The GeForce RTX 3050 Mobile (6 GB) has 555% better performance than the Quadro M520 for the 3DMark 11 Performance GPU benchmark.
We do not have any performance per dollar data for the GeForce RTX 3050 Mobile (6 GB) and the Quadro M520 for the 3DMark 11 Performance GPU benchmark.
Summary
About the NVIDIA GeForce RTX 3050 Mobile (6 GB) GPU
The NVIDIA GeForce RTX 3050 Mobile (6 GB) is a mobile graphics card that launched in Q3 2022. It is built on the Ampere GPU microarchitecture (codename GA107) and is manufactured on a 8 nm process.
Memory
The RTX 3050 Mobile has 6 GB of GDDR6 memory, with a 1,750 MHz memory clock and a 96 bit interface. This gives it a memory bandwidth of 168 Gb/s, which affects how fast it can transfer data to and from memory. GPU memory stores temporary data that helps the GPU with complex math and graphics operations. More memory is generally better, as not having enough can cause performance bottlenecks.
Cores and Clock Speeds
The RTX 3050 Mobile includes 2,560 CUDA cores, the processing units for handling parallel computing tasks. The GPU operates at a core clock speed of 1,237 MHz and can dynamically boost its clock speed up to 1,492 MHz. Complementing the processing units are 80 texture mapping units (TMUs) for efficient texture filtering and 32 render output units (ROPs) for pixel processing. Additionally, the GPU features 80 tensor cores optimized for AI-accelerated workloads and 20 RT cores dedicated to real-time ray tracing calculations.
Compatibility & Power Consumption
The GPU has a thermal design power (TDP) of 75 W. A power supply not strong enough to handle this might result in system crashes and potentially damage your hardware.
Benchmark Performance
The RTX 3050 Mobile has the 131st best 3DMark 11 Performance GPU score among the 543 benchmarked GPUs in our database. It achieves 16.66% of the performance of the best benchmarked GPU, the NVIDIA GeForce RTX 4090.
About the NVIDIA Quadro M520 GPU
The NVIDIA Quadro M520 is an end-of-life mobile graphics card that released in Q1 2017. It is built on the Maxwell GPU microarchitecture (codename GM108) and is manufactured on a 28 nm process.
Memory
The M520 has 2 GB of GDDR5 memory, with a 1,253 MHz memory clock and a 64 bit interface. This gives it a memory bandwidth of 40.1 Gb/s, which affects how fast it can transfer data to and from memory. GPU memory stores temporary data that helps the GPU with complex math and graphics operations. More memory is generally better, as not having enough can cause performance bottlenecks.
Cores and Clock Speeds
The M520 includes 384 CUDA cores, the processing units for handling parallel computing tasks. The GPU operates at a core clock speed of 965 MHz and can dynamically boost its clock speed up to 1,176 MHz. Complementing the processing units are 16 texture mapping units (TMUs) for efficient texture filtering and 8 render output units (ROPs) for pixel processing.
Compatibility & Power Consumption
The GPU has a thermal design power (TDP) of 25 W. A power supply not strong enough to handle this might result in system crashes and potentially damage your hardware.
Benchmark Performance
The M520 has the 320th best 3DMark 11 Performance GPU score among the 543 benchmarked GPUs in our database. It achieves 2.54% of the performance of the best benchmarked GPU, the NVIDIA GeForce RTX 4090.
General Info
General overview of the GPU, including details like its manufacturer, release date, launch price, and current production status.
Info | GeForce RTX 3050 Mobile (6 GB) | Quadro M520 |
---|---|---|
Manufacturer | NVIDIA | NVIDIA |
Architecture | Ampere | Maxwell |
Market Segment | Mobile | Mobile |
Release Date | Q3 2022 | Q1 2017 |
Production Status | Active | End-of-life |
Shop | Check Price | Check Price |
Gaming Performance
Select a game to compare FPS metrics
FPS Benchmarks
This table showcases the average frame rate (FPS) achieved both GPUs in at various resolutions. Frame rate is a crucial indicator of how smoothly the GPU can run the game. A higher FPS generally translates to a smoother gameplay experience.
- Frames Per Second
Avatar: Frontiers of Pandora | GeForce RTX 3050 Mobile (6 GB) | Quadro M520 |
---|---|---|
Low - 1080p | 40 FPS | -- |
Medium - 1080p | 36 FPS | -- |
High - 1080p | 32 FPS | -- |
Ultra - 1080p | 23 FPS | -- |
QHD - 1440p | 15 FPS | -- |
4K UHD - 2160p | -- | -- |
Compare Frames Per Second (FPS)
The average frame rate (FPS) in can be compared to similar GPUs to assess relative performance. Generally, higher FPS results in a smoother gameplay experience.
GPU | Frames Per Second | |
---|---|---|
GeForce RTX 3070 Mobile | 31 | +105% |
GeForce RTX 3080 Mobile | 30 | +99% |
GeForce RTX 4050 Mobile | 23 | +52% |
GeForce RTX 3050 Mobile (6 GB) | 15.1 | |
Arc A730M | 15 | -1% |
Compare Cost Per Frame
The average cost per frame in can be compared to similar GPUs to assess relative value. Generally, a lower cost per frame implies better value for your money.
GPU | Cost Per Frame | |
---|---|---|
Our database does not have enough data to compare the FPS per dollar with other GPUs. |
Benchmark Performance
The GeForce RTX 3050 Mobile (6 GB) has 555% better performance than the Quadro M520 for the 3DMark 11 Performance GPU benchmark.
The GeForce RTX 3050 Mobile (6 GB) is ranked 131st with a score of 17,421, and the Quadro M520 is ranked 320th with a score of 2,658.
We do not have any performance per dollar data for the GeForce RTX 3050 Mobile (6 GB) and the Quadro M520 for the 3DMark 11 Performance GPU benchmark.
Relative Performance
The average score in the benchmark test can be compared to similar GPUs to assess relative performance. Generally, powerful GPUs tend to have higher scores.
GPU | Benchmark Performance | |
---|---|---|
Quadro RTX 3000 Max-Q | 17,523 | +1% |
GeForce GTX 1660 Ti Max-Q | 17,439 | +0% |
GeForce RTX 3050 Mobile (6 GB) | 17,421 | |
GeForce GTX 980 Mobile | 17,200.5 | -1% |
Quadro P3200 Mobile | 16,619 | -5% |
GeForce GTX 670M | 2,698 | -85% |
Quadro 5010M | 2,693 | -85% |
Quadro M520 | 2,658 | -85% |
Radeon R9 M265X | 2,633 | -85% |
GeForce 940MX | 2,556 | -85% |
Relative Value For Money
The average performance per dollar in the benchmark test can be compared to similar GPUs to assess relative value. A higher score implies a better value for your money.
GPU | Performance Per Dollar | ||
---|---|---|---|
Our database does not have enough data to compare the benchmark performance per dollar with other GPUs. |
Benchmark Scores
This table showcases the average performance scores achieved by both GPUs across industry-standard benchmark tests. These scores provide a valuable insight into overall performance. Powerful GPUs tend to have higher scores.
- Popular
Benchmark | GeForce RTX 3050 Mobile (6 GB) | Quadro M520 |
---|---|---|
3DMark Time Spy Graphics | 4,660.5 (+659.04%) | 614 |
3DMark Time Spy Score | 5,057.5 (+639.4%) | 684 |
3DMark Cloud Gate Graphics | 72,486 (+441.18%) | 13,394 |
3DMark Fire Strike Standard Graphics | 11,960 (+410.67%) | 2,342 |
3DMark 11 Performance Score | 17,223 (+497.19%) | 2,884 |
Cinebench R15 OpenGL 64 Bit | 221 (+192.72%) | 75.5 |
PassMark G3D Mark | 10,316 (+451.66%) | 1,870 |
PassMark G2D Mark | 607 (+167.4%) | 227 |
Unigine Heaven 3.0 DirectX 11 | -- | 27.9 |
Unigine Heaven 3.0 OpenGL | -- | 28.8 |
Technical Specs
Graphics Processor
General information about the graphics processing unit like their architecture, manufacturing process size, and transistor count. Newer GPU architectures generally bring efficiency improvements and may introduce technologies that enhance graphical capabilities.
Spec | GeForce RTX 3050 Mobile (6 GB) | Quadro M520 |
---|---|---|
Codename | GA107 | GM108 |
Architecture | Ampere | Maxwell |
Process Size | 8 nm | 28 nm |
Transistors | 8,700 million | 1,020 million |
Memory Details
Memory specifications like their capacity, bandwidth, and clock speeds. GPU memory stores graphics data like frames, textures, and shadows which helps display rendered images. These specs are crucial for graphics-intense applications like gaming and 3D modeling.
Spec | GeForce RTX 3050 Mobile (6 GB) | Quadro M520 |
---|---|---|
Memory Size | 6 GB | 2 GB |
Memory Type | GDDR6 | GDDR5 |
Memory Bandwidth | 168 Gb/s | 40.1 Gb/s |
Memory Clock | 1,750 MHz | 1,253 MHz |
Memory Interface | 96 bit | 64 bit |
L1 Cache | 128 KB | 64 KB |
L2 Cache | 2 MB | 1,024 KB |
Board Compatibility
Compatibility information like their slot size, bus interface, power consumption, and display support. These specs are useful for verifying compatibility with your motherboard, power supply, and monitor.
Spec | GeForce RTX 3050 Mobile (6 GB) | Quadro M520 |
---|---|---|
Bus Interface | PCIe 4.0 x8 | MXM-A (3.0) |
Thermal Design Power (TDP) | 75 W | 25 W |
Outputs | Device Dependent | Device Dependent |
Cores & Clock Speeds
Processing power information like its cores and clock speed. These specs impact how fast they can process graphics. Each type of core or component serves a specific computational purpose.
Spec | GeForce RTX 3050 Mobile (6 GB) | Quadro M520 |
---|---|---|
CUDA Cores | 2,560 | 384 |
Stream Multiprocessors (SM) | 20 | -- |
Texture Mapping Units (TMU) | 80 | 16 |
Render Output Units (ROP) | 32 | 8 |
Tensor Cores | 80 | -- |
Ray Tracing Cores | 20 | -- |
Core Clock Speed | 1,237 MHz | 965 MHz |
Core Clock Speed (Boost) | 1,492 MHz | 1,176 MHz |
Theoretical Performance
Theoretical performance numbers derived from the raw specifications of the different components like core count and clock speeds. While these provide a glimpse into peak processing power, they do not represent real-world performance.
Spec | GeForce RTX 3050 Mobile (6 GB) | Quadro M520 |
---|---|---|
Pixel Fill Rate | 47.74 GPixel/s | 9.41 GPixel/s |
Texture Fill Rate | 119.4 GTexel/s | 18.82 GTexel/s |
FP32 Performance | 7.64 TFLOPS | 903.2 GFLOPS |
FP64 Performance | 119.4 GFLOPS | 28.22 GFLOPS |
API Support
Graphics API versions supported by these graphics cards. APIs evolve over time, introducing new features and functionalities. Older GPUs may not support recent versions.
Spec | GeForce RTX 3050 Mobile (6 GB) | Quadro M520 |
---|---|---|
DirectX | 12 Ultimate (12_2) | 12 (11_0) |
OpenCL | 3.0 | 3.0 |
OpenGL | 4.6 | 4.6 |
Shader Model | 6.8 | 6.7 (5.1) |
Check out these comparisons for similar GPUs:
Looking for alternatives? Check out these similar GPUs:
* Performance rating, performance per dollar, and rankings are based on the 3DMark 11 Performance GPU benchmark and MSRP.