NVIDIA GeForce MX330 vs NVIDIA Quadro RTX 5000 Mobile

VS
Performance
GeForce MX330
4,8345% of 104,598
Quadro RTX 5000 Mobile409% better
24,62024% of 104,598

The Quadro RTX 5000 Mobile has 409% better performance than the GeForce MX330 for the 3DMark 11 Performance GPU benchmark.

Performance per dollar
GeForce MX330
No data available
Quadro RTX 5000 Mobile
No data available

We do not have any performance per dollar data for the GeForce MX330 and the Quadro RTX 5000 Mobile for the 3DMark 11 Performance GPU benchmark.

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Summary

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About the NVIDIA GeForce MX330 GPU

The NVIDIA GeForce MX330 is an end-of-life mobile graphics card that released in Q1 2020. It is built on the Pascal GPU microarchitecture (codename GP108B) and is manufactured on a 14 nm process.

Memory

The MX330 has 2 GB of GDDR5 memory, with a 1,752 MHz memory clock and a 64 bit interface. This gives it a memory bandwidth of 56.06 Gb/s, which affects how fast it can transfer data to and from memory. GPU memory stores temporary data that helps the GPU with complex math and graphics operations. More memory is generally better, as not having enough can cause performance bottlenecks.

Cores and Clock Speeds

The MX330 includes 384 CUDA cores, the processing units for handling parallel computing tasks. The GPU operates at a core clock speed of 1,531 MHz and can dynamically boost its clock speed up to 1,594 MHz. Complementing the processing units are 24 texture mapping units (TMUs) for efficient texture filtering and 16 render output units (ROPs) for pixel processing.

Compatibility & Power Consumption

The GPU has a thermal design power (TDP) of 10 W. A power supply not strong enough to handle this might result in system crashes and potentially damage your hardware.

Benchmark Performance

The MX330 has the 253rd best 3DMark 11 Performance GPU score among the 543 benchmarked GPUs in our database. It achieves 4.62% of the performance of the best benchmarked GPU, the NVIDIA GeForce RTX 4090.

About the NVIDIA Quadro RTX 5000 Mobile GPU

The NVIDIA Quadro RTX 5000 Mobile is a mobile graphics card that launched in Q2 2019. It is built on the Turing GPU microarchitecture (codename TU104) and is manufactured on a 12 nm process.

Memory

The RTX 5000 Mobile has 16 GB of GDDR6 memory, with a 1,750 MHz memory clock and a 256 bit interface. This gives it a memory bandwidth of 448 Gb/s, which affects how fast it can transfer data to and from memory. GPU memory stores temporary data that helps the GPU with complex math and graphics operations. More memory is generally better, as not having enough can cause performance bottlenecks.

Cores and Clock Speeds

The RTX 5000 Mobile includes 3,072 CUDA cores, the processing units for handling parallel computing tasks. The GPU operates at a core clock speed of 1,035 MHz and can dynamically boost its clock speed up to 1,530 MHz. Complementing the processing units are 192 texture mapping units (TMUs) for efficient texture filtering and 64 render output units (ROPs) for pixel processing. Additionally, the GPU features 384 tensor cores optimized for AI-accelerated workloads and 48 RT cores dedicated to real-time ray tracing calculations.

Compatibility & Power Consumption

The GPU has a thermal design power (TDP) of 110 W. A power supply not strong enough to handle this might result in system crashes and potentially damage your hardware.

Benchmark Performance

The RTX 5000 Mobile has the 96th best 3DMark 11 Performance GPU score among the 543 benchmarked GPUs in our database. It achieves 23.54% of the performance of the best benchmarked GPU, the NVIDIA GeForce RTX 4090.

General Info

General overview of the GPU, including details like its manufacturer, release date, launch price, and current production status.

InfoGeForce MX330Quadro RTX 5000 Mobile
ManufacturerNVIDIANVIDIA
ArchitecturePascalTuring
Market SegmentMobileMobile
Release DateQ1 2020Q2 2019
Production StatusEnd-of-lifeActive
ShopCheck PriceCheck Price

Gaming Performance

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Select a game to compare FPS metrics

Display FPS for Crysis Remastered
Crysis Remastered
Display FPS for Outriders
Outriders
Display FPS for Hitman 3
Hitman 3
Display FPS for Cyberpunk 2077 (1.0)
Cyberpunk 2077 (1.0)
Display FPS for Immortals Fenyx Rising
Immortals Fenyx Rising
Display FPS for Call of Duty: Black Ops Cold War
Call of Duty: Black Ops Cold War
Display FPS for Yakuza: Like a Dragon
Yakuza: Like a Dragon

FPS Benchmarks

This table showcases the average frame rate (FPS) achieved both GPUs in at various resolutions. Frame rate is a crucial indicator of how smoothly the GPU can run the game. A higher FPS generally translates to a smoother gameplay experience.

  • Frames Per Second
FPS data for Crysis Remastered
Crysis Remastered
GeForce MX330Quadro RTX 5000 Mobile
Low - 720p
62 FPS
--
Medium - 1080p
23 FPS
--
High - 1080p
12 FPS
--
Ultra - 1080p
9 FPS
--
QHD - 1440p
--
--
4K UHD - 2160p
--
--
FPS Source: Notebookcheck

Compare Frames Per Second (FPS)

The average frame rate (FPS) in can be compared to similar GPUs to assess relative performance. Generally, higher FPS results in a smoother gameplay experience.

Choose Baseline GPU:GeForce MX330 orQuadro RTX 5000 Mobile
GPUFrames Per Second
GeForce MX35011.7+32%
GeForce MX4509.92+12%
GeForce MX3308.86

Compare Cost Per Frame

The average cost per frame in can be compared to similar GPUs to assess relative value. Generally, a lower cost per frame implies better value for your money.

Choose Baseline GPU:GeForce MX330 orQuadro RTX 5000 Mobile
GPUCost Per Frame
Our database does not have enough data to compare the FPS per dollar with other GPUs.

Benchmark Performance

#
Performance
GeForce MX330
4,8345% of 104,598
Quadro RTX 5000 Mobile409% better
24,62024% of 104,598

The Quadro RTX 5000 Mobile has 409% better performance than the GeForce MX330 for the 3DMark 11 Performance GPU benchmark.

The GeForce MX330 is ranked 253rd with a score of 4,834, and the Quadro RTX 5000 Mobile is ranked 96th with a score of 24,620.

Performance per dollar
GeForce MX330
No data available
Quadro RTX 5000 Mobile
No data available

We do not have any performance per dollar data for the GeForce MX330 and the Quadro RTX 5000 Mobile for the 3DMark 11 Performance GPU benchmark.

Relative Performance

The average score in the benchmark test can be compared to similar GPUs to assess relative performance. Generally, powerful GPUs tend to have higher scores.

Choose Baseline GPU:GeForce MX330 or
GPUBenchmark Performance
Quadro RTX 4000 Mobile25,370.5+425%
Quadro P520025,100+419%
Quadro RTX 5000 Mobile24,620+409%
Radeon RX 5600M24,213+401%
Quadro RTX 4000 Max-Q23,574+388%
Quadro K5000M4,893+1%
GeForce GTX 770M4,889+1%
GeForce MX3304,834
Radeon R9 M280X4,698-3%
Radeon RX 540 Mobile4,646-4%

Relative Value For Money

The average performance per dollar in the benchmark test can be compared to similar GPUs to assess relative value. A higher score implies a better value for your money.

Choose Baseline GPU:GeForce MX330 orQuadro RTX 5000 Mobile
GPUPerformance Per Dollar
Our database does not have enough data to compare the benchmark performance per dollar with other GPUs.

Benchmark Scores

This table showcases the average performance scores achieved by both GPUs across industry-standard benchmark tests. These scores provide a valuable insight into overall performance. Powerful GPUs tend to have higher scores.

  • Popular
BenchmarkGeForce MX330Quadro RTX 5000 Mobile
3DMark Time Spy Graphics
1,160
9,332
(+704.48%)
3DMark Time Spy Score
1,235.5
9,012.5
(+629.46%)
3DMark Cloud Gate Graphics
20,729
117,274
(+465.75%)
3DMark Fire Strike Standard Graphics
3,762
23,034.5
(+512.29%)
3DMark Night Raid Graphics
15,787
--
3DMark 11 Performance Score
5,121.5
21,068.5
(+311.37%)
Cinebench R15 OpenGL 64 Bit
98.2
209.5
(+113.34%)
PassMark G3D Mark
2,435
14,832
(+509.12%)
PassMark G2D Mark
226
696
(+207.96%)
Unigine Heaven 3.0 DirectX 11
--
302.1
Unigine Heaven 3.0 OpenGL
--
225.3
Benchmarks Source: Notebookcheck

Technical Specs

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Graphics Processor

General information about the graphics processing unit like their architecture, manufacturing process size, and transistor count. Newer GPU architectures generally bring efficiency improvements and may introduce technologies that enhance graphical capabilities.

SpecGeForce MX330Quadro RTX 5000 Mobile
CodenameGP108BTU104
ArchitecturePascalTuring
Process Size14 nm12 nm
Transistors1,800 million13,600 million

Memory Details

Memory specifications like their capacity, bandwidth, and clock speeds. GPU memory stores graphics data like frames, textures, and shadows which helps display rendered images. These specs are crucial for graphics-intense applications like gaming and 3D modeling.

SpecGeForce MX330Quadro RTX 5000 Mobile
Memory Size2 GB16 GB
Memory TypeGDDR5GDDR6
Memory Bandwidth56.06 Gb/s448 Gb/s
Memory Clock1,752 MHz1,750 MHz
Memory Interface64 bit256 bit
L1 Cache48 KB64 KB
L2 Cache512 KB4 MB

Board Compatibility

Compatibility information like their slot size, bus interface, power consumption, and display support. These specs are useful for verifying compatibility with your motherboard, power supply, and monitor.

SpecGeForce MX330Quadro RTX 5000 Mobile
Bus InterfacePCIe 3.0 x4PCIe 3.0 x16
Thermal Design Power (TDP)10 W110 W
OutputsDevice DependentDevice Dependent

Cores & Clock Speeds

Processing power information like its cores and clock speed. These specs impact how fast they can process graphics. Each type of core or component serves a specific computational purpose.

SpecGeForce MX330Quadro RTX 5000 Mobile
CUDA Cores3843,072
Stream Multiprocessors (SM)348
Texture Mapping Units (TMU)24192
Render Output Units (ROP)1664
Tensor Cores--384
Ray Tracing Cores--48
Core Clock Speed1,531 MHz1,035 MHz
Core Clock Speed (Boost)1,594 MHz1,530 MHz

Theoretical Performance

Theoretical performance numbers derived from the raw specifications of the different components like core count and clock speeds. While these provide a glimpse into peak processing power, they do not represent real-world performance.

SpecGeForce MX330Quadro RTX 5000 Mobile
Pixel Fill Rate25.5 GPixel/s97.92 GPixel/s
Texture Fill Rate38.26 GTexel/s293.8 GTexel/s
FP32 Performance1,224 GFLOPS9.4 TFLOPS
FP64 Performance38.26 GFLOPS293.8 GFLOPS

API Support

Graphics API versions supported by these graphics cards. APIs evolve over time, introducing new features and functionalities. Older GPUs may not support recent versions.

SpecGeForce MX330Quadro RTX 5000 Mobile
DirectX12 (12_1)12 Ultimate (12_2)
OpenCL3.03.0
OpenGL4.64.6
Shader Model6.86.8

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* Performance rating, performance per dollar, and rankings are based on the 3DMark 11 Performance GPU benchmark and MSRP.