The GeForce MX330 has 108% better performance than the Radeon 530 for the 3DMark 11 Performance GPU benchmark.
We do not have any performance per dollar data for the GeForce MX330 and the Radeon 530 for the 3DMark 11 Performance GPU benchmark.
Summary
About the NVIDIA GeForce MX330 GPU
The NVIDIA GeForce MX330 is an end-of-life mobile graphics card that released in Q1 2020. It is built on the Pascal GPU microarchitecture (codename GP108B) and is manufactured on a 14 nm process.
Memory
The MX330 has 2 GB of GDDR5 memory, with a 1,752 MHz memory clock and a 64 bit interface. This gives it a memory bandwidth of 56.06 Gb/s, which affects how fast it can transfer data to and from memory. GPU memory stores temporary data that helps the GPU with complex math and graphics operations. More memory is generally better, as not having enough can cause performance bottlenecks.
Cores and Clock Speeds
The MX330 includes 384 CUDA cores, the processing units for handling parallel computing tasks. The GPU operates at a core clock speed of 1,531 MHz and can dynamically boost its clock speed up to 1,594 MHz. Complementing the processing units are 24 texture mapping units (TMUs) for efficient texture filtering and 16 render output units (ROPs) for pixel processing.
Compatibility & Power Consumption
The GPU has a thermal design power (TDP) of 10 W. A power supply not strong enough to handle this might result in system crashes and potentially damage your hardware.
Benchmark Performance
The MX330 has the 253rd best 3DMark 11 Performance GPU score among the 543 benchmarked GPUs in our database. It achieves 4.62% of the performance of the best benchmarked GPU, the NVIDIA GeForce RTX 4090.
About the AMD Radeon 530 GPU
The AMD Radeon 530 is an end-of-life mobile graphics card that released in Q2 2017. It is built on the GCN 3.0 GPU microarchitecture (codename Weston) and is manufactured on a 28 nm process.
Memory
The 530 has 2 GB of GDDR5 memory, with a 900 MHz memory clock and a 64 bit interface. This gives it a memory bandwidth of 28.8 Gb/s, which affects how fast it can transfer data to and from memory. GPU memory stores temporary data that helps the GPU with complex math and graphics operations. More memory is generally better, as not having enough can cause performance bottlenecks.
Cores and Clock Speeds
The 530 includes 384 stream processors (SPs), the processing units for handling parallel computing tasks. The GPU operates at a core clock speed of 730 MHz and can dynamically boost its clock speed up to 891 MHz. Complementing the processing units are 24 texture mapping units (TMUs) for efficient texture filtering and 8 render output units (ROPs) for pixel processing.
Compatibility & Power Consumption
The GPU has a thermal design power (TDP) of 50 W. A power supply not strong enough to handle this might result in system crashes and potentially damage your hardware.
Benchmark Performance
The 530 has the 341st best 3DMark 11 Performance GPU score among the 543 benchmarked GPUs in our database. It achieves 2.22% of the performance of the best benchmarked GPU, the NVIDIA GeForce RTX 4090.
General Info
General overview of the GPU, including details like its manufacturer, release date, launch price, and current production status.
Info | GeForce MX330 | Radeon 530 |
---|---|---|
Manufacturer | NVIDIA | AMD |
Architecture | Pascal | GCN 3.0 |
Market Segment | Mobile | Mobile |
Release Date | Q1 2020 | Q2 2017 |
Production Status | End-of-life | End-of-life |
Shop | Check Price | Check Price |
Gaming Performance
Select a game to compare FPS metrics
FPS Benchmarks
This table showcases the average frame rate (FPS) achieved both GPUs in at various resolutions. Frame rate is a crucial indicator of how smoothly the GPU can run the game. A higher FPS generally translates to a smoother gameplay experience.
- Frames Per Second
Crysis Remastered | GeForce MX330 | Radeon 530 |
---|---|---|
Low - 720p | 62 FPS | -- |
Medium - 1080p | 23 FPS | -- |
High - 1080p | 12 FPS | -- |
Ultra - 1080p | 9 FPS | -- |
QHD - 1440p | -- | -- |
4K UHD - 2160p | -- | -- |
Compare Frames Per Second (FPS)
The average frame rate (FPS) in can be compared to similar GPUs to assess relative performance. Generally, higher FPS results in a smoother gameplay experience.
GPU | Frames Per Second | |
---|---|---|
GeForce MX350 | 11.7 | +32% |
GeForce MX450 | 9.92 | +12% |
GeForce MX330 | 8.86 |
Compare Cost Per Frame
The average cost per frame in can be compared to similar GPUs to assess relative value. Generally, a lower cost per frame implies better value for your money.
GPU | Cost Per Frame | |
---|---|---|
Our database does not have enough data to compare the FPS per dollar with other GPUs. |
Benchmark Performance
The GeForce MX330 has 108% better performance than the Radeon 530 for the 3DMark 11 Performance GPU benchmark.
The GeForce MX330 is ranked 253rd with a score of 4,834, and the Radeon 530 is ranked 341st with a score of 2,327.
We do not have any performance per dollar data for the GeForce MX330 and the Radeon 530 for the 3DMark 11 Performance GPU benchmark.
Relative Performance
The average score in the benchmark test can be compared to similar GPUs to assess relative performance. Generally, powerful GPUs tend to have higher scores.
GPU | Benchmark Performance | |
---|---|---|
Quadro K5000M | 4,893 | +1% |
GeForce GTX 770M | 4,889 | +1% |
GeForce MX330 | 4,834 | |
Radeon R9 M280X | 4,698 | -3% |
Radeon RX 540 Mobile | 4,646 | -4% |
Radeon HD 8850M | 2,349 | -51% |
GeForce 840M | 2,340 | -52% |
Radeon 530 | 2,327 | -52% |
FirePro W4170M | 2,315 | -52% |
GeForce GT 745M | 2,249 | -53% |
Relative Value For Money
The average performance per dollar in the benchmark test can be compared to similar GPUs to assess relative value. A higher score implies a better value for your money.
GPU | Performance Per Dollar | ||
---|---|---|---|
Our database does not have enough data to compare the benchmark performance per dollar with other GPUs. |
Benchmark Scores
This table showcases the average performance scores achieved by both GPUs across industry-standard benchmark tests. These scores provide a valuable insight into overall performance. Powerful GPUs tend to have higher scores.
- Popular
Benchmark | GeForce MX330 | Radeon 530 |
---|---|---|
3DMark Time Spy Graphics | 1,160 (+161.85%) | 443 |
3DMark Time Spy Score | 1,235.5 (+148.59%) | 497 |
3DMark Cloud Gate Graphics | 20,729 (+125.07%) | 9,210 |
3DMark Fire Strike Standard Graphics | 3,762 (+143.97%) | 1,542 |
3DMark Night Raid Graphics | 15,787 | -- |
3DMark 11 Performance Score | 5,121.5 (+104.21%) | 2,508 |
Cinebench R15 OpenGL 64 Bit | 98.2 (+120.67%) | 44.5 |
PassMark G3D Mark | 2,435 (+138.73%) | 1,020 |
PassMark G2D Mark | 226 (+27.68%) | 177 |
Unigine Heaven 3.0 DirectX 11 | -- | 17 |
Unigine Heaven 3.0 OpenGL | -- | 14.1 |
Technical Specs
Graphics Processor
General information about the graphics processing unit like their architecture, manufacturing process size, and transistor count. Newer GPU architectures generally bring efficiency improvements and may introduce technologies that enhance graphical capabilities.
Spec | GeForce MX330 | Radeon 530 |
---|---|---|
Codename | GP108B | Weston |
Architecture | Pascal | GCN 3.0 |
Process Size | 14 nm | 28 nm |
Transistors | 1,800 million | 1,550 million |
Memory Details
Memory specifications like their capacity, bandwidth, and clock speeds. GPU memory stores graphics data like frames, textures, and shadows which helps display rendered images. These specs are crucial for graphics-intense applications like gaming and 3D modeling.
Spec | GeForce MX330 | Radeon 530 |
---|---|---|
Memory Size | 2 GB | 2 GB |
Memory Type | GDDR5 | GDDR5 |
Memory Bandwidth | 56.06 Gb/s | 28.8 Gb/s |
Memory Clock | 1,752 MHz | 900 MHz |
Memory Interface | 64 bit | 64 bit |
L1 Cache | 48 KB | 16 KB |
L2 Cache | 512 KB | 128 KB |
Board Compatibility
Compatibility information like their slot size, bus interface, power consumption, and display support. These specs are useful for verifying compatibility with your motherboard, power supply, and monitor.
Spec | GeForce MX330 | Radeon 530 |
---|---|---|
Bus Interface | PCIe 3.0 x4 | PCIe 3.0 x8 |
Thermal Design Power (TDP) | 10 W | 50 W |
Outputs | Device Dependent | Device Dependent |
Cores & Clock Speeds
Processing power information like its cores and clock speed. These specs impact how fast they can process graphics. Each type of core or component serves a specific computational purpose.
Spec | GeForce MX330 | Radeon 530 |
---|---|---|
Stream Processors (SP) | -- | 384 |
CUDA Cores | 384 | -- |
Compute Units (CU) | -- | 6 |
Stream Multiprocessors (SM) | 3 | -- |
Texture Mapping Units (TMU) | 24 | 24 |
Render Output Units (ROP) | 16 | 8 |
Core Clock Speed | 1,531 MHz | 730 MHz |
Core Clock Speed (Boost) | 1,594 MHz | 891 MHz |
Theoretical Performance
Theoretical performance numbers derived from the raw specifications of the different components like core count and clock speeds. While these provide a glimpse into peak processing power, they do not represent real-world performance.
Spec | GeForce MX330 | Radeon 530 |
---|---|---|
Pixel Fill Rate | 25.5 GPixel/s | 7.13 GPixel/s |
Texture Fill Rate | 38.26 GTexel/s | 21.38 GTexel/s |
FP32 Performance | 1,224 GFLOPS | 684.3 GFLOPS |
FP64 Performance | 38.26 GFLOPS | 42.77 GFLOPS |
API Support
Graphics API versions supported by these graphics cards. APIs evolve over time, introducing new features and functionalities. Older GPUs may not support recent versions.
Spec | GeForce MX330 | Radeon 530 |
---|---|---|
DirectX | 12 (12_1) | 12 (12_0) |
OpenCL | 3.0 | 2.1 |
OpenGL | 4.6 | 4.6 |
Shader Model | 6.8 | 6.5 |
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* Performance rating, performance per dollar, and rankings are based on the 3DMark 11 Performance GPU benchmark and MSRP.