NVIDIA Quadro K2000M vs NVIDIA GeForce GTX 980M
The GeForce GTX 980M has 596% better performance than the Quadro K2000M for the 3DMark 11 Performance GPU benchmark.
We do not have any performance per dollar data for the Quadro K2000M and the GeForce GTX 980M for the 3DMark 11 Performance GPU benchmark.
Summary
About the NVIDIA Quadro K2000M GPU
The Quadro K2000M is an end-of-life mobile graphics card by NVIDIA. It launched in Q2 2012. Its GK107 chip that powers the GPU uses the Kepler architecture and is fabricated on the 28 nm process.
This GPU is paired with 2 GB of DDR3 VRAM. Its 900 MHz memory clock and 128 bit interface gives it a bandwidth of 28.8 Gb/s. This impacts how much data it can store, and how fast it transfers the data to and from memory.
This mobile card has a TDP of 55 W.
The Quadro K2000M has the 373rd highest 3DMark 11 Performance GPU score among the 540 benchmarked GPUs in our database. It achieves 1.71% of the performance of the best benchmarked GPU, the NVIDIA GeForce RTX 4090.
About the NVIDIA GeForce GTX 980M GPU
The GeForce GTX 980M is an end-of-life mobile graphics card by NVIDIA. It launched in Q4 2014. Its GM204 chip that powers the GPU uses the Maxwell 2.0 architecture and is fabricated on the 28 nm process.
This GPU is paired with 8 GB of GDDR5 VRAM. Its 1,253 MHz memory clock and 256 bit interface gives it a bandwidth of 160.4 Gb/s. This impacts how much data it can store, and how fast it transfers the data to and from memory.
This mobile card has a TDP of 100 W.
The GeForce GTX 980M has the 153rd highest 3DMark 11 Performance GPU score among the 540 benchmarked GPUs in our database. It achieves 11.93% of the performance of the best benchmarked GPU, the NVIDIA GeForce RTX 4090.
General Info
General overview of the GPU, including details like its manufacturer, release date, launch price, and current production status.
Info | Quadro K2000M | GeForce GTX 980M |
---|---|---|
Manufacturer | NVIDIA | NVIDIA |
Architecture | Kepler | Maxwell 2.0 |
Market Segment | Mobile | Mobile |
Release Date | Q2 2012 | Q4 2014 |
Production Status | End-of-life | End-of-life |
Shop | Check Price | Check Price |
Gaming Performance
Select a game to compare FPS metrics
![Display FPS for Rage 2](/u/images/game__rage-2.jpg)
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![Display FPS for Anthem](/u/images/game__anthem.jpg)
![Display FPS for Far Cry New Dawn](/u/images/game__far-cry-new-dawn.jpg)
![Display FPS for Metro Exodus](/u/images/game__metro-exodus.jpg)
FPS Benchmarks
This table showcases the average frame rate (FPS) achieved both GPUs in at various resolutions. Frame rate is a crucial indicator of how smoothly the GPU can run the game. A higher FPS generally translates to a smoother gameplay experience.
- Frames Per Second
![]() Rage 2 | Quadro K2000M | GeForce GTX 980M |
---|---|---|
Low - 720p | -- | 94 FPS |
Medium - 1080p | -- | 45 FPS |
High - 1080p | -- | 39 FPS |
Ultra - 1080p | -- | 38 FPS |
QHD - 1440p | -- | 24 FPS |
4K UHD - 2160p | -- | 11 FPS |
Compare Frames Per Second (FPS)
The average frame rate (FPS) in can be compared to similar GPUs to assess relative performance. Generally, higher FPS results in a smoother gameplay experience.
GPU | Frames Per Second | |
---|---|---|
Radeon RX 5600M | 22 | +100% |
GeForce GTX 1650 Ti (Mobile) | 14.9 | +35% |
GeForce RTX 3050 Mobile | 14.2 | +29% |
GeForce GTX 980M | 11 | |
GeForce GTX 1650 Max-Q | 7.4 | -33% |
Compare Cost Per Frame
The average cost per frame in can be compared to similar GPUs to assess relative value. Generally, a lower cost per frame implies better value for your money.
GPU | Cost Per Frame | |
---|---|---|
Our database does not have enough data to compare the FPS per dollar with other GPUs. |
Benchmark Performance
The GeForce GTX 980M has 596% better performance than the Quadro K2000M for the 3DMark 11 Performance GPU benchmark.
The Quadro K2000M is ranked 373rd with a score of 1,798, and the GeForce GTX 980M is ranked 153rd with a score of 12,517.
We do not have any performance per dollar data for the Quadro K2000M and the GeForce GTX 980M for the 3DMark 11 Performance GPU benchmark.
Relative Performance
The average score in the benchmark test can be compared to similar GPUs to assess relative performance. Generally, powerful GPUs tend to have higher scores.
GPU | Benchmark Performance | |
---|---|---|
GeForce GTX 1650 Ti (Mobile) | 13,266 | +638% |
GeForce GTX 1650 Mobile | 13,131.5 | +630% |
GeForce GTX 980M | 12,517 | +596% |
Radeon Pro Vega 20 | 12,289 | +583% |
GeForce RTX 2050 (Mobile) | 12,267.5 | +582% |
Quadro K1100M | 1,826.5 | +2% |
GeForce GTX 560M | 1,820 | +1% |
Quadro K2000M | 1,798 | |
Radeon R5 M335 | 1,784 | -1% |
Radeon R5 M255 | 1,784 | -1% |
Relative Value For Money
The average performance per dollar in the benchmark test can be compared to similar GPUs to assess relative value. A higher score implies a better value for your money.
GPU | Performance Per Dollar | ||
---|---|---|---|
Our database does not have enough data to compare the benchmark performance per dollar with other GPUs. |
Benchmark Scores
This table showcases the average performance scores achieved by both GPUs across industry-standard benchmark tests. These scores provide a valuable insight into overall performance. Powerful GPUs tend to have higher scores.
- Popular
Benchmark | Quadro K2000M | GeForce GTX 980M |
---|---|---|
3DMark Time Spy Graphics | -- | 2,805 |
3DMark Time Spy Score | -- | 2,949 |
3DMark Cloud Gate Graphics | 8,766 | 65,241 (+644.25%) |
3DMark Fire Strike Standard Graphics | 1,046 | 9,682 (+825.62%) |
3DMark 11 Performance Score | 1,995 | 11,177 (+460.25%) |
Cinebench R15 OpenGL 64 Bit | -- | 101.3 |
PassMark G3D Mark | 1,012 | 7,345 (+625.79%) |
PassMark G2D Mark | 257 | 493 (+91.83%) |
Unigine Heaven 3.0 DirectX 11 | 17 | 110.6 (+550.59%) |
Unigine Heaven 3.0 OpenGL | 17.1 | -- |
Technical Specs
Graphics Processor
General information about the graphics processing unit like their architecture, manufacturing process size, and transistor count. Newer GPU architectures generally bring efficiency improvements and may introduce technologies that enhance graphical capabilities.
Spec | Quadro K2000M | GeForce GTX 980M |
---|---|---|
Codename | GK107 | GM204 |
Architecture | Kepler | Maxwell 2.0 |
Process Size | 28 nm | 28 nm |
Transistors | 1,270 million | 5,200 million |
Memory Details
Memory specifications like their capacity, bandwidth, and clock speeds. GPU memory stores graphics data like frames, textures, and shadows which helps display rendered images. These specs are crucial for graphics-intense applications like gaming and 3D modeling.
Spec | Quadro K2000M | GeForce GTX 980M |
---|---|---|
Memory Size | 2 GB | 8 GB |
Memory Type | DDR3 | GDDR5 |
Memory Bandwidth | 28.8 Gb/s | 160.4 Gb/s |
Memory Clock | 900 MHz | 1,253 MHz |
Memory Interface | 128 bit | 256 bit |
L1 Cache | 16 KB | 48 KB |
L2 Cache | 256 KB | 2 MB |
Board Compatibility
Compatibility information like their slot size, bus interface, power consumption, and display support. These specs are useful for verifying compatibility with your motherboard, power supply, and monitor.
Spec | Quadro K2000M | GeForce GTX 980M |
---|---|---|
Bus Interface | MXM-A (3.0) | MXM-B (3.0) |
Thermal Design Power (TDP) | 55 W | 100 W |
Outputs | Device Dependent | Device Dependent |
Cores & Clock Speeds
Processing power information like its cores and clock speed. These specs impact how fast they can process graphics. Each type of core or component serves a specific computational purpose.
Spec | Quadro K2000M | GeForce GTX 980M |
---|---|---|
CUDA Cores | 384 | 1,536 |
Stream Multiprocessors (SM) | 2 | -- |
Texture Mapping Units (TMU) | 32 | 96 |
Render Output Units (ROP) | 16 | 64 |
Core Clock Speed | 745 MHz | 1,038 MHz |
Core Clock Speed (Boost) | 745 MHz | 1,127 MHz |
Theoretical Performance
Theoretical performance numbers derived from the raw specifications of the different components like core count and clock speeds. While these provide a glimpse into peak processing power, they do not represent real-world performance.
Spec | Quadro K2000M | GeForce GTX 980M |
---|---|---|
Pixel Fill Rate | 5.96 GPixel/s | 72.13 GPixel/s |
Texture Fill Rate | 23.84 GTexel/s | 108.2 GTexel/s |
FP32 Performance | 572.2 GFLOPS | 3.46 TFLOPS |
FP64 Performance | 23.84 GFLOPS | 108.2 GFLOPS |
API Support
Graphics API versions supported by these graphics cards. APIs evolve over time, introducing new features and functionalities. Older GPUs may not support recent versions.
Spec | Quadro K2000M | GeForce GTX 980M |
---|---|---|
DirectX | 12 (11_0) | 12 (12_1) |
OpenCL | 3.0 | 3.0 |
OpenGL | 4.6 | 4.6 |
Shader Model | 6.5 (5.1) | 6.7 (6.4) |
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* Performance rating, performance per dollar, and rankings are based on the 3DMark 11 Performance GPU benchmark and MSRP.