NVIDIA Quadro M520 vs Intel UHD Graphics 730 (Rocket Lake)

VS
Performance
Quadro M5204% better
2,6583% of 104,598
UHD Graphics 730 (Rocket Lake)
2,5512% of 104,598

The Quadro M520 has 4% better performance than the UHD Graphics 730 (Rocket Lake) for the 3DMark 11 Performance GPU benchmark.

Performance per dollar
Quadro M520
No data available
UHD Graphics 730 (Rocket Lake)
No data available

We do not have any performance per dollar data for the Quadro M520 and the UHD Graphics 730 (Rocket Lake) for the 3DMark 11 Performance GPU benchmark.

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Shop UHD Graphics 730 (Rocket Lake)
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Summary

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About the NVIDIA Quadro M520 GPU

The NVIDIA Quadro M520 is an end-of-life mobile graphics card that released in Q1 2017. It is built on the Maxwell GPU microarchitecture (codename GM108) and is manufactured on a 28 nm process.

Memory

The M520 has 2 GB of GDDR5 memory, with a 1,253 MHz memory clock and a 64 bit interface. This gives it a memory bandwidth of 40.1 Gb/s, which affects how fast it can transfer data to and from memory. GPU memory stores temporary data that helps the GPU with complex math and graphics operations. More memory is generally better, as not having enough can cause performance bottlenecks.

Cores and Clock Speeds

The M520 includes 384 CUDA cores, the processing units for handling parallel computing tasks. The GPU operates at a core clock speed of 965 MHz and can dynamically boost its clock speed up to 1,176 MHz. Complementing the processing units are 16 texture mapping units (TMUs) for efficient texture filtering and 8 render output units (ROPs) for pixel processing.

Compatibility & Power Consumption

The GPU has a thermal design power (TDP) of 25 W. A power supply not strong enough to handle this might result in system crashes and potentially damage your hardware.

Benchmark Performance

The M520 has the 320th best 3DMark 11 Performance GPU score among the 543 benchmarked GPUs in our database. It achieves 2.54% of the performance of the best benchmarked GPU, the NVIDIA GeForce RTX 4090.

About the Intel UHD Graphics 730 (Rocket Lake) GPU

The Intel UHD Graphics 730 (Rocket Lake) is an integrated graphics card that launched in Q1 2021. It is built on the Generation 12.1 GPU microarchitecture (codename Rocket Lake GT1) and is manufactured on a 14 nm process.

Memory

The UHD Graphics 730 has System Shared of memory. This gives it a memory bandwidth of System Dependent, which affects how fast it can transfer data to and from memory. GPU memory stores temporary data that helps the GPU with complex math and graphics operations. More memory is generally better, as not having enough can cause performance bottlenecks.

Cores and Clock Speeds

The UHD Graphics 730 includes 192 shading units, the processing units for handling parallel computing tasks. The GPU operates at a core clock speed of 300 MHz and can dynamically boost its clock speed up to 1,300 MHz. Complementing the processing units are 12 texture mapping units (TMUs) for efficient texture filtering and 8 render output units (ROPs) for pixel processing.

Compatibility & Power Consumption

The GPU has a thermal design power (TDP) of 15 W. A power supply not strong enough to handle this might result in system crashes and potentially damage your hardware.

Benchmark Performance

The UHD Graphics 730 has the 323rd best 3DMark 11 Performance GPU score among the 543 benchmarked GPUs in our database. It achieves 2.44% of the performance of the best benchmarked GPU, the NVIDIA GeForce RTX 4090.

General Info

General overview of the GPU, including details like its manufacturer, release date, launch price, and current production status.

InfoQuadro M520UHD Graphics 730 (Rocket Lake)
ManufacturerNVIDIAIntel
ArchitectureMaxwellGeneration 12.1
Market SegmentMobileIntegrated
Release DateQ1 2017Q1 2021
Production StatusEnd-of-lifeActive
ShopCheck PriceCheck Price

Gaming Performance

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Our database does not have gaming performance data for the NVIDIA Quadro M520 or the Intel UHD Graphics 730 (Rocket Lake).

Benchmark Performance

#
Performance
Quadro M5204% better
2,6583% of 104,598
UHD Graphics 730 (Rocket Lake)
2,5512% of 104,598

The Quadro M520 has 4% better performance than the UHD Graphics 730 (Rocket Lake) for the 3DMark 11 Performance GPU benchmark.

The Quadro M520 is ranked 320th with a score of 2,658, and the UHD Graphics 730 (Rocket Lake) is ranked 323rd with a score of 2,551.

Performance per dollar
Quadro M520
No data available
UHD Graphics 730 (Rocket Lake)
No data available

We do not have any performance per dollar data for the Quadro M520 and the UHD Graphics 730 (Rocket Lake) for the 3DMark 11 Performance GPU benchmark.

Relative Performance

The average score in the benchmark test can be compared to similar GPUs to assess relative performance. Generally, powerful GPUs tend to have higher scores.

Choose Baseline GPU:Quadro M520 or

Relative Value For Money

The average performance per dollar in the benchmark test can be compared to similar GPUs to assess relative value. A higher score implies a better value for your money.

Choose Baseline GPU:Quadro M520 orUHD Graphics 730 (Rocket Lake)
GPUPerformance Per Dollar
Our database does not have enough data to compare the benchmark performance per dollar with other GPUs.

Benchmark Scores

This table showcases the average performance scores achieved by both GPUs across industry-standard benchmark tests. These scores provide a valuable insight into overall performance. Powerful GPUs tend to have higher scores.

  • Popular
BenchmarkQuadro M520UHD Graphics 730 (Rocket Lake)
3DMark Time Spy Graphics
614
--
3DMark Time Spy Score
684
--
3DMark Cloud Gate Graphics
13,394
(+16.62%)
11,485
3DMark Fire Strike Standard Graphics
2,342
(+32.47%)
1,768
3DMark 11 Performance Score
2,884
(+13.1%)
2,550
Cinebench R15 OpenGL 64 Bit
75.5
(+25.42%)
60.2
PassMark G3D Mark
1,870
--
PassMark G2D Mark
227
--
Unigine Heaven 3.0 DirectX 11
27.9
--
Unigine Heaven 3.0 OpenGL
28.8
--
Benchmarks Source: Notebookcheck

Technical Specs

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Graphics Processor

General information about the graphics processing unit like their architecture, manufacturing process size, and transistor count. Newer GPU architectures generally bring efficiency improvements and may introduce technologies that enhance graphical capabilities.

SpecQuadro M520UHD Graphics 730 (Rocket Lake)
CodenameGM108Rocket Lake GT1
ArchitectureMaxwellGeneration 12.1
Process Size28 nm14 nm
Transistors1,020 million--

Memory Details

Memory specifications like their capacity, bandwidth, and clock speeds. GPU memory stores graphics data like frames, textures, and shadows which helps display rendered images. These specs are crucial for graphics-intense applications like gaming and 3D modeling.

SpecQuadro M520UHD Graphics 730 (Rocket Lake)
Memory Size2 GBSystem Shared
Memory TypeGDDR5System Shared
Memory Bandwidth40.1 Gb/sSystem Dependent
Memory Clock1,253 MHzSystem Shared
Memory Interface64 bitSystem Shared
L1 Cache64 KB--
L2 Cache1,024 KB--

Board Compatibility

Compatibility information like their slot size, bus interface, power consumption, and display support. These specs are useful for verifying compatibility with your motherboard, power supply, and monitor.

SpecQuadro M520UHD Graphics 730 (Rocket Lake)
Bus InterfaceMXM-A (3.0)Ring Bus
Thermal Design Power (TDP)25 W15 W
OutputsDevice DependentMotherboard Dependent

Cores & Clock Speeds

Processing power information like its cores and clock speed. These specs impact how fast they can process graphics. Each type of core or component serves a specific computational purpose.

SpecQuadro M520UHD Graphics 730 (Rocket Lake)
Shading Units--192
CUDA Cores384--
Texture Mapping Units (TMU)1612
Render Output Units (ROP)88
Core Clock Speed965 MHz300 MHz
Core Clock Speed (Boost)1,176 MHz1,300 MHz

Theoretical Performance

Theoretical performance numbers derived from the raw specifications of the different components like core count and clock speeds. While these provide a glimpse into peak processing power, they do not represent real-world performance.

SpecQuadro M520UHD Graphics 730 (Rocket Lake)
Pixel Fill Rate9.41 GPixel/s10.4 GPixel/s
Texture Fill Rate18.82 GTexel/s15.6 GTexel/s
FP32 Performance903.2 GFLOPS499.2 GFLOPS
FP64 Performance28.22 GFLOPS--

API Support

Graphics API versions supported by these graphics cards. APIs evolve over time, introducing new features and functionalities. Older GPUs may not support recent versions.

SpecQuadro M520UHD Graphics 730 (Rocket Lake)
DirectX12 (11_0)12 (12_1)
OpenCL3.03.0
OpenGL4.64.6
Shader Model6.7 (5.1)6.6

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* Performance rating, performance per dollar, and rankings are based on the 3DMark 11 Performance GPU benchmark and MSRP.