The GeForce MX550 has 311% better performance than the Quadro K620M for the 3DMark 11 Performance GPU benchmark.
We do not have any performance per dollar data for the Quadro K620M and the GeForce MX550 for the 3DMark 11 Performance GPU benchmark.
Summary
About the NVIDIA Quadro K620M GPU
The NVIDIA Quadro K620M is an end-of-life mobile graphics card that released in Q1 2015. It is built on the Maxwell GPU microarchitecture (codename GM108S) and is manufactured on a 28 nm process.
Memory
The K620M has 2 GB of DDR3 memory, with a 1,001 MHz memory clock and a 64 bit interface. This gives it a memory bandwidth of 16.02 Gb/s, which affects how fast it can transfer data to and from memory. GPU memory stores temporary data that helps the GPU with complex math and graphics operations. More memory is generally better, as not having enough can cause performance bottlenecks.
Cores and Clock Speeds
The K620M includes 384 CUDA cores, the processing units for handling parallel computing tasks. The GPU operates at a core clock speed of 1,029 MHz and can dynamically boost its clock speed up to 1,124 MHz. Complementing the processing units are 16 texture mapping units (TMUs) for efficient texture filtering and 8 render output units (ROPs) for pixel processing.
Compatibility & Power Consumption
The GPU has a thermal design power (TDP) of 30 W. A power supply not strong enough to handle this might result in system crashes and potentially damage your hardware.
Benchmark Performance
The K620M has the 329th best 3DMark 11 Performance GPU score among the 543 benchmarked GPUs in our database. It achieves 2.33% of the performance of the best benchmarked GPU, the NVIDIA GeForce RTX 4090.
About the NVIDIA GeForce MX550 GPU
The NVIDIA GeForce MX550 is a mobile graphics card that launched in Q4 2021. It is built on the Turing GPU microarchitecture (codename TU117SB) and is manufactured on a 12 nm process.
Memory
The MX550 has 2 GB of GDDR6 memory, with a 1,500 MHz memory clock and a 64 bit interface. This gives it a memory bandwidth of 96 Gb/s, which affects how fast it can transfer data to and from memory. GPU memory stores temporary data that helps the GPU with complex math and graphics operations. More memory is generally better, as not having enough can cause performance bottlenecks.
Cores and Clock Speeds
The MX550 includes 1,024 CUDA cores, the processing units for handling parallel computing tasks. The GPU operates at a core clock speed of 1,065 MHz and can dynamically boost its clock speed up to 1,320 MHz. Complementing the processing units are 32 texture mapping units (TMUs) for efficient texture filtering and 16 render output units (ROPs) for pixel processing.
Compatibility & Power Consumption
The GPU has a thermal design power (TDP) of 25 W. A power supply not strong enough to handle this might result in system crashes and potentially damage your hardware.
Benchmark Performance
The MX550 has the 180th best 3DMark 11 Performance GPU score among the 543 benchmarked GPUs in our database. It achieves 9.57% of the performance of the best benchmarked GPU, the NVIDIA GeForce RTX 4090.
General Info
General overview of the GPU, including details like its manufacturer, release date, launch price, and current production status.
Info | Quadro K620M | GeForce MX550 |
---|---|---|
Manufacturer | NVIDIA | NVIDIA |
Architecture | Maxwell | Turing |
Market Segment | Mobile | Mobile |
Release Date | Q1 2015 | Q4 2021 |
Production Status | End-of-life | Active |
Shop | Check Price | Check Price |
Gaming Performance
Select a game to compare FPS metrics
FPS Benchmarks
This table showcases the average frame rate (FPS) achieved both GPUs in at various resolutions. Frame rate is a crucial indicator of how smoothly the GPU can run the game. A higher FPS generally translates to a smoother gameplay experience.
- Frames Per Second
EA Sports F1 22 | Quadro K620M | GeForce MX550 |
---|---|---|
Low - 1080p | -- | 59 FPS |
Medium - 1080p | -- | 51 FPS |
High - 1080p | -- | 41 FPS |
Ultra - 1080p | -- | -- |
QHD - 1440p | -- | -- |
4K UHD - 2160p | -- | 28 FPS |
Compare Frames Per Second (FPS)
The average frame rate (FPS) in can be compared to similar GPUs to assess relative performance. Generally, higher FPS results in a smoother gameplay experience.
GPU | Frames Per Second | |
---|---|---|
GeForce MX550 | 28.1 | |
GeForce RTX 3050 Mobile | 5.9 | -79% |
Compare Cost Per Frame
The average cost per frame in can be compared to similar GPUs to assess relative value. Generally, a lower cost per frame implies better value for your money.
GPU | Cost Per Frame | |
---|---|---|
Our database does not have enough data to compare the FPS per dollar with other GPUs. |
Benchmark Performance
The GeForce MX550 has 311% better performance than the Quadro K620M for the 3DMark 11 Performance GPU benchmark.
The Quadro K620M is ranked 329th with a score of 2,434, and the GeForce MX550 is ranked 180th with a score of 10,005.
We do not have any performance per dollar data for the Quadro K620M and the GeForce MX550 for the 3DMark 11 Performance GPU benchmark.
Relative Performance
The average score in the benchmark test can be compared to similar GPUs to assess relative performance. Generally, powerful GPUs tend to have higher scores.
GPU | Benchmark Performance | |
---|---|---|
Radeon 680M | 10,371 | +326% |
Quadro M4000M | 10,259 | +321% |
GeForce MX550 | 10,005 | +311% |
GeForce GTX 970M | 9,877.5 | +306% |
FirePro W7170M | 9,708 | +299% |
Radeon HD 7850M | 2,467 | +1% |
Radeon HD 6950M | 2,452 | +1% |
Quadro K620M | 2,434 | |
Quadro K3000M | 2,427 | -0% |
FirePro M6000 | 2,422 | -0% |
Relative Value For Money
The average performance per dollar in the benchmark test can be compared to similar GPUs to assess relative value. A higher score implies a better value for your money.
GPU | Performance Per Dollar | ||
---|---|---|---|
Our database does not have enough data to compare the benchmark performance per dollar with other GPUs. |
Benchmark Scores
This table showcases the average performance scores achieved by both GPUs across industry-standard benchmark tests. These scores provide a valuable insight into overall performance. Powerful GPUs tend to have higher scores.
- Popular
Benchmark | Quadro K620M | GeForce MX550 |
---|---|---|
3DMark Time Spy Graphics | -- | 2,470 |
3DMark Time Spy Score | -- | 2,800 |
3DMark Cloud Gate Graphics | 9,092 | 40,364 (+343.95%) |
3DMark Fire Strike Standard Graphics | 1,621 | 6,125.5 (+277.88%) |
3DMark 11 Performance Score | 2,526 | 10,319.5 (+308.53%) |
Cinebench R15 OpenGL 64 Bit | 60.6 | 173.5 (+186.3%) |
PassMark G3D Mark | 1,165 | 4,544 (+290.04%) |
PassMark G2D Mark | 157 | 399 (+154.14%) |
Unigine Heaven 3.0 DirectX 11 | 21.9 | -- |
Unigine Heaven 3.0 OpenGL | 18.6 | -- |
Technical Specs
Graphics Processor
General information about the graphics processing unit like their architecture, manufacturing process size, and transistor count. Newer GPU architectures generally bring efficiency improvements and may introduce technologies that enhance graphical capabilities.
Spec | Quadro K620M | GeForce MX550 |
---|---|---|
Codename | GM108S | TU117SB |
Architecture | Maxwell | Turing |
Process Size | 28 nm | 12 nm |
Transistors | 1,020 million | 4,700 million |
Memory Details
Memory specifications like their capacity, bandwidth, and clock speeds. GPU memory stores graphics data like frames, textures, and shadows which helps display rendered images. These specs are crucial for graphics-intense applications like gaming and 3D modeling.
Spec | Quadro K620M | GeForce MX550 |
---|---|---|
Memory Size | 2 GB | 2 GB |
Memory Type | DDR3 | GDDR6 |
Memory Bandwidth | 16.02 Gb/s | 96 Gb/s |
Memory Clock | 1,001 MHz | 1,500 MHz |
Memory Interface | 64 bit | 64 bit |
L1 Cache | 64 KB | 128 KB |
L2 Cache | 1,024 KB | 2 MB |
Board Compatibility
Compatibility information like their slot size, bus interface, power consumption, and display support. These specs are useful for verifying compatibility with your motherboard, power supply, and monitor.
Spec | Quadro K620M | GeForce MX550 |
---|---|---|
Bus Interface | MXM-A (3.0) | PCIe 4.0 x8 |
Thermal Design Power (TDP) | 30 W | 25 W |
Outputs | Device Dependent | Device Dependent |
Cores & Clock Speeds
Processing power information like its cores and clock speed. These specs impact how fast they can process graphics. Each type of core or component serves a specific computational purpose.
Spec | Quadro K620M | GeForce MX550 |
---|---|---|
CUDA Cores | 384 | 1,024 |
Stream Multiprocessors (SM) | -- | 16 |
Texture Mapping Units (TMU) | 16 | 32 |
Render Output Units (ROP) | 8 | 16 |
Core Clock Speed | 1,029 MHz | 1,065 MHz |
Core Clock Speed (Boost) | 1,124 MHz | 1,320 MHz |
Theoretical Performance
Theoretical performance numbers derived from the raw specifications of the different components like core count and clock speeds. While these provide a glimpse into peak processing power, they do not represent real-world performance.
Spec | Quadro K620M | GeForce MX550 |
---|---|---|
Pixel Fill Rate | 8.99 GPixel/s | 21.12 GPixel/s |
Texture Fill Rate | 17.98 GTexel/s | 42.24 GTexel/s |
FP32 Performance | 863.2 GFLOPS | 2.7 TFLOPS |
FP64 Performance | 26.98 GFLOPS | 42.24 GFLOPS |
API Support
Graphics API versions supported by these graphics cards. APIs evolve over time, introducing new features and functionalities. Older GPUs may not support recent versions.
Spec | Quadro K620M | GeForce MX550 |
---|---|---|
DirectX | 12 (11_0) | 12 (12_1) |
OpenCL | 3.0 | 3.0 |
OpenGL | 4.6 | 4.6 |
Shader Model | 6.7 (5.1) | 6.8 |
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* Performance rating, performance per dollar, and rankings are based on the 3DMark 11 Performance GPU benchmark and MSRP.