NVIDIA GeForce MX330 vs NVIDIA GeForce RTX 2050 Mobile

VS
Performance
GeForce MX330
4,8345% of 104,598
GeForce RTX 2050 Mobile155% better
12,34012% of 104,598

The GeForce RTX 2050 Mobile has 155% better performance than the GeForce MX330 for the 3DMark 11 Performance GPU benchmark.

Performance per dollar
GeForce MX330
No data available
GeForce RTX 2050 Mobile
No data available

We do not have any performance per dollar data for the GeForce MX330 and the GeForce RTX 2050 Mobile for the 3DMark 11 Performance GPU benchmark.

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Summary

#

About the NVIDIA GeForce MX330 GPU

The NVIDIA GeForce MX330 is an end-of-life mobile graphics card that released in Q1 2020. It is built on the Pascal GPU microarchitecture (codename GP108B) and is manufactured on a 14 nm process.

Memory

The MX330 has 2 GB of GDDR5 memory, with a 1,752 MHz memory clock and a 64 bit interface. This gives it a memory bandwidth of 56.06 Gb/s, which affects how fast it can transfer data to and from memory. GPU memory stores temporary data that helps the GPU with complex math and graphics operations. More memory is generally better, as not having enough can cause performance bottlenecks.

Cores and Clock Speeds

The MX330 includes 384 CUDA cores, the processing units for handling parallel computing tasks. The GPU operates at a core clock speed of 1,531 MHz and can dynamically boost its clock speed up to 1,594 MHz. Complementing the processing units are 24 texture mapping units (TMUs) for efficient texture filtering and 16 render output units (ROPs) for pixel processing.

Compatibility & Power Consumption

The GPU has a thermal design power (TDP) of 10 W. A power supply not strong enough to handle this might result in system crashes and potentially damage your hardware.

Benchmark Performance

The MX330 has the 253rd best 3DMark 11 Performance GPU score among the 543 benchmarked GPUs in our database. It achieves 4.62% of the performance of the best benchmarked GPU, the NVIDIA GeForce RTX 4090.

About the NVIDIA GeForce RTX 2050 Mobile GPU

The NVIDIA GeForce RTX 2050 Mobile is a mobile graphics card that launched in Q4 2021. It is built on the Ampere GPU microarchitecture (codename GA107) and is manufactured on a 8 nm process.

Memory

The RTX 2050 Mobile has 4 GB of GDDR6 memory, with a 1,750 MHz memory clock and a 64 bit interface. This gives it a memory bandwidth of 112 Gb/s, which affects how fast it can transfer data to and from memory. GPU memory stores temporary data that helps the GPU with complex math and graphics operations. More memory is generally better, as not having enough can cause performance bottlenecks.

Cores and Clock Speeds

The RTX 2050 Mobile includes 2,048 CUDA cores, the processing units for handling parallel computing tasks. The GPU operates at a core clock speed of 735 MHz and can dynamically boost its clock speed up to 1,245 MHz. Complementing the processing units are 64 texture mapping units (TMUs) for efficient texture filtering and 32 render output units (ROPs) for pixel processing. Additionally, the GPU features 64 tensor cores optimized for AI-accelerated workloads and 32 RT cores dedicated to real-time ray tracing calculations.

Compatibility & Power Consumption

The GPU has a thermal design power (TDP) of 30 W. A power supply not strong enough to handle this might result in system crashes and potentially damage your hardware.

Benchmark Performance

The RTX 2050 Mobile has the 158th best 3DMark 11 Performance GPU score among the 543 benchmarked GPUs in our database. It achieves 11.80% of the performance of the best benchmarked GPU, the NVIDIA GeForce RTX 4090.

General Info

General overview of the GPU, including details like its manufacturer, release date, launch price, and current production status.

InfoGeForce MX330GeForce RTX 2050 Mobile
ManufacturerNVIDIANVIDIA
ArchitecturePascalAmpere
Market SegmentMobileMobile
Release DateQ1 2020Q4 2021
Production StatusEnd-of-lifeActive
ShopCheck PriceCheck Price

Gaming Performance

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Select a game to compare FPS metrics

Display FPS for Dragon's Dogma 2
Dragon's Dogma 2
Display FPS for Horizon Forbidden West
Horizon Forbidden West
Display FPS for Sons of the Forest
Sons of the Forest
Display FPS for Last Epoch
Last Epoch
Display FPS for Skull & Bones
Skull & Bones
Display FPS for Helldivers 2
Helldivers 2
Display FPS for Enshrouded
Enshrouded

FPS Benchmarks

This table showcases the average frame rate (FPS) achieved both GPUs in at various resolutions. Frame rate is a crucial indicator of how smoothly the GPU can run the game. A higher FPS generally translates to a smoother gameplay experience.

  • Frames Per Second
FPS data for Dragon's Dogma 2
Dragon's Dogma 2
GeForce MX330GeForce RTX 2050 Mobile
Low - 1080p
--
16 FPS
Medium - 1080p
--
--
High - 1080p
--
15 FPS
Ultra - 1080p
--
--
QHD - 1440p
--
--
4K UHD - 2160p
--
--
FPS Source: Notebookcheck

Compare Frames Per Second (FPS)

The average frame rate (FPS) in can be compared to similar GPUs to assess relative performance. Generally, higher FPS results in a smoother gameplay experience.

Choose Baseline GPU:GeForce MX330 orGeForce RTX 2050 Mobile
GPUFrames Per Second
Radeon RX 7600M49.5+241%
GeForce RTX 2050 Mobile14.5
RTX A500 Mobile14.5+0%

Compare Cost Per Frame

The average cost per frame in can be compared to similar GPUs to assess relative value. Generally, a lower cost per frame implies better value for your money.

Choose Baseline GPU:GeForce MX330 orGeForce RTX 2050 Mobile
GPUCost Per Frame
Our database does not have enough data to compare the FPS per dollar with other GPUs.

Benchmark Performance

#
Performance
GeForce MX330
4,8345% of 104,598
GeForce RTX 2050 Mobile155% better
12,34012% of 104,598

The GeForce RTX 2050 Mobile has 155% better performance than the GeForce MX330 for the 3DMark 11 Performance GPU benchmark.

The GeForce MX330 is ranked 253rd with a score of 4,834, and the GeForce RTX 2050 Mobile is ranked 158th with a score of 12,340.

Performance per dollar
GeForce MX330
No data available
GeForce RTX 2050 Mobile
No data available

We do not have any performance per dollar data for the GeForce MX330 and the GeForce RTX 2050 Mobile for the 3DMark 11 Performance GPU benchmark.

Relative Performance

The average score in the benchmark test can be compared to similar GPUs to assess relative performance. Generally, powerful GPUs tend to have higher scores.

Choose Baseline GPU:GeForce MX330 or
GPUBenchmark Performance
GeForce GTX 1650 Mobile13,131.5+172%
GeForce GTX 980M12,517+159%
GeForce RTX 2050 Mobile12,340+155%
Radeon Pro Vega 2012,289+154%
Quadro P300012,105+150%
Quadro K5000M4,893+1%
GeForce GTX 770M4,889+1%
GeForce MX3304,834
Radeon R9 M280X4,698-3%
Radeon RX 540 Mobile4,646-4%

Relative Value For Money

The average performance per dollar in the benchmark test can be compared to similar GPUs to assess relative value. A higher score implies a better value for your money.

Choose Baseline GPU:GeForce MX330 orGeForce RTX 2050 Mobile
GPUPerformance Per Dollar
Our database does not have enough data to compare the benchmark performance per dollar with other GPUs.

Benchmark Scores

This table showcases the average performance scores achieved by both GPUs across industry-standard benchmark tests. These scores provide a valuable insight into overall performance. Powerful GPUs tend to have higher scores.

  • Popular
BenchmarkGeForce MX330GeForce RTX 2050 Mobile
3DMark Time Spy Graphics
1,160
3,199
(+175.78%)
3DMark Time Spy Score
1,235.5
3,506
(+183.77%)
3DMark Cloud Gate Graphics
20,729
58,256.5
(+181.04%)
3DMark Fire Strike Standard Graphics
3,762
8,946
(+137.8%)
3DMark Night Raid Graphics
15,787
--
3DMark 11 Performance Score
5,121.5
12,472
(+143.52%)
Cinebench R15 OpenGL 64 Bit
98.2
161.8
(+64.77%)
PassMark G3D Mark
2,435
7,655
(+214.37%)
PassMark G2D Mark
226
470
(+107.96%)
Benchmarks Source: Notebookcheck

Technical Specs

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Graphics Processor

General information about the graphics processing unit like their architecture, manufacturing process size, and transistor count. Newer GPU architectures generally bring efficiency improvements and may introduce technologies that enhance graphical capabilities.

SpecGeForce MX330GeForce RTX 2050 Mobile
CodenameGP108BGA107
ArchitecturePascalAmpere
Process Size14 nm8 nm
Transistors1,800 million8,700 million

Memory Details

Memory specifications like their capacity, bandwidth, and clock speeds. GPU memory stores graphics data like frames, textures, and shadows which helps display rendered images. These specs are crucial for graphics-intense applications like gaming and 3D modeling.

SpecGeForce MX330GeForce RTX 2050 Mobile
Memory Size2 GB4 GB
Memory TypeGDDR5GDDR6
Memory Bandwidth56.06 Gb/s112 Gb/s
Memory Clock1,752 MHz1,750 MHz
Memory Interface64 bit64 bit
L1 Cache48 KB64 KB
L2 Cache512 KB2 MB

Board Compatibility

Compatibility information like their slot size, bus interface, power consumption, and display support. These specs are useful for verifying compatibility with your motherboard, power supply, and monitor.

SpecGeForce MX330GeForce RTX 2050 Mobile
Bus InterfacePCIe 3.0 x4PCIe 3.0 x8
Thermal Design Power (TDP)10 W30 W
OutputsDevice DependentDVI, HDMI 2.1, DisplayPort 1.4a

Cores & Clock Speeds

Processing power information like its cores and clock speed. These specs impact how fast they can process graphics. Each type of core or component serves a specific computational purpose.

SpecGeForce MX330GeForce RTX 2050 Mobile
CUDA Cores3842,048
Stream Multiprocessors (SM)316
Texture Mapping Units (TMU)2464
Render Output Units (ROP)1632
Tensor Cores--64
Ray Tracing Cores--32
Core Clock Speed1,531 MHz735 MHz
Core Clock Speed (Boost)1,594 MHz1,245 MHz

Theoretical Performance

Theoretical performance numbers derived from the raw specifications of the different components like core count and clock speeds. While these provide a glimpse into peak processing power, they do not represent real-world performance.

SpecGeForce MX330GeForce RTX 2050 Mobile
Pixel Fill Rate25.5 GPixel/s39.84 GPixel/s
Texture Fill Rate38.26 GTexel/s79.68 GTexel/s
FP32 Performance1,224 GFLOPS5.1 TFLOPS
FP64 Performance38.26 GFLOPS159.4 GFLOPS

API Support

Graphics API versions supported by these graphics cards. APIs evolve over time, introducing new features and functionalities. Older GPUs may not support recent versions.

SpecGeForce MX330GeForce RTX 2050 Mobile
DirectX12 (12_1)12 Ultimate (12_2)
OpenCL3.03.0
OpenGL4.64.6
Shader Model6.86.8

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* Performance rating, performance per dollar, and rankings are based on the 3DMark 11 Performance GPU benchmark and MSRP.