The GeForce RTX 3050 Mobile (6 GB) has 18% better performance than the Radeon Pro 5500M for the 3DMark 11 Performance GPU benchmark.
We do not have any performance per dollar data for the GeForce RTX 3050 Mobile (6 GB) and the Radeon Pro 5500M for the 3DMark 11 Performance GPU benchmark.
Summary
About the NVIDIA GeForce RTX 3050 Mobile (6 GB) GPU
The NVIDIA GeForce RTX 3050 Mobile (6 GB) is a mobile graphics card that launched in Q3 2022. It is built on the Ampere GPU microarchitecture (codename GA107) and is manufactured on a 8 nm process.
Memory
The RTX 3050 Mobile has 6 GB of GDDR6 memory, with a 1,750 MHz memory clock and a 96 bit interface. This gives it a memory bandwidth of 168 Gb/s, which affects how fast it can transfer data to and from memory. GPU memory stores temporary data that helps the GPU with complex math and graphics operations. More memory is generally better, as not having enough can cause performance bottlenecks.
Cores and Clock Speeds
The RTX 3050 Mobile includes 2,560 CUDA cores, the processing units for handling parallel computing tasks. The GPU operates at a core clock speed of 1,237 MHz and can dynamically boost its clock speed up to 1,492 MHz. Complementing the processing units are 80 texture mapping units (TMUs) for efficient texture filtering and 32 render output units (ROPs) for pixel processing. Additionally, the GPU features 80 tensor cores optimized for AI-accelerated workloads and 20 RT cores dedicated to real-time ray tracing calculations.
Compatibility & Power Consumption
The GPU has a thermal design power (TDP) of 75 W. A power supply not strong enough to handle this might result in system crashes and potentially damage your hardware.
Benchmark Performance
The RTX 3050 Mobile has the 131st best 3DMark 11 Performance GPU score among the 543 benchmarked GPUs in our database. It achieves 16.66% of the performance of the best benchmarked GPU, the NVIDIA GeForce RTX 4090.
About the AMD Radeon Pro 5500M GPU
The AMD Radeon Pro 5500M is a mobile graphics card that launched in Q4 2019. It is built on the RDNA 1.0 GPU microarchitecture (codename Navi 14) and is manufactured on a 7 nm process.
Memory
The Pro 5500M has 8 GB of GDDR6 memory, with a 1,500 MHz memory clock and a 128 bit interface. This gives it a memory bandwidth of 192 Gb/s, which affects how fast it can transfer data to and from memory. GPU memory stores temporary data that helps the GPU with complex math and graphics operations. More memory is generally better, as not having enough can cause performance bottlenecks.
Cores and Clock Speeds
The Pro 5500M includes 1,536 stream processors (SPs), the processing units for handling parallel computing tasks. The GPU operates at a core clock speed of 1,000 MHz and can dynamically boost its clock speed up to 1,450 MHz. Complementing the processing units are 96 texture mapping units (TMUs) for efficient texture filtering and 32 render output units (ROPs) for pixel processing.
Compatibility & Power Consumption
The GPU has a thermal design power (TDP) of 85 W. A power supply not strong enough to handle this might result in system crashes and potentially damage your hardware.
Benchmark Performance
The Pro 5500M has the 145th best 3DMark 11 Performance GPU score among the 543 benchmarked GPUs in our database. It achieves 14.08% of the performance of the best benchmarked GPU, the NVIDIA GeForce RTX 4090.
General Info
General overview of the GPU, including details like its manufacturer, release date, launch price, and current production status.
Info | GeForce RTX 3050 Mobile (6 GB) | Radeon Pro 5500M |
---|---|---|
Manufacturer | NVIDIA | AMD |
Architecture | Ampere | RDNA 1.0 |
Market Segment | Mobile | Mobile |
Release Date | Q3 2022 | Q4 2019 |
Production Status | Active | Active |
Shop | Check Price | Check Price |
Gaming Performance
Select a game to compare FPS metrics
FPS Benchmarks
This table showcases the average frame rate (FPS) achieved both GPUs in at various resolutions. Frame rate is a crucial indicator of how smoothly the GPU can run the game. A higher FPS generally translates to a smoother gameplay experience.
- Frames Per Second
Avatar: Frontiers of Pandora | GeForce RTX 3050 Mobile (6 GB) | Radeon Pro 5500M |
---|---|---|
Low - 1080p | 40 FPS | -- |
Medium - 1080p | 36 FPS | -- |
High - 1080p | 32 FPS | -- |
Ultra - 1080p | 23 FPS | -- |
QHD - 1440p | 15 FPS | -- |
4K UHD - 2160p | -- | -- |
Compare Frames Per Second (FPS)
The average frame rate (FPS) in can be compared to similar GPUs to assess relative performance. Generally, higher FPS results in a smoother gameplay experience.
GPU | Frames Per Second | |
---|---|---|
GeForce RTX 3070 Mobile | 31 | +105% |
GeForce RTX 3080 Mobile | 30 | +99% |
GeForce RTX 4050 Mobile | 23 | +52% |
GeForce RTX 3050 Mobile (6 GB) | 15.1 | |
Arc A730M | 15 | -1% |
Compare Cost Per Frame
The average cost per frame in can be compared to similar GPUs to assess relative value. Generally, a lower cost per frame implies better value for your money.
GPU | Cost Per Frame | |
---|---|---|
Our database does not have enough data to compare the FPS per dollar with other GPUs. |
Benchmark Performance
The GeForce RTX 3050 Mobile (6 GB) has 18% better performance than the Radeon Pro 5500M for the 3DMark 11 Performance GPU benchmark.
The GeForce RTX 3050 Mobile (6 GB) is ranked 131st with a score of 17,421, and the Radeon Pro 5500M is ranked 145th with a score of 14,725.
We do not have any performance per dollar data for the GeForce RTX 3050 Mobile (6 GB) and the Radeon Pro 5500M for the 3DMark 11 Performance GPU benchmark.
Relative Performance
The average score in the benchmark test can be compared to similar GPUs to assess relative performance. Generally, powerful GPUs tend to have higher scores.
GPU | Benchmark Performance | |
---|---|---|
Quadro RTX 3000 Max-Q | 17,523 | +1% |
GeForce GTX 1660 Ti Max-Q | 17,439 | +0% |
GeForce RTX 3050 Mobile (6 GB) | 17,421 | |
GeForce GTX 980 Mobile | 17,200.5 | -1% |
Quadro P3200 Mobile | 16,619 | -5% |
Radeon RX 580 Mobile | 15,223 | -13% |
RTX A1000 Mobile | 15,134.5 | -13% |
Radeon Pro 5500M | 14,725 | -15% |
GeForce GTX 1060 Mobile | 14,693 | -16% |
Quadro T1200 Mobile | 14,387 | -17% |
Relative Value For Money
The average performance per dollar in the benchmark test can be compared to similar GPUs to assess relative value. A higher score implies a better value for your money.
GPU | Performance Per Dollar | ||
---|---|---|---|
Our database does not have enough data to compare the benchmark performance per dollar with other GPUs. |
Benchmark Scores
This table showcases the average performance scores achieved by both GPUs across industry-standard benchmark tests. These scores provide a valuable insight into overall performance. Powerful GPUs tend to have higher scores.
- Popular
Benchmark | GeForce RTX 3050 Mobile (6 GB) | Radeon Pro 5500M |
---|---|---|
3DMark Time Spy Graphics | 4,660.5 (+38.54%) | 3,364 |
3DMark Time Spy Score | 5,057.5 (+39.36%) | 3,629 |
3DMark Cloud Gate Graphics | 72,486 (+10.2%) | 65,776 |
3DMark Fire Strike Standard Graphics | 11,960 (+15.01%) | 10,399 |
3DMark 11 Performance Score | 17,223 (+22.17%) | 14,097 |
Cinebench R15 OpenGL 64 Bit | 221 (+30.54%) | 169.3 |
PassMark G3D Mark | 10,316 (+52.33%) | 6,772 |
PassMark G2D Mark | 607 | 670 (+10.38%) |
Technical Specs
Graphics Processor
General information about the graphics processing unit like their architecture, manufacturing process size, and transistor count. Newer GPU architectures generally bring efficiency improvements and may introduce technologies that enhance graphical capabilities.
Spec | GeForce RTX 3050 Mobile (6 GB) | Radeon Pro 5500M |
---|---|---|
Codename | GA107 | Navi 14 |
Architecture | Ampere | RDNA 1.0 |
Process Size | 8 nm | 7 nm |
Transistors | 8,700 million | 6,400 million |
Memory Details
Memory specifications like their capacity, bandwidth, and clock speeds. GPU memory stores graphics data like frames, textures, and shadows which helps display rendered images. These specs are crucial for graphics-intense applications like gaming and 3D modeling.
Spec | GeForce RTX 3050 Mobile (6 GB) | Radeon Pro 5500M |
---|---|---|
Memory Size | 6 GB | 8 GB |
Memory Type | GDDR6 | GDDR6 |
Memory Bandwidth | 168 Gb/s | 192 Gb/s |
Memory Clock | 1,750 MHz | 1,500 MHz |
Memory Interface | 96 bit | 128 bit |
L1 Cache | 128 KB | -- |
L2 Cache | 2 MB | 2 MB |
Board Compatibility
Compatibility information like their slot size, bus interface, power consumption, and display support. These specs are useful for verifying compatibility with your motherboard, power supply, and monitor.
Spec | GeForce RTX 3050 Mobile (6 GB) | Radeon Pro 5500M |
---|---|---|
Bus Interface | PCIe 4.0 x8 | PCIe 4.0 x8 |
Thermal Design Power (TDP) | 75 W | 85 W |
Outputs | Device Dependent | Device Dependent |
Cores & Clock Speeds
Processing power information like its cores and clock speed. These specs impact how fast they can process graphics. Each type of core or component serves a specific computational purpose.
Spec | GeForce RTX 3050 Mobile (6 GB) | Radeon Pro 5500M |
---|---|---|
Stream Processors (SP) | -- | 1,536 |
CUDA Cores | 2,560 | -- |
Compute Units (CU) | -- | 24 |
Stream Multiprocessors (SM) | 20 | -- |
Texture Mapping Units (TMU) | 80 | 96 |
Render Output Units (ROP) | 32 | 32 |
Tensor Cores | 80 | -- |
Ray Tracing Cores | 20 | -- |
Core Clock Speed | 1,237 MHz | 1,000 MHz |
Core Clock Speed (Boost) | 1,492 MHz | 1,450 MHz |
Theoretical Performance
Theoretical performance numbers derived from the raw specifications of the different components like core count and clock speeds. While these provide a glimpse into peak processing power, they do not represent real-world performance.
Spec | GeForce RTX 3050 Mobile (6 GB) | Radeon Pro 5500M |
---|---|---|
Pixel Fill Rate | 47.74 GPixel/s | 46.4 GPixel/s |
Texture Fill Rate | 119.4 GTexel/s | 139.2 GTexel/s |
FP32 Performance | 7.64 TFLOPS | 4.45 TFLOPS |
FP64 Performance | 119.4 GFLOPS | 278.4 GFLOPS |
API Support
Graphics API versions supported by these graphics cards. APIs evolve over time, introducing new features and functionalities. Older GPUs may not support recent versions.
Spec | GeForce RTX 3050 Mobile (6 GB) | Radeon Pro 5500M |
---|---|---|
DirectX | 12 Ultimate (12_2) | 12 (12_1) |
OpenCL | 3.0 | 2.1 |
OpenGL | 4.6 | 4.6 |
Shader Model | 6.8 | 6.8 |
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* Performance rating, performance per dollar, and rankings are based on the 3DMark 11 Performance GPU benchmark and MSRP.