
The average score in the benchmark test can be compared to similar GPUs to assess relative performance. Generally, powerful GPUs tend to have higher scores.
GPU | Benchmark Performance | |
---|---|---|
Radeon HD 7970M X2 | 11,119 | +3% |
GeForce GTX 1650 Max-Q | 11,082.5 | +3% |
RTX A500 (Mobile) | 10,748 | |
Arc A350M | 10,730 | -0% |
Radeon Pro Vega 16 | 10,569 | -2% |
Radeon RX 460 (Mobile) | 7,792.5 | -27% |
GeForce GTX 780M | 7,776.5 | -28% |
GeForce GTX 1050 (Mobile) | 7,678.5 | -29% |
Radeon Pro 560X | 7,590 | -29% |
Quadro M2200 | 7,372 | -31% |
Relative Value For Money
The average performance per dollar in the benchmark test can be compared to similar GPUs to assess relative value. A higher score implies a better value for your money.
GPU | Performance Per Dollar | ||
---|---|---|---|
Our database does not have enough data to compare the benchmark performance per dollar with other GPUs. |
Benchmark Scores
This table showcases the average performance scores achieved by both GPUs across industry-standard benchmark tests. These scores provide a valuable insight into overall performance. Powerful GPUs tend to have higher scores.
- Popular
Benchmark | RTX A500 (Mobile) | GeForce GTX 1050 (Mobile) |
---|---|---|
3DMark Time Spy Graphics | 2,873 (+78.45%) | 1,610 |
3DMark Time Spy Score | 3,127 (+76.27%) | 1,774 |
3DMark Cloud Gate Graphics | 50,064 (+31.6%) | 38,041.5 |
3DMark Fire Strike Standard Graphics | 7,617 (+25.57%) | 6,066 |
3DMark 11 Performance Score | 11,213 (+48.48%) | 7,552 |
Cinebench R15 OpenGL 64 Bit | 249 (+143.16%) | 102.4 |
PassMark G3D Mark | 6,789 (+52.15%) | 4,462 |
PassMark G2D Mark | 445 (+52.4%) | 292 |
Unigine Heaven 3.0 DirectX 11 | -- | 78.3 |
Unigine Heaven 3.0 OpenGL | -- | 70.8 |
Technical Specs
Graphics Processor
General information about the graphics processing unit like their architecture, manufacturing process size, and transistor count. Newer GPU architectures generally bring efficiency improvements and may introduce technologies that enhance graphical capabilities.
Spec | RTX A500 (Mobile) | GeForce GTX 1050 (Mobile) |
---|---|---|
Codename | GA107S | GP107 |
Architecture | Ampere | Pascal |
Process Size | 8 nm | 14 nm |
Transistors | 8,700 million | 3,300 million |
Memory Details
Memory specifications like their capacity, bandwidth, and clock speeds. GPU memory stores graphics data like frames, textures, and shadows which helps display rendered images. These specs are crucial for graphics-intense applications like gaming and 3D modeling.
Spec | RTX A500 (Mobile) | GeForce GTX 1050 (Mobile) |
---|---|---|
Memory Size | 4 GB | 2 GB |
Memory Type | GDDR6 | GDDR5 |
Memory Bandwidth | 96 Gb/s | 112.1 Gb/s |
Memory Clock | 1,500 MHz | 1,752 MHz |
Memory Interface | 64 bit | 128 bit |
L1 Cache | 128 KB | 48 KB |
L2 Cache | 2 MB | 1,024 KB |
Board Compatibility
Compatibility information like their slot size, bus interface, power consumption, and display support. These specs are useful for verifying compatibility with your motherboard, power supply, and monitor.
Spec | RTX A500 (Mobile) | GeForce GTX 1050 (Mobile) |
---|---|---|
Bus Interface | PCIe 4.0 x8 | PCIe 3.0 x16 |
Thermal Design Power (TDP) | 60 W | 75 W |
Outputs | Device Dependent | Device Dependent |
Cores & Clock Speeds
Processing power information like its cores and clock speed. These specs impact how fast they can process graphics. Each type of core or component serves a specific computational purpose.
Spec | RTX A500 (Mobile) | GeForce GTX 1050 (Mobile) |
---|---|---|
CUDA Cores | 2,048 | 640 |
Stream Multiprocessors (SM) | 16 | 5 |
Texture Mapping Units (TMU) | 64 | 40 |
Render Output Units (ROP) | 32 | 16 |
Tensor Cores | 64 | -- |
Ray Tracing Cores | 16 | -- |
Core Clock Speed | 832 MHz | 1,354 MHz |
Core Clock Speed (Boost) | 1,537 MHz | 1,493 MHz |
Theoretical Performance
Theoretical performance numbers derived from the raw specifications of the different components like core count and clock speeds. While these provide a glimpse into peak processing power, they do not represent real-world performance.
Spec | RTX A500 (Mobile) | GeForce GTX 1050 (Mobile) |
---|---|---|
Pixel Fill Rate | 49.18 GPixel/s | 23.89 GPixel/s |
Texture Fill Rate | 98.37 GTexel/s | 59.72 GTexel/s |
FP32 Performance | 6.3 TFLOPS | 1.91 TFLOPS |
FP64 Performance | 98.37 GFLOPS | 59.72 GFLOPS |
API Support
Graphics API versions supported by these graphics cards. APIs evolve over time, introducing new features and functionalities. Older GPUs may not support recent versions.
Spec | RTX A500 (Mobile) | GeForce GTX 1050 (Mobile) |
---|---|---|
DirectX | 12 Ultimate (12_2) | 12 (12_1) |
OpenCL | 3.0 | 3.0 |
OpenGL | 4.6 | 4.6 |
Shader Model | 6.7 | 6.7 |
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* Performance rating, performance per dollar, and rankings are based on the 3DMark 11 Performance GPU benchmark and MSRP.