NVIDIA GeForce MX450 vs NVIDIA GeForce GTX 1050 Max-Q
The GeForce MX450 has 15% better performance than the GeForce GTX 1050 Max-Q for the 3DMark 11 Performance GPU benchmark.
We do not have any performance per dollar data for the GeForce MX450 and the GeForce GTX 1050 Max-Q for the 3DMark 11 Performance GPU benchmark.
Summary
About the NVIDIA GeForce MX450 GPU
The GeForce MX450 is a mobile graphics card by NVIDIA. It launched in Q3 2020. Its TU117S chip that powers the GPU uses the Turing architecture and is fabricated on the 12 nm process.
This GPU is paired with 2 GB of GDDR6 VRAM. Its 1,250 MHz memory clock and 64 bit interface gives it a bandwidth of 80 Gb/s. This impacts how much data it can store, and how fast it transfers the data to and from memory.
This mobile card has a TDP of 31 W.
The GeForce MX450 has the 199th highest 3DMark 11 Performance GPU score among the 540 benchmarked GPUs in our database. It achieves 7.86% of the performance of the best benchmarked GPU, the NVIDIA GeForce RTX 4090.
About the NVIDIA GeForce GTX 1050 Max-Q GPU
The GeForce GTX 1050 Max-Q is an end-of-life mobile graphics card by NVIDIA. It launched in Q1 2018. Its GP107 chip that powers the GPU uses the Pascal architecture and is fabricated on the 14 nm process.
This GPU is paired with 4 GB of GDDR5 VRAM. Its 1,752 MHz memory clock and 128 bit interface gives it a bandwidth of 112.1 Gb/s. This impacts how much data it can store, and how fast it transfers the data to and from memory.
This mobile card has a TDP of 75 W.
The GeForce GTX 1050 Max-Q has the 214th highest 3DMark 11 Performance GPU score among the 540 benchmarked GPUs in our database. It achieves 6.82% of the performance of the best benchmarked GPU, the NVIDIA GeForce RTX 4090.
General Info
General overview of the GPU, including details like its manufacturer, release date, launch price, and current production status.
Info | GeForce MX450 | GeForce GTX 1050 Max-Q |
---|---|---|
Manufacturer | NVIDIA | NVIDIA |
Architecture | Turing | Pascal |
Market Segment | Mobile | Mobile |
Release Date | Q3 2020 | Q1 2018 |
Production Status | Active | End-of-life |
Shop | Check Price | Check Price |
Gaming Performance
Select a game to compare FPS metrics
![Display FPS for F1 24](/u/images/game__f1-24.jpg)
![Display FPS for Horizon Forbidden West](/u/images/game__horizon-forbidden-west.jpg)
![Display FPS for Skull & Bones](/u/images/game__skull-and-bones.jpg)
![Display FPS for Assassin's Creed Mirage](/u/images/game__assassins-creed-mirage.jpg)
![Display FPS for EA Sports FC 24](/u/images/game__ea-sports-fc-24.jpg)
![Display FPS for Counter-Strike 2](/u/images/game__counter-strike-2.jpg)
![Display FPS for Baldur's Gate 3](/u/images/game__baldurs-gate-3.jpg)
FPS Benchmarks
This table showcases the average frame rate (FPS) achieved both GPUs in at various resolutions. Frame rate is a crucial indicator of how smoothly the GPU can run the game. A higher FPS generally translates to a smoother gameplay experience.
- Frames Per Second
![]() F1 24 | GeForce MX450 | GeForce GTX 1050 Max-Q |
---|---|---|
Low - 1080p | 32 FPS | -- |
Medium - 1080p | 26 FPS | -- |
High - 1080p | 20 FPS | -- |
Ultra - 1080p | 13 FPS | -- |
QHD - 1440p | -- | -- |
4K UHD - 2160p | -- | -- |
Compare Frames Per Second (FPS)
The average frame rate (FPS) in can be compared to similar GPUs to assess relative performance. Generally, higher FPS results in a smoother gameplay experience.
GPU | Frames Per Second | |
---|---|---|
Our database does not have enough FPS data to compare with other GPUs. |
Compare Cost Per Frame
The average cost per frame in can be compared to similar GPUs to assess relative value. Generally, a lower cost per frame implies better value for your money.
GPU | Cost Per Frame | |
---|---|---|
Our database does not have enough data to compare the FPS per dollar with other GPUs. |
Benchmark Performance
The GeForce MX450 has 15% better performance than the GeForce GTX 1050 Max-Q for the 3DMark 11 Performance GPU benchmark.
The GeForce MX450 is ranked 199th with a score of 8,250, and the GeForce GTX 1050 Max-Q is ranked 214th with a score of 7,153.5.
We do not have any performance per dollar data for the GeForce MX450 and the GeForce GTX 1050 Max-Q for the 3DMark 11 Performance GPU benchmark.
Relative Performance
The average score in the benchmark test can be compared to similar GPUs to assess relative performance. Generally, powerful GPUs tend to have higher scores.
GPU | Benchmark Performance | |
---|---|---|
Radeon RX 560 (Mobile) | 8,329 | +1% |
Quadro M3000M | 8,288.5 | +0% |
GeForce MX450 | 8,250 | |
Iris Xe MAX | 8,214 | -0% |
Radeon RX 560X (Mobile) | 8,211.5 | -0% |
GeForce GTX 965M | 7,322 | -11% |
GeForce GTX 870M | 7,156 | -13% |
GeForce GTX 1050 Max-Q | 7,153.5 | -13% |
Quadro K5100M | 6,880 | -17% |
Radeon R9 M390 (Mac Edition) | 6,819 | -17% |
Relative Value For Money
The average performance per dollar in the benchmark test can be compared to similar GPUs to assess relative value. A higher score implies a better value for your money.
GPU | Performance Per Dollar | ||
---|---|---|---|
Our database does not have enough data to compare the benchmark performance per dollar with other GPUs. |
Benchmark Scores
This table showcases the average performance scores achieved by both GPUs across industry-standard benchmark tests. These scores provide a valuable insight into overall performance. Powerful GPUs tend to have higher scores.
- Popular
Benchmark | GeForce MX450 | GeForce GTX 1050 Max-Q |
---|---|---|
3DMark Time Spy Graphics | 1,900 (+17.65%) | 1,615 |
3DMark Time Spy Score | 2,099 (+19.7%) | 1,753.5 |
3DMark Cloud Gate Graphics | 27,570 | 35,392 (+28.37%) |
3DMark Fire Strike Standard Graphics | 4,725 | 5,649.5 (+19.57%) |
3DMark Night Raid Graphics | 20,743.5 | -- |
3DMark 11 Performance Score | 8,068 (+9.81%) | 7,347.5 |
Cinebench R15 OpenGL 64 Bit | 130 (+18.72%) | 109.5 |
PassMark G3D Mark | 3,734 | 4,071 (+9.03%) |
PassMark G2D Mark | 304 (+5.56%) | 288 |
Unigine Heaven 3.0 DirectX 11 | 57.2 | 70.2 (+22.73%) |
Unigine Heaven 3.0 OpenGL | 53.9 | 65 (+20.59%) |
Technical Specs
Graphics Processor
General information about the graphics processing unit like their architecture, manufacturing process size, and transistor count. Newer GPU architectures generally bring efficiency improvements and may introduce technologies that enhance graphical capabilities.
Spec | GeForce MX450 | GeForce GTX 1050 Max-Q |
---|---|---|
Codename | TU117S | GP107 |
Architecture | Turing | Pascal |
Process Size | 12 nm | 14 nm |
Transistors | 4,700 million | 3,300 million |
Memory Details
Memory specifications like their capacity, bandwidth, and clock speeds. GPU memory stores graphics data like frames, textures, and shadows which helps display rendered images. These specs are crucial for graphics-intense applications like gaming and 3D modeling.
Spec | GeForce MX450 | GeForce GTX 1050 Max-Q |
---|---|---|
Memory Size | 2 GB | 4 GB |
Memory Type | GDDR6 | GDDR5 |
Memory Bandwidth | 80 Gb/s | 112.1 Gb/s |
Memory Clock | 1,250 MHz | 1,752 MHz |
Memory Interface | 64 bit | 128 bit |
L1 Cache | 64 KB | 48 KB |
L2 Cache | 512 KB | 1,024 KB |
Board Compatibility
Compatibility information like their slot size, bus interface, power consumption, and display support. These specs are useful for verifying compatibility with your motherboard, power supply, and monitor.
Spec | GeForce MX450 | GeForce GTX 1050 Max-Q |
---|---|---|
Bus Interface | PCIe 4.0 x4 | PCIe 3.0 x16 |
Thermal Design Power (TDP) | 31 W | 75 W |
Outputs | Device Dependent | Device Dependent |
Cores & Clock Speeds
Processing power information like its cores and clock speed. These specs impact how fast they can process graphics. Each type of core or component serves a specific computational purpose.
Spec | GeForce MX450 | GeForce GTX 1050 Max-Q |
---|---|---|
CUDA Cores | 896 | 640 |
Stream Multiprocessors (SM) | 14 | 5 |
Texture Mapping Units (TMU) | 56 | 40 |
Render Output Units (ROP) | 32 | 16 |
Core Clock Speed | 1,395 MHz | 1,000 MHz |
Core Clock Speed (Boost) | 1,575 MHz | 1,139 MHz |
Theoretical Performance
Theoretical performance numbers derived from the raw specifications of the different components like core count and clock speeds. While these provide a glimpse into peak processing power, they do not represent real-world performance.
Spec | GeForce MX450 | GeForce GTX 1050 Max-Q |
---|---|---|
Pixel Fill Rate | 50.4 GPixel/s | 18.22 GPixel/s |
Texture Fill Rate | 88.2 GTexel/s | 45.56 GTexel/s |
FP32 Performance | 2.82 TFLOPS | 1,458 GFLOPS |
FP64 Performance | 88.2 GFLOPS | 45.56 GFLOPS |
API Support
Graphics API versions supported by these graphics cards. APIs evolve over time, introducing new features and functionalities. Older GPUs may not support recent versions.
Spec | GeForce MX450 | GeForce GTX 1050 Max-Q |
---|---|---|
DirectX | 12 (12_1) | 12 (12_1) |
OpenCL | 3.0 | 3.0 |
OpenGL | 4.6 | 4.6 |
Shader Model | 6.7 | 6.7 |
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* Performance rating, performance per dollar, and rankings are based on the 3DMark 11 Performance GPU benchmark and MSRP.