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NVIDIA Quadro M520 vs NVIDIA GeForce GTX 1050 (Mobile)

NVIDIA
VS
NVIDIA
Performance
Quadro M520
2,6583% of 104,937
GeForce GTX 1050 (Mobile)189% better
7,678.57% of 104,937

The GeForce GTX 1050 (Mobile) has 189% better performance than the Quadro M520 for the 3DMark 11 Performance GPU benchmark.

Performance per dollar
Quadro M520
No data available
GeForce GTX 1050 (Mobile)
No data available

We do not have any performance per dollar data for the Quadro M520 and the GeForce GTX 1050 (Mobile) for the 3DMark 11 Performance GPU benchmark.

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Summary

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About the NVIDIA Quadro M520 GPU

The Quadro M520 is an end-of-life mobile graphics card by NVIDIA. It launched in Q1 2017. Its GM108 chip that powers the GPU uses the Maxwell architecture and is fabricated on the 28 nm process.

This GPU is paired with 2 GB of GDDR5 VRAM. Its 1,253 MHz memory clock and 64 bit interface gives it a bandwidth of 40.1 Gb/s. This impacts how much data it can store, and how fast it transfers the data to and from memory.

This mobile card has a TDP of 25 W.

The Quadro M520 has the 316th highest 3DMark 11 Performance GPU score among the 540 benchmarked GPUs in our database. It achieves 2.53% of the performance of the best benchmarked GPU, the NVIDIA GeForce RTX 4090.

About the NVIDIA GeForce GTX 1050 (Mobile) GPU

The GeForce GTX 1050 (Mobile) is an end-of-life mobile graphics card by NVIDIA. It launched in Q1 2017. Its GP107 chip that powers the GPU uses the Pascal architecture and is fabricated on the 14 nm process.

This GPU is paired with 2 GB of GDDR5 VRAM. Its 1,752 MHz memory clock and 128 bit interface gives it a bandwidth of 112.1 Gb/s. This impacts how much data it can store, and how fast it transfers the data to and from memory.

This mobile card has a TDP of 75 W.

The GeForce GTX 1050 (Mobile) has the 209th highest 3DMark 11 Performance GPU score among the 540 benchmarked GPUs in our database. It achieves 7.32% of the performance of the best benchmarked GPU, the NVIDIA GeForce RTX 4090.

General Info

General overview of the GPU, including details like its manufacturer, release date, launch price, and current production status.

InfoQuadro M520GeForce GTX 1050 (Mobile)
ManufacturerNVIDIANVIDIA
ArchitectureMaxwellPascal
Market SegmentMobileMobile
Release DateQ1 2017Q1 2017
Production StatusEnd-of-lifeEnd-of-life
ShopCheck PriceCheck Price

Gaming Performance

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Select a game to compare FPS metrics

Display FPS for Sons of the Forest
Sons of the Forest
Display FPS for Alan Wake 2
Alan Wake 2
Display FPS for Atlas Fallen
Atlas Fallen
Display FPS for Baldur's Gate 3
Baldur's Gate 3
Display FPS for Ratchet & Clank Rift Apart
Ratchet & Clank Rift Apart
Display FPS for F1 23
F1 23
Display FPS for Riders Republic
Riders Republic
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FPS Benchmarks

This table showcases the average frame rate (FPS) achieved both GPUs in at various resolutions. Frame rate is a crucial indicator of how smoothly the GPU can run the game. A higher FPS generally translates to a smoother gameplay experience.

  • Frames Per Second
FPS data for Sons of the Forest
Sons of the Forest
Quadro M520GeForce GTX 1050 (Mobile)
Low - 1080p
--
36 FPS
Medium - 1080p
--
22 FPS
High - 1080p
--
21 FPS
Ultra - 1080p
--
--
QHD - 1440p
--
--
4K UHD - 2160p
--
--
FPS Source: Notebookcheck

Compare Frames Per Second (FPS)

The average frame rate (FPS) in can be compared to similar GPUs to assess relative performance. Generally, higher FPS results in a smoother gameplay experience.

Choose Baseline GPU:Quadro M520 orGeForce GTX 1050 (Mobile)
GPUFrames Per Second
Radeon RX 7600M61.6+196%
Radeon RX 5500M35.4+70%
Radeon 680M23.6+13%
GeForce GTX 1050 (Mobile)20.8
Radeon RX 560X (Mobile)20.3-2%
Radeon 660M15.3-26%
GeForce MX35012.8-38%
Arc A370M11.5-45%

Compare Cost Per Frame

The average cost per frame in can be compared to similar GPUs to assess relative value. Generally, a lower cost per frame implies better value for your money.

Choose Baseline GPU:Quadro M520 orGeForce GTX 1050 (Mobile)
GPUCost Per Frame
Our database does not have enough data to compare the FPS per dollar with other GPUs.

Benchmark Performance

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Performance
Quadro M520
2,6583% of 104,937
GeForce GTX 1050 (Mobile)189% better
7,678.57% of 104,937

The GeForce GTX 1050 (Mobile) has 189% better performance than the Quadro M520 for the 3DMark 11 Performance GPU benchmark.

The Quadro M520 is ranked 316th with a score of 2,658, and the GeForce GTX 1050 (Mobile) is ranked 209th with a score of 7,678.5.

Performance per dollar
Quadro M520
No data available
GeForce GTX 1050 (Mobile)
No data available

We do not have any performance per dollar data for the Quadro M520 and the GeForce GTX 1050 (Mobile) for the 3DMark 11 Performance GPU benchmark.

Relative Performance

The average score in the benchmark test can be compared to similar GPUs to assess relative performance. Generally, powerful GPUs tend to have higher scores.

Choose Baseline GPU:Quadro M520 or
GPUBenchmark Performance
Radeon RX 460 (Mobile)7,792.5+193%
GeForce GTX 780M7,776.5+193%
GeForce GTX 1050 (Mobile)7,678.5+189%
Radeon Pro 560X7,590+186%
Quadro M22007,372+177%
GeForce GTX 670M2,698+2%
Quadro 5010M2,693+1%
Quadro M5202,658
Radeon R9 M265X2,633-1%
GeForce 940MX2,556-4%

Relative Value For Money

The average performance per dollar in the benchmark test can be compared to similar GPUs to assess relative value. A higher score implies a better value for your money.

Choose Baseline GPU:Quadro M520 orGeForce GTX 1050 (Mobile)
GPUPerformance Per Dollar
Our database does not have enough data to compare the benchmark performance per dollar with other GPUs.

Benchmark Scores

This table showcases the average performance scores achieved by both GPUs across industry-standard benchmark tests. These scores provide a valuable insight into overall performance. Powerful GPUs tend to have higher scores.

  • Popular
BenchmarkQuadro M520GeForce GTX 1050 (Mobile)
3DMark Time Spy Graphics
614
1,610
(+162.21%)
3DMark Time Spy Score
684
1,774
(+159.36%)
3DMark Cloud Gate Graphics
13,394
38,041.5
(+184.02%)
3DMark Fire Strike Standard Graphics
2,342
6,066
(+159.01%)
3DMark 11 Performance Score
2,884
7,552
(+161.86%)
Cinebench R15 OpenGL 64 Bit
75.5
102.4
(+35.63%)
PassMark G3D Mark
1,870
4,462
(+138.61%)
PassMark G2D Mark
227
292
(+28.63%)
Unigine Heaven 3.0 DirectX 11
27.9
78.3
(+180.65%)
Unigine Heaven 3.0 OpenGL
28.8
70.8
(+145.83%)
Benchmarks Source: Notebookcheck

Technical Specs

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Graphics Processor

General information about the graphics processing unit like their architecture, manufacturing process size, and transistor count. Newer GPU architectures generally bring efficiency improvements and may introduce technologies that enhance graphical capabilities.

SpecQuadro M520GeForce GTX 1050 (Mobile)
CodenameGM108GP107
ArchitectureMaxwellPascal
Process Size28 nm14 nm
Transistors1,020 million3,300 million

Memory Details

Memory specifications like their capacity, bandwidth, and clock speeds. GPU memory stores graphics data like frames, textures, and shadows which helps display rendered images. These specs are crucial for graphics-intense applications like gaming and 3D modeling.

SpecQuadro M520GeForce GTX 1050 (Mobile)
Memory Size2 GB2 GB
Memory TypeGDDR5GDDR5
Memory Bandwidth40.1 Gb/s112.1 Gb/s
Memory Clock1,253 MHz1,752 MHz
Memory Interface64 bit128 bit
L1 Cache64 KB48 KB
L2 Cache1,024 KB1,024 KB

Board Compatibility

Compatibility information like their slot size, bus interface, power consumption, and display support. These specs are useful for verifying compatibility with your motherboard, power supply, and monitor.

SpecQuadro M520GeForce GTX 1050 (Mobile)
Bus InterfaceMXM-A (3.0)PCIe 3.0 x16
Thermal Design Power (TDP)25 W75 W
OutputsDevice DependentDevice Dependent

Cores & Clock Speeds

Processing power information like its cores and clock speed. These specs impact how fast they can process graphics. Each type of core or component serves a specific computational purpose.

SpecQuadro M520GeForce GTX 1050 (Mobile)
CUDA Cores384640
Stream Multiprocessors (SM)--5
Texture Mapping Units (TMU)1640
Render Output Units (ROP)816
Core Clock Speed965 MHz1,354 MHz
Core Clock Speed (Boost)1,176 MHz1,493 MHz

Theoretical Performance

Theoretical performance numbers derived from the raw specifications of the different components like core count and clock speeds. While these provide a glimpse into peak processing power, they do not represent real-world performance.

SpecQuadro M520GeForce GTX 1050 (Mobile)
Pixel Fill Rate9.41 GPixel/s23.89 GPixel/s
Texture Fill Rate18.82 GTexel/s59.72 GTexel/s
FP32 Performance903.2 GFLOPS1.91 TFLOPS
FP64 Performance28.22 GFLOPS59.72 GFLOPS

API Support

Graphics API versions supported by these graphics cards. APIs evolve over time, introducing new features and functionalities. Older GPUs may not support recent versions.

SpecQuadro M520GeForce GTX 1050 (Mobile)
DirectX12 (11_0)12 (12_1)
OpenCL3.03.0
OpenGL4.64.6
Shader Model6.7 (5.1)6.7

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* Performance rating, performance per dollar, and rankings are based on the 3DMark 11 Performance GPU benchmark and MSRP.