The Quadro T2000 Mobile has 1,289% better performance than the GeForce GT 550M for the 3DMark 11 Performance GPU benchmark.
We do not have any performance per dollar data for the Quadro T2000 Mobile and the GeForce GT 550M for the 3DMark 11 Performance GPU benchmark.
Summary
About the NVIDIA Quadro T2000 Mobile GPU
The NVIDIA Quadro T2000 Mobile is a mobile graphics card that launched in Q2 2019. It is built on the Turing GPU microarchitecture (codename TU117) and is manufactured on a 12 nm process.
Memory
The T2000 Mobile has 4 GB of GDDR5 memory, with a 2,001 MHz memory clock and a 128 bit interface. This gives it a memory bandwidth of 128.1 Gb/s, which affects how fast it can transfer data to and from memory. GPU memory stores temporary data that helps the GPU with complex math and graphics operations. More memory is generally better, as not having enough can cause performance bottlenecks.
Cores and Clock Speeds
The T2000 Mobile includes 1,024 CUDA cores, the processing units for handling parallel computing tasks. The GPU operates at a core clock speed of 1,575 MHz and can dynamically boost its clock speed up to 1,785 MHz. Complementing the processing units are 64 texture mapping units (TMUs) for efficient texture filtering and 32 render output units (ROPs) for pixel processing.
Compatibility & Power Consumption
The GPU has a thermal design power (TDP) of 60 W. A power supply not strong enough to handle this might result in system crashes and potentially damage your hardware.
Benchmark Performance
The T2000 Mobile has the 152nd best 3DMark 11 Performance GPU score among the 543 benchmarked GPUs in our database. It achieves 12.93% of the performance of the best benchmarked GPU, the NVIDIA GeForce RTX 4090.
About the NVIDIA GeForce GT 550M GPU
The NVIDIA GeForce GT 550M is an end-of-life mobile graphics card that released in Q1 2012. It is built on the Fermi 2.0 GPU microarchitecture (codename GF116) and is manufactured on a 40 nm process.
Memory
The GT 550M has 1,024 MB of DDR3 memory, with a 900 MHz memory clock and a 128 bit interface. This gives it a memory bandwidth of 28.8 Gb/s, which affects how fast it can transfer data to and from memory. GPU memory stores temporary data that helps the GPU with complex math and graphics operations. More memory is generally better, as not having enough can cause performance bottlenecks.
Cores and Clock Speeds
The GT 550M includes 144 CUDA cores, the processing units for handling parallel computing tasks. The GPU operates at a core clock speed of 740 MHz. Complementing the processing units are 24 texture mapping units (TMUs) for efficient texture filtering and 16 render output units (ROPs) for pixel processing.
Compatibility & Power Consumption
The GPU has a thermal design power (TDP) of 35 W. A power supply not strong enough to handle this might result in system crashes and potentially damage your hardware.
Benchmark Performance
The GT 550M has the 459th best 3DMark 11 Performance GPU score among the 543 benchmarked GPUs in our database. It achieves 0.93% of the performance of the best benchmarked GPU, the NVIDIA GeForce RTX 4090.
General Info
General overview of the GPU, including details like its manufacturer, release date, launch price, and current production status.
Info | Quadro T2000 Mobile | GeForce GT 550M |
---|---|---|
Manufacturer | NVIDIA | NVIDIA |
Architecture | Turing | Fermi 2.0 |
Market Segment | Mobile | Mobile |
Release Date | Q2 2019 | Q1 2012 |
Production Status | Active | End-of-life |
Shop | Check Price | Check Price |
Gaming Performance
Benchmark Performance
The Quadro T2000 Mobile has 1,289% better performance than the GeForce GT 550M for the 3DMark 11 Performance GPU benchmark.
The Quadro T2000 Mobile is ranked 152nd with a score of 13,523.5, and the GeForce GT 550M is ranked 459th with a score of 973.5.
We do not have any performance per dollar data for the Quadro T2000 Mobile and the GeForce GT 550M for the 3DMark 11 Performance GPU benchmark.
Relative Performance
The average score in the benchmark test can be compared to similar GPUs to assess relative performance. Generally, powerful GPUs tend to have higher scores.
GPU | Benchmark Performance | |
---|---|---|
Quadro T1200 Mobile | 14,387 | +6% |
Radeon RX 5300M | 14,351 | +6% |
Quadro T2000 Mobile | 13,523.5 | |
GeForce GTX 1060 Max-Q | 13,333.5 | -1% |
GeForce GTX 1650 Ti Mobile | 13,266 | -2% |
NVS 5200M | 1,008 | -93% |
Radeon HD 6550M | 993 | -93% |
GeForce GT 550M | 973.5 | -93% |
Radeon HD 7650M | 945.5 | -93% |
Quadro 1000M | 943 | -93% |
Relative Value For Money
The average performance per dollar in the benchmark test can be compared to similar GPUs to assess relative value. A higher score implies a better value for your money.
GPU | Performance Per Dollar | ||
---|---|---|---|
Our database does not have enough data to compare the benchmark performance per dollar with other GPUs. |
Benchmark Scores
This table showcases the average performance scores achieved by both GPUs across industry-standard benchmark tests. These scores provide a valuable insight into overall performance. Powerful GPUs tend to have higher scores.
- Popular
Benchmark | Quadro T2000 Mobile | GeForce GT 550M |
---|---|---|
3DMark 11 Performance Score | 13,271 (+1,107%) | 1,099.5 |
Cinebench R15 OpenGL 64 Bit | 203 | -- |
PassMark G3D Mark | 7,153 (+1,148.34%) | 573 |
PassMark G2D Mark | 460 (+289.83%) | 118 |
Technical Specs
Graphics Processor
General information about the graphics processing unit like their architecture, manufacturing process size, and transistor count. Newer GPU architectures generally bring efficiency improvements and may introduce technologies that enhance graphical capabilities.
Spec | Quadro T2000 Mobile | GeForce GT 550M |
---|---|---|
Codename | TU117 | GF116 |
Architecture | Turing | Fermi 2.0 |
Process Size | 12 nm | 40 nm |
Transistors | 4,700 million | 1,170 million |
Memory Details
Memory specifications like their capacity, bandwidth, and clock speeds. GPU memory stores graphics data like frames, textures, and shadows which helps display rendered images. These specs are crucial for graphics-intense applications like gaming and 3D modeling.
Spec | Quadro T2000 Mobile | GeForce GT 550M |
---|---|---|
Memory Size | 4 GB | 1,024 MB |
Memory Type | GDDR5 | DDR3 |
Memory Bandwidth | 128.1 Gb/s | 28.8 Gb/s |
Memory Clock | 2,001 MHz | 900 MHz |
Memory Interface | 128 bit | 128 bit |
L1 Cache | 64 KB | 64 KB |
L2 Cache | 1,024 KB | 256 KB |
Board Compatibility
Compatibility information like their slot size, bus interface, power consumption, and display support. These specs are useful for verifying compatibility with your motherboard, power supply, and monitor.
Spec | Quadro T2000 Mobile | GeForce GT 550M |
---|---|---|
Bus Interface | PCIe 3.0 x16 | PCIe 2.0 x16 |
Thermal Design Power (TDP) | 60 W | 35 W |
Outputs | Device Dependent | Device Dependent |
Cores & Clock Speeds
Processing power information like its cores and clock speed. These specs impact how fast they can process graphics. Each type of core or component serves a specific computational purpose.
Spec | Quadro T2000 Mobile | GeForce GT 550M |
---|---|---|
CUDA Cores | 1,024 | 144 |
Stream Multiprocessors (SM) | 16 | 2 |
Texture Mapping Units (TMU) | 64 | 24 |
Render Output Units (ROP) | 32 | 16 |
Core Clock Speed | 1,575 MHz | 740 MHz |
Core Clock Speed (Boost) | 1,785 MHz | -- |
Theoretical Performance
Theoretical performance numbers derived from the raw specifications of the different components like core count and clock speeds. While these provide a glimpse into peak processing power, they do not represent real-world performance.
Spec | Quadro T2000 Mobile | GeForce GT 550M |
---|---|---|
Pixel Fill Rate | 57.12 GPixel/s | 1.9 GPixel/s |
Texture Fill Rate | 114.2 GTexel/s | 11.4 GTexel/s |
FP32 Performance | 3.66 TFLOPS | 273.6 GFLOPS |
FP64 Performance | 114.2 GFLOPS | 22.8 GFLOPS |
API Support
Graphics API versions supported by these graphics cards. APIs evolve over time, introducing new features and functionalities. Older GPUs may not support recent versions.
Spec | Quadro T2000 Mobile | GeForce GT 550M |
---|---|---|
DirectX | 12 (12_1) | 12 (11_0) |
OpenCL | 3.0 | 1.1 |
OpenGL | 4.6 | 4.6 |
Shader Model | 6.7 | 5.1 |
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* Performance rating, performance per dollar, and rankings are based on the 3DMark 11 Performance GPU benchmark and MSRP.