The Quadro P520 has 734% better performance than the GeForce GT 520M for the 3DMark 11 Performance GPU benchmark.
We do not have any performance per dollar data for the Quadro P520 and the GeForce GT 520M for the 3DMark 11 Performance GPU benchmark.
Summary
About the NVIDIA Quadro P520 GPU
The NVIDIA Quadro P520 is an end-of-life mobile graphics card that released in Q2 2019. It is built on the Pascal GPU microarchitecture (codename GP108) and is manufactured on a 14 nm process.
Memory
The P520 has 2 GB of GDDR5 memory, with a 1,502 MHz memory clock and a 64 bit interface. This gives it a memory bandwidth of 48.06 Gb/s, which affects how fast it can transfer data to and from memory. GPU memory stores temporary data that helps the GPU with complex math and graphics operations. More memory is generally better, as not having enough can cause performance bottlenecks.
Cores and Clock Speeds
The P520 includes 384 CUDA cores, the processing units for handling parallel computing tasks. The GPU operates at a core clock speed of 1,303 MHz and can dynamically boost its clock speed up to 1,493 MHz. Complementing the processing units are 24 texture mapping units (TMUs) for efficient texture filtering and 16 render output units (ROPs) for pixel processing.
Compatibility & Power Consumption
The GPU has a thermal design power (TDP) of 18 W. A power supply not strong enough to handle this might result in system crashes and potentially damage your hardware.
Benchmark Performance
The P520 has the 272nd best 3DMark 11 Performance GPU score among the 543 benchmarked GPUs in our database. It achieves 4.00% of the performance of the best benchmarked GPU, the NVIDIA GeForce RTX 4090.
About the NVIDIA GeForce GT 520M GPU
The NVIDIA GeForce GT 520M is an end-of-life mobile graphics card that released in Q1 2011. It is built on the Fermi 2.0 GPU microarchitecture (codename GF119) and is manufactured on a 40 nm process.
Memory
The GT 520M has 1,024 MB of DDR3 memory, with a 800 MHz memory clock and a 64 bit interface. This gives it a memory bandwidth of 12.8 Gb/s, which affects how fast it can transfer data to and from memory. GPU memory stores temporary data that helps the GPU with complex math and graphics operations. More memory is generally better, as not having enough can cause performance bottlenecks.
Cores and Clock Speeds
The GT 520M includes 48 CUDA cores, the processing units for handling parallel computing tasks. The GPU operates at a core clock speed of 740 MHz. Complementing the processing units are 8 texture mapping units (TMUs) for efficient texture filtering and 4 render output units (ROPs) for pixel processing.
Compatibility & Power Consumption
The GPU has a thermal design power (TDP) of 12 W. A power supply not strong enough to handle this might result in system crashes and potentially damage your hardware.
Benchmark Performance
The GT 520M has the 517th best 3DMark 11 Performance GPU score among the 543 benchmarked GPUs in our database. It achieves 0.48% of the performance of the best benchmarked GPU, the NVIDIA GeForce RTX 4090.
General Info
General overview of the GPU, including details like its manufacturer, release date, launch price, and current production status.
Info | Quadro P520 | GeForce GT 520M |
---|---|---|
Manufacturer | NVIDIA | NVIDIA |
Architecture | Pascal | Fermi 2.0 |
Market Segment | Mobile | Mobile |
Release Date | Q2 2019 | Q1 2011 |
Production Status | End-of-life | End-of-life |
Shop | Check Price | Check Price |
Gaming Performance
Benchmark Performance
The Quadro P520 has 734% better performance than the GeForce GT 520M for the 3DMark 11 Performance GPU benchmark.
The Quadro P520 is ranked 272nd with a score of 4,185.5, and the GeForce GT 520M is ranked 517th with a score of 502.
We do not have any performance per dollar data for the Quadro P520 and the GeForce GT 520M for the 3DMark 11 Performance GPU benchmark.
Relative Performance
The average score in the benchmark test can be compared to similar GPUs to assess relative performance. Generally, powerful GPUs tend to have higher scores.
GPU | Benchmark Performance | |
---|---|---|
Quadro M1000M | 4,229.5 | +1% |
FirePro W5170M | 4,197 | +0% |
Quadro P520 | 4,185.5 | |
Radeon 540X | 4,097 | -2% |
GeForce GTX 765M | 4,019 | -4% |
GeForce 610M | 507.5 | -88% |
NVS 4200M | 507 | -88% |
GeForce GT 520M | 502 | -88% |
Radeon HD 6450M | 443 | -89% |
GeForce 410M | 415 | -90% |
Relative Value For Money
The average performance per dollar in the benchmark test can be compared to similar GPUs to assess relative value. A higher score implies a better value for your money.
GPU | Performance Per Dollar | ||
---|---|---|---|
Our database does not have enough data to compare the benchmark performance per dollar with other GPUs. |
Benchmark Scores
This table showcases the average performance scores achieved by both GPUs across industry-standard benchmark tests. These scores provide a valuable insight into overall performance. Powerful GPUs tend to have higher scores.
- Popular
Benchmark | Quadro P520 | GeForce GT 520M |
---|---|---|
3DMark Time Spy Graphics | 1,010.5 | -- |
3DMark Time Spy Score | 1,135 | -- |
3DMark Cloud Gate Graphics | 19,041 | -- |
3DMark Fire Strike Standard Graphics | 3,217.5 | -- |
3DMark 11 Performance Score | 4,492.5 (+690.24%) | 568.5 |
Cinebench R15 OpenGL 64 Bit | 102.3 | -- |
PassMark G3D Mark | 2,104 (+643.46%) | 283 |
PassMark G2D Mark | 245 (+222.37%) | 76 |
Technical Specs
Graphics Processor
General information about the graphics processing unit like their architecture, manufacturing process size, and transistor count. Newer GPU architectures generally bring efficiency improvements and may introduce technologies that enhance graphical capabilities.
Spec | Quadro P520 | GeForce GT 520M |
---|---|---|
Codename | GP108 | GF119 |
Architecture | Pascal | Fermi 2.0 |
Process Size | 14 nm | 40 nm |
Transistors | 1,800 million | 292 million |
Memory Details
Memory specifications like their capacity, bandwidth, and clock speeds. GPU memory stores graphics data like frames, textures, and shadows which helps display rendered images. These specs are crucial for graphics-intense applications like gaming and 3D modeling.
Spec | Quadro P520 | GeForce GT 520M |
---|---|---|
Memory Size | 2 GB | 1,024 MB |
Memory Type | GDDR5 | DDR3 |
Memory Bandwidth | 48.06 Gb/s | 12.8 Gb/s |
Memory Clock | 1,502 MHz | 800 MHz |
Memory Interface | 64 bit | 64 bit |
L1 Cache | 48 KB | 64 KB |
L2 Cache | 512 KB | 128 KB |
Board Compatibility
Compatibility information like their slot size, bus interface, power consumption, and display support. These specs are useful for verifying compatibility with your motherboard, power supply, and monitor.
Spec | Quadro P520 | GeForce GT 520M |
---|---|---|
Bus Interface | PCIe 3.0 x16 | PCIe 2.0 x16 |
Thermal Design Power (TDP) | 18 W | 12 W |
Outputs | Device Dependent | Device Dependent |
Cores & Clock Speeds
Processing power information like its cores and clock speed. These specs impact how fast they can process graphics. Each type of core or component serves a specific computational purpose.
Spec | Quadro P520 | GeForce GT 520M |
---|---|---|
CUDA Cores | 384 | 48 |
Stream Multiprocessors (SM) | 3 | 1 |
Texture Mapping Units (TMU) | 24 | 8 |
Render Output Units (ROP) | 16 | 4 |
Core Clock Speed | 1,303 MHz | 740 MHz |
Core Clock Speed (Boost) | 1,493 MHz | -- |
Theoretical Performance
Theoretical performance numbers derived from the raw specifications of the different components like core count and clock speeds. While these provide a glimpse into peak processing power, they do not represent real-world performance.
Spec | Quadro P520 | GeForce GT 520M |
---|---|---|
Pixel Fill Rate | 23.89 GPixel/s | 1.48 GPixel/s |
Texture Fill Rate | 35.83 GTexel/s | 5.92 GTexel/s |
FP32 Performance | 1,147 GFLOPS | 142.1 GFLOPS |
FP64 Performance | 35.83 GFLOPS | 11.84 GFLOPS |
API Support
Graphics API versions supported by these graphics cards. APIs evolve over time, introducing new features and functionalities. Older GPUs may not support recent versions.
Spec | Quadro P520 | GeForce GT 520M |
---|---|---|
DirectX | 12 (12_1) | 12 (11_0) |
OpenCL | 3.0 | 1.1 |
OpenGL | 4.6 | 4.6 |
Shader Model | 6.7 | 5.1 |
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* Performance rating, performance per dollar, and rankings are based on the 3DMark 11 Performance GPU benchmark and MSRP.