The Radeon RX 6800S has 647% better performance than the GeForce MX330 for the 3DMark 11 Performance GPU benchmark.
We do not have any performance per dollar data for the GeForce MX330 and the Radeon RX 6800S for the 3DMark 11 Performance GPU benchmark.
Summary
About the NVIDIA GeForce MX330 GPU
The NVIDIA GeForce MX330 is an end-of-life mobile graphics card that released in Q1 2020. It is built on the Pascal GPU microarchitecture (codename GP108B) and is manufactured on a 14 nm process.
Memory
The MX330 has 2 GB of GDDR5 memory, with a 1,752 MHz memory clock and a 64 bit interface. This gives it a memory bandwidth of 56.06 Gb/s, which affects how fast it can transfer data to and from memory. GPU memory stores temporary data that helps the GPU with complex math and graphics operations. More memory is generally better, as not having enough can cause performance bottlenecks.
Cores and Clock Speeds
The MX330 includes 384 CUDA cores, the processing units for handling parallel computing tasks. The GPU operates at a core clock speed of 1,531 MHz and can dynamically boost its clock speed up to 1,594 MHz. Complementing the processing units are 24 texture mapping units (TMUs) for efficient texture filtering and 16 render output units (ROPs) for pixel processing.
Compatibility & Power Consumption
The GPU has a thermal design power (TDP) of 10 W. A power supply not strong enough to handle this might result in system crashes and potentially damage your hardware.
Benchmark Performance
The MX330 has the 253rd best 3DMark 11 Performance GPU score among the 543 benchmarked GPUs in our database. It achieves 4.62% of the performance of the best benchmarked GPU, the NVIDIA GeForce RTX 4090.
About the AMD Radeon RX 6800S GPU
The AMD Radeon RX 6800S is a mobile graphics card that launched in Q1 2022. It is built on the RDNA 2.0 GPU microarchitecture (codename Navi 23) and is manufactured on a 7 nm process.
Memory
The RX 6800S has 8 GB of GDDR6 memory, with a 2,000 MHz memory clock and a 128 bit interface. This gives it a memory bandwidth of 256 Gb/s, which affects how fast it can transfer data to and from memory. GPU memory stores temporary data that helps the GPU with complex math and graphics operations. More memory is generally better, as not having enough can cause performance bottlenecks.
Cores and Clock Speeds
The RX 6800S includes 2,048 stream processors (SPs), the processing units for handling parallel computing tasks. The GPU operates at a core clock speed of 1,800 MHz and can dynamically boost its clock speed up to 2,100 MHz. It usually operates at 1,975 MHz during typical gaming workloads. Complementing the processing units are 128 texture mapping units (TMUs) for efficient texture filtering and 64 render output units (ROPs) for pixel processing. Additionally, the GPU features 32 ray accelerators dedicated to real-time ray tracing calculations.
Compatibility & Power Consumption
The GPU has a thermal design power (TDP) of 100 W. A power supply not strong enough to handle this might result in system crashes and potentially damage your hardware.
Benchmark Performance
The RX 6800S has the 54th best 3DMark 11 Performance GPU score among the 543 benchmarked GPUs in our database. It achieves 34.51% of the performance of the best benchmarked GPU, the NVIDIA GeForce RTX 4090.
General Info
General overview of the GPU, including details like its manufacturer, release date, launch price, and current production status.
Info | GeForce MX330 | Radeon RX 6800S |
---|---|---|
Manufacturer | NVIDIA | AMD |
Architecture | Pascal | RDNA 2.0 |
Market Segment | Mobile | Mobile |
Release Date | Q1 2020 | Q1 2022 |
Production Status | End-of-life | Active |
Shop | Check Price | Check Price |
Gaming Performance
Select a game to compare FPS metrics
FPS Benchmarks
This table showcases the average frame rate (FPS) achieved both GPUs in at various resolutions. Frame rate is a crucial indicator of how smoothly the GPU can run the game. A higher FPS generally translates to a smoother gameplay experience.
- Frames Per Second
Alan Wake 2 | GeForce MX330 | Radeon RX 6800S |
---|---|---|
Low - 1080p | -- | 58 FPS |
Medium - 1080p | -- | 52 FPS |
High - 1080p | -- | 47 FPS |
Ultra - 1080p | -- | -- |
QHD - 1440p | -- | -- |
4K UHD - 2160p | -- | -- |
Compare Frames Per Second (FPS)
The average frame rate (FPS) in can be compared to similar GPUs to assess relative performance. Generally, higher FPS results in a smoother gameplay experience.
GPU | Frames Per Second | |
---|---|---|
GeForce RTX 4060 Mobile | 59 | +27% |
GeForce RTX 3080 Mobile | 55 | +18% |
Radeon RX 7600S | 54 | +16% |
GeForce RTX 3070 Mobile | 53.2 | +14% |
GeForce RTX 4050 Mobile | 46.7 | +0% |
Radeon RX 6800S | 46.5 | |
Radeon RX 6600M | 40.6 | -13% |
Radeon RX 7600M | 39.9 | -14% |
Arc A730M | 34 | -27% |
Compare Cost Per Frame
The average cost per frame in can be compared to similar GPUs to assess relative value. Generally, a lower cost per frame implies better value for your money.
GPU | Cost Per Frame | |
---|---|---|
Our database does not have enough data to compare the FPS per dollar with other GPUs. |
Benchmark Performance
The Radeon RX 6800S has 647% better performance than the GeForce MX330 for the 3DMark 11 Performance GPU benchmark.
The GeForce MX330 is ranked 253rd with a score of 4,834, and the Radeon RX 6800S is ranked 54th with a score of 36,101.
We do not have any performance per dollar data for the GeForce MX330 and the Radeon RX 6800S for the 3DMark 11 Performance GPU benchmark.
Relative Performance
The average score in the benchmark test can be compared to similar GPUs to assess relative performance. Generally, powerful GPUs tend to have higher scores.
GPU | Benchmark Performance | |
---|---|---|
GeForce RTX 4060 Mobile | 36,185 | +649% |
RTX A5000 Mobile | 36,163.5 | +648% |
Radeon RX 6800S | 36,101 | +647% |
RTX A5500 Mobile | 35,376 | +632% |
Radeon RX 7600M | 35,101 | +626% |
Quadro K5000M | 4,893 | +1% |
GeForce GTX 770M | 4,889 | +1% |
GeForce MX330 | 4,834 | |
Radeon R9 M280X | 4,698 | -3% |
Radeon RX 540 Mobile | 4,646 | -4% |
Relative Value For Money
The average performance per dollar in the benchmark test can be compared to similar GPUs to assess relative value. A higher score implies a better value for your money.
GPU | Performance Per Dollar | ||
---|---|---|---|
Our database does not have enough data to compare the benchmark performance per dollar with other GPUs. |
Benchmark Scores
This table showcases the average performance scores achieved by both GPUs across industry-standard benchmark tests. These scores provide a valuable insight into overall performance. Powerful GPUs tend to have higher scores.
- Popular
Benchmark | GeForce MX330 | Radeon RX 6800S |
---|---|---|
3DMark Time Spy Graphics | 1,160 | 9,033 (+678.71%) |
3DMark Time Spy Score | 1,235.5 | 9,220 (+646.26%) |
3DMark Cloud Gate Graphics | 20,729 | 163,510 (+688.8%) |
3DMark Fire Strike Standard Graphics | 3,762 | 26,511 (+604.7%) |
3DMark Night Raid Graphics | 15,787 | -- |
3DMark 11 Performance Score | 5,121.5 | 28,793 (+462.2%) |
Cinebench R15 OpenGL 64 Bit | 98.2 | 190 (+93.48%) |
PassMark G3D Mark | 2,435 | 15,408 (+532.77%) |
PassMark G2D Mark | 226 | 705 (+211.95%) |
Technical Specs
Graphics Processor
General information about the graphics processing unit like their architecture, manufacturing process size, and transistor count. Newer GPU architectures generally bring efficiency improvements and may introduce technologies that enhance graphical capabilities.
Spec | GeForce MX330 | Radeon RX 6800S |
---|---|---|
Codename | GP108B | Navi 23 |
Architecture | Pascal | RDNA 2.0 |
Process Size | 14 nm | 7 nm |
Transistors | 1,800 million | 11,060 million |
Memory Details
Memory specifications like their capacity, bandwidth, and clock speeds. GPU memory stores graphics data like frames, textures, and shadows which helps display rendered images. These specs are crucial for graphics-intense applications like gaming and 3D modeling.
Spec | GeForce MX330 | Radeon RX 6800S |
---|---|---|
Memory Size | 2 GB | 8 GB |
Memory Type | GDDR5 | GDDR6 |
Memory Bandwidth | 56.06 Gb/s | 256 Gb/s |
Memory Clock | 1,752 MHz | 2,000 MHz |
Memory Interface | 64 bit | 128 bit |
L1 Cache | 48 KB | 128 KB |
L2 Cache | 512 KB | 2 MB |
Board Compatibility
Compatibility information like their slot size, bus interface, power consumption, and display support. These specs are useful for verifying compatibility with your motherboard, power supply, and monitor.
Spec | GeForce MX330 | Radeon RX 6800S |
---|---|---|
Bus Interface | PCIe 3.0 x4 | PCIe 4.0 x8 |
Thermal Design Power (TDP) | 10 W | 100 W |
Outputs | Device Dependent | Device Dependent |
Cores & Clock Speeds
Processing power information like its cores and clock speed. These specs impact how fast they can process graphics. Each type of core or component serves a specific computational purpose.
Spec | GeForce MX330 | Radeon RX 6800S |
---|---|---|
Stream Processors (SP) | -- | 2,048 |
CUDA Cores | 384 | -- |
Compute Units (CU) | -- | 32 |
Stream Multiprocessors (SM) | 3 | -- |
Texture Mapping Units (TMU) | 24 | 128 |
Render Output Units (ROP) | 16 | 64 |
Ray Accelerators | -- | 32 |
Core Clock Speed | 1,531 MHz | 1,800 MHz |
Core Clock Speed (Boost) | 1,594 MHz | 2,100 MHz |
Core Clock Speed (Game) | -- | 1,975 MHz |
Theoretical Performance
Theoretical performance numbers derived from the raw specifications of the different components like core count and clock speeds. While these provide a glimpse into peak processing power, they do not represent real-world performance.
Spec | GeForce MX330 | Radeon RX 6800S |
---|---|---|
Pixel Fill Rate | 25.5 GPixel/s | 134.4 GPixel/s |
Texture Fill Rate | 38.26 GTexel/s | 268.8 GTexel/s |
FP32 Performance | 1,224 GFLOPS | 8.6 TFLOPS |
FP64 Performance | 38.26 GFLOPS | 537.6 GFLOPS |
API Support
Graphics API versions supported by these graphics cards. APIs evolve over time, introducing new features and functionalities. Older GPUs may not support recent versions.
Spec | GeForce MX330 | Radeon RX 6800S |
---|---|---|
DirectX | 12 (12_1) | 12 Ultimate (12_2) |
OpenCL | 3.0 | 2.1 |
OpenGL | 4.6 | 4.6 |
Shader Model | 6.8 | 6.8 |
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* Performance rating, performance per dollar, and rankings are based on the 3DMark 11 Performance GPU benchmark and MSRP.