The Quadro RTX 5000 Mobile has 1,113% better performance than the Radeon R7 M360 for the 3DMark 11 Performance GPU benchmark.
We do not have any performance per dollar data for the Quadro RTX 5000 Mobile and the Radeon R7 M360 for the 3DMark 11 Performance GPU benchmark.
Summary
About the NVIDIA Quadro RTX 5000 Mobile GPU
The NVIDIA Quadro RTX 5000 Mobile is a mobile graphics card that launched in Q2 2019. It is built on the Turing GPU microarchitecture (codename TU104) and is manufactured on a 12 nm process.
Memory
The RTX 5000 Mobile has 16 GB of GDDR6 memory, with a 1,750 MHz memory clock and a 256 bit interface. This gives it a memory bandwidth of 448 Gb/s, which affects how fast it can transfer data to and from memory. GPU memory stores temporary data that helps the GPU with complex math and graphics operations. More memory is generally better, as not having enough can cause performance bottlenecks.
Cores and Clock Speeds
The RTX 5000 Mobile includes 3,072 CUDA cores, the processing units for handling parallel computing tasks. The GPU operates at a core clock speed of 1,035 MHz and can dynamically boost its clock speed up to 1,530 MHz. Complementing the processing units are 192 texture mapping units (TMUs) for efficient texture filtering and 64 render output units (ROPs) for pixel processing. Additionally, the GPU features 384 tensor cores optimized for AI-accelerated workloads and 48 RT cores dedicated to real-time ray tracing calculations.
Compatibility & Power Consumption
The GPU has a thermal design power (TDP) of 110 W. A power supply not strong enough to handle this might result in system crashes and potentially damage your hardware.
Benchmark Performance
The RTX 5000 Mobile has the 96th best 3DMark 11 Performance GPU score among the 543 benchmarked GPUs in our database. It achieves 23.54% of the performance of the best benchmarked GPU, the NVIDIA GeForce RTX 4090.
About the AMD Radeon R7 M360 GPU
The AMD Radeon R7 M360 is an end-of-life mobile graphics card that released in Q2 2015. It is built on the GCN 3.0 GPU microarchitecture (codename Meso) and is manufactured on a 28 nm process.
Memory
The R7 M360 has 2 GB of DDR3 memory, with a 900 MHz memory clock and a 64 bit interface. This gives it a memory bandwidth of 14.4 Gb/s, which affects how fast it can transfer data to and from memory. GPU memory stores temporary data that helps the GPU with complex math and graphics operations. More memory is generally better, as not having enough can cause performance bottlenecks.
Cores and Clock Speeds
The R7 M360 includes 384 stream processors (SPs), the processing units for handling parallel computing tasks. The GPU operates at a core clock speed of 1,100 MHz and can dynamically boost its clock speed up to 1,125 MHz. Complementing the processing units are 24 texture mapping units (TMUs) for efficient texture filtering and 8 render output units (ROPs) for pixel processing.
Benchmark Performance
The R7 M360 has the 360th best 3DMark 11 Performance GPU score among the 543 benchmarked GPUs in our database. It achieves 1.94% of the performance of the best benchmarked GPU, the NVIDIA GeForce RTX 4090.
General Info
General overview of the GPU, including details like its manufacturer, release date, launch price, and current production status.
Info | Quadro RTX 5000 Mobile | Radeon R7 M360 |
---|---|---|
Manufacturer | NVIDIA | AMD |
Architecture | Turing | GCN 3.0 |
Market Segment | Mobile | Mobile |
Release Date | Q2 2019 | Q2 2015 |
Production Status | Active | End-of-life |
Shop | Check Price | Check Price |
Gaming Performance
Select a game to compare FPS metrics
FPS Benchmarks
This table showcases the average frame rate (FPS) achieved both GPUs in at various resolutions. Frame rate is a crucial indicator of how smoothly the GPU can run the game. A higher FPS generally translates to a smoother gameplay experience.
- Frames Per Second
Doom Eternal | Quadro RTX 5000 Mobile | Radeon R7 M360 |
---|---|---|
Low - 720p | 235 FPS | -- |
Medium - 1080p | 200 FPS | -- |
High - 1080p | 184 FPS | -- |
Ultra - 1080p | 181 FPS | -- |
QHD - 1440p | 129 FPS | -- |
4K UHD - 2160p | 69 FPS | -- |
Compare Frames Per Second (FPS)
The average frame rate (FPS) in can be compared to similar GPUs to assess relative performance. Generally, higher FPS results in a smoother gameplay experience.
GPU | Frames Per Second | |
---|---|---|
GeForce RTX 2080 SUPER Mobile | 89 | +30% |
GeForce RTX 3070 Ti Mobile | 78.2 | +14% |
GeForce RTX 3080 Mobile | 76 | +11% |
GeForce RTX 2080 Mobile | 75.2 | +10% |
Radeon RX 6800S | 73.2 | +7% |
Quadro RTX 5000 Mobile | 68.6 | |
GeForce RTX 2080 SUPER Max-Q | 65 | -5% |
GeForce RTX 3070 Mobile | 64 | -7% |
GeForce RTX 3060 Mobile | 62 | -10% |
GeForce RTX 2070 SUPER Mobile | 61.6 | -10% |
Compare Cost Per Frame
The average cost per frame in can be compared to similar GPUs to assess relative value. Generally, a lower cost per frame implies better value for your money.
GPU | Cost Per Frame | |
---|---|---|
Our database does not have enough data to compare the FPS per dollar with other GPUs. |
Benchmark Performance
The Quadro RTX 5000 Mobile has 1,113% better performance than the Radeon R7 M360 for the 3DMark 11 Performance GPU benchmark.
The Quadro RTX 5000 Mobile is ranked 96th with a score of 24,620, and the Radeon R7 M360 is ranked 360th with a score of 2,029.
We do not have any performance per dollar data for the Quadro RTX 5000 Mobile and the Radeon R7 M360 for the 3DMark 11 Performance GPU benchmark.
Relative Performance
The average score in the benchmark test can be compared to similar GPUs to assess relative performance. Generally, powerful GPUs tend to have higher scores.
GPU | Benchmark Performance | |
---|---|---|
Quadro RTX 4000 Mobile | 25,370.5 | +3% |
Quadro P5200 | 25,100 | +2% |
Quadro RTX 5000 Mobile | 24,620 | |
Radeon RX 5600M | 24,213 | -2% |
Quadro RTX 4000 Max-Q | 23,574 | -4% |
Quadro 4000M | 2,092 | -92% |
Radeon HD 7750M | 2,085 | -92% |
Radeon R7 M360 | 2,029 | -92% |
Radeon 520 | 2,016.5 | -92% |
GeForce GTX 470M | 2,002.5 | -92% |
Relative Value For Money
The average performance per dollar in the benchmark test can be compared to similar GPUs to assess relative value. A higher score implies a better value for your money.
GPU | Performance Per Dollar | ||
---|---|---|---|
Our database does not have enough data to compare the benchmark performance per dollar with other GPUs. |
Benchmark Scores
This table showcases the average performance scores achieved by both GPUs across industry-standard benchmark tests. These scores provide a valuable insight into overall performance. Powerful GPUs tend to have higher scores.
- Popular
Benchmark | Quadro RTX 5000 Mobile | Radeon R7 M360 |
---|---|---|
3DMark Time Spy Graphics | 9,332 (+2,176.1%) | 410 |
3DMark Time Spy Score | 9,012.5 (+1,846.54%) | 463 |
3DMark Cloud Gate Graphics | 117,274 (+1,940.97%) | 5,746 |
3DMark Fire Strike Standard Graphics | 23,034.5 (+1,909.99%) | 1,146 |
3DMark 11 Performance Score | 21,068.5 (+877.2%) | 2,156 |
Cinebench R15 OpenGL 64 Bit | 209.5 (+510.79%) | 34.3 |
PassMark G3D Mark | 14,832 (+2,488.48%) | 573 |
PassMark G2D Mark | 696 (+367.11%) | 149 |
Unigine Heaven 3.0 DirectX 11 | 302.1 (+1,861.69%) | 15.4 |
Unigine Heaven 3.0 OpenGL | 225.3 (+1,716.94%) | 12.4 |
Technical Specs
Graphics Processor
General information about the graphics processing unit like their architecture, manufacturing process size, and transistor count. Newer GPU architectures generally bring efficiency improvements and may introduce technologies that enhance graphical capabilities.
Spec | Quadro RTX 5000 Mobile | Radeon R7 M360 |
---|---|---|
Codename | TU104 | Meso |
Architecture | Turing | GCN 3.0 |
Process Size | 12 nm | 28 nm |
Transistors | 13,600 million | 1,550 million |
Memory Details
Memory specifications like their capacity, bandwidth, and clock speeds. GPU memory stores graphics data like frames, textures, and shadows which helps display rendered images. These specs are crucial for graphics-intense applications like gaming and 3D modeling.
Spec | Quadro RTX 5000 Mobile | Radeon R7 M360 |
---|---|---|
Memory Size | 16 GB | 2 GB |
Memory Type | GDDR6 | DDR3 |
Memory Bandwidth | 448 Gb/s | 14.4 Gb/s |
Memory Clock | 1,750 MHz | 900 MHz |
Memory Interface | 256 bit | 64 bit |
L1 Cache | 64 KB | 16 KB |
L2 Cache | 4 MB | 128 KB |
Board Compatibility
Compatibility information like their slot size, bus interface, power consumption, and display support. These specs are useful for verifying compatibility with your motherboard, power supply, and monitor.
Spec | Quadro RTX 5000 Mobile | Radeon R7 M360 |
---|---|---|
Bus Interface | PCIe 3.0 x16 | PCIe 3.0 x8 |
Thermal Design Power (TDP) | 110 W | -- |
Outputs | Device Dependent | Device Dependent |
Cores & Clock Speeds
Processing power information like its cores and clock speed. These specs impact how fast they can process graphics. Each type of core or component serves a specific computational purpose.
Spec | Quadro RTX 5000 Mobile | Radeon R7 M360 |
---|---|---|
Stream Processors (SP) | -- | 384 |
CUDA Cores | 3,072 | -- |
Compute Units (CU) | -- | 6 |
Stream Multiprocessors (SM) | 48 | -- |
Texture Mapping Units (TMU) | 192 | 24 |
Render Output Units (ROP) | 64 | 8 |
Tensor Cores | 384 | -- |
Ray Tracing Cores | 48 | -- |
Core Clock Speed | 1,035 MHz | 1,100 MHz |
Core Clock Speed (Boost) | 1,530 MHz | 1,125 MHz |
Theoretical Performance
Theoretical performance numbers derived from the raw specifications of the different components like core count and clock speeds. While these provide a glimpse into peak processing power, they do not represent real-world performance.
Spec | Quadro RTX 5000 Mobile | Radeon R7 M360 |
---|---|---|
Pixel Fill Rate | 97.92 GPixel/s | 9 GPixel/s |
Texture Fill Rate | 293.8 GTexel/s | 27 GTexel/s |
FP32 Performance | 9.4 TFLOPS | 864 GFLOPS |
FP64 Performance | 293.8 GFLOPS | 54 GFLOPS |
API Support
Graphics API versions supported by these graphics cards. APIs evolve over time, introducing new features and functionalities. Older GPUs may not support recent versions.
Spec | Quadro RTX 5000 Mobile | Radeon R7 M360 |
---|---|---|
DirectX | 12 Ultimate (12_2) | 12 (12_0) |
OpenCL | 3.0 | 2.1 |
OpenGL | 4.6 | 4.6 |
Shader Model | 6.8 | 6.5 |
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* Performance rating, performance per dollar, and rankings are based on the 3DMark 11 Performance GPU benchmark and MSRP.