NVIDIA GeForce MX130 vs NVIDIA GeForce GTX 1650 Max-Q

VS
Performance
GeForce MX130
2,8753% of 104,598
GeForce GTX 1650 Max-Q285% better
11,082.511% of 104,598

The GeForce GTX 1650 Max-Q has 285% better performance than the GeForce MX130 for the 3DMark 11 Performance GPU benchmark.

Performance per dollar
GeForce MX130
No data available
GeForce GTX 1650 Max-Q
No data available

We do not have any performance per dollar data for the GeForce MX130 and the GeForce GTX 1650 Max-Q for the 3DMark 11 Performance GPU benchmark.

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Summary

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About the NVIDIA GeForce MX130 GPU

The NVIDIA GeForce MX130 is an end-of-life mobile graphics card that released in Q4 2017. It is built on the Maxwell GPU microarchitecture (codename GM108S) and is manufactured on a 28 nm process.

Memory

The MX130 has 2 GB of GDDR5 memory, with a 1,253 MHz memory clock and a 64 bit interface. This gives it a memory bandwidth of 40.1 Gb/s, which affects how fast it can transfer data to and from memory. GPU memory stores temporary data that helps the GPU with complex math and graphics operations. More memory is generally better, as not having enough can cause performance bottlenecks.

Cores and Clock Speeds

The MX130 includes 384 CUDA cores, the processing units for handling parallel computing tasks. The GPU operates at a core clock speed of 1,109 MHz and can dynamically boost its clock speed up to 1,189 MHz. Complementing the processing units are 24 texture mapping units (TMUs) for efficient texture filtering and 8 render output units (ROPs) for pixel processing.

Compatibility & Power Consumption

The GPU has a thermal design power (TDP) of 30 W. A power supply not strong enough to handle this might result in system crashes and potentially damage your hardware.

Benchmark Performance

The MX130 has the 307th best 3DMark 11 Performance GPU score among the 543 benchmarked GPUs in our database. It achieves 2.75% of the performance of the best benchmarked GPU, the NVIDIA GeForce RTX 4090.

About the NVIDIA GeForce GTX 1650 Max-Q GPU

The NVIDIA GeForce GTX 1650 Max-Q is a mobile graphics card that launched in Q2 2019. It is built on the Turing GPU microarchitecture (codename TU117) and is manufactured on a 12 nm process.

Memory

The GTX 1650 Max-Q has 4 GB of GDDR5 memory, with a 1,751 MHz memory clock and a 128 bit interface. This gives it a memory bandwidth of 112.1 Gb/s, which affects how fast it can transfer data to and from memory. GPU memory stores temporary data that helps the GPU with complex math and graphics operations. More memory is generally better, as not having enough can cause performance bottlenecks.

Cores and Clock Speeds

The GTX 1650 Max-Q includes 1,024 CUDA cores, the processing units for handling parallel computing tasks. The GPU operates at a core clock speed of 1,020 MHz and can dynamically boost its clock speed up to 1,245 MHz. Complementing the processing units are 64 texture mapping units (TMUs) for efficient texture filtering and 32 render output units (ROPs) for pixel processing.

Compatibility & Power Consumption

The GPU has a thermal design power (TDP) of 50 W. A power supply not strong enough to handle this might result in system crashes and potentially damage your hardware.

Benchmark Performance

The GTX 1650 Max-Q has the 169th best 3DMark 11 Performance GPU score among the 543 benchmarked GPUs in our database. It achieves 10.60% of the performance of the best benchmarked GPU, the NVIDIA GeForce RTX 4090.

General Info

General overview of the GPU, including details like its manufacturer, release date, launch price, and current production status.

InfoGeForce MX130GeForce GTX 1650 Max-Q
ManufacturerNVIDIANVIDIA
ArchitectureMaxwellTuring
Market SegmentMobileMobile
Release DateQ4 2017Q2 2019
Production StatusEnd-of-lifeActive
ShopCheck PriceCheck Price

Gaming Performance

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Select a game to compare FPS metrics

Display FPS for Sons of the Forest
Sons of the Forest
Display FPS for Counter-Strike 2
Counter-Strike 2
Display FPS for Cyberpunk 2077: Phantom Liberty
Cyberpunk 2077: Phantom Liberty
Display FPS for Atlas Fallen
Atlas Fallen
Display FPS for Ratchet & Clank Rift Apart
Ratchet & Clank Rift Apart
Display FPS for F1 23
F1 23
Display FPS for Riders Republic
Riders Republic

FPS Benchmarks

This table showcases the average frame rate (FPS) achieved both GPUs in at various resolutions. Frame rate is a crucial indicator of how smoothly the GPU can run the game. A higher FPS generally translates to a smoother gameplay experience.

  • Frames Per Second
FPS data for Sons of the Forest
Sons of the Forest
GeForce MX130GeForce GTX 1650 Max-Q
Low - 1080p
8 FPS
--
Medium - 1080p
--
--
High - 1080p
--
--
Ultra - 1080p
--
--
QHD - 1440p
--
--
4K UHD - 2160p
--
--
FPS Source: Notebookcheck

Compare Frames Per Second (FPS)

The average frame rate (FPS) in can be compared to similar GPUs to assess relative performance. Generally, higher FPS results in a smoother gameplay experience.

Choose Baseline GPU:GeForce MX130 orGeForce GTX 1650 Max-Q
GPUFrames Per Second
GeForce MX35026.2+232%
GeForce MX25020+154%
Radeon 540X12.5+59%
Radeon RX 550 Mobile12.1+54%
GeForce MX1307.88

Compare Cost Per Frame

The average cost per frame in can be compared to similar GPUs to assess relative value. Generally, a lower cost per frame implies better value for your money.

Choose Baseline GPU:GeForce MX130 orGeForce GTX 1650 Max-Q
GPUCost Per Frame
Our database does not have enough data to compare the FPS per dollar with other GPUs.

Benchmark Performance

#
Performance
GeForce MX130
2,8753% of 104,598
GeForce GTX 1650 Max-Q285% better
11,082.511% of 104,598

The GeForce GTX 1650 Max-Q has 285% better performance than the GeForce MX130 for the 3DMark 11 Performance GPU benchmark.

The GeForce MX130 is ranked 307th with a score of 2,875, and the GeForce GTX 1650 Max-Q is ranked 169th with a score of 11,082.5.

Performance per dollar
GeForce MX130
No data available
GeForce GTX 1650 Max-Q
No data available

We do not have any performance per dollar data for the GeForce MX130 and the GeForce GTX 1650 Max-Q for the 3DMark 11 Performance GPU benchmark.

Relative Performance

The average score in the benchmark test can be compared to similar GPUs to assess relative performance. Generally, powerful GPUs tend to have higher scores.

Choose Baseline GPU:GeForce MX130 or
GPUBenchmark Performance
Quadro T1000 Mobile11,377+296%
Radeon HD 7970M X211,119+287%
GeForce GTX 1650 Max-Q11,082.5+285%
RTX A500 Mobile10,818+276%
Arc A350M10,730+273%
FirePro M51002,967+3%
Quadro M600M2,911+1%
GeForce MX1302,875
Radeon 610M2,863-0%
Radeon HD 6970M2,818.5-2%

Relative Value For Money

The average performance per dollar in the benchmark test can be compared to similar GPUs to assess relative value. A higher score implies a better value for your money.

Choose Baseline GPU:GeForce MX130 orGeForce GTX 1650 Max-Q
GPUPerformance Per Dollar
Our database does not have enough data to compare the benchmark performance per dollar with other GPUs.

Benchmark Scores

This table showcases the average performance scores achieved by both GPUs across industry-standard benchmark tests. These scores provide a valuable insight into overall performance. Powerful GPUs tend to have higher scores.

  • Popular
BenchmarkGeForce MX130GeForce GTX 1650 Max-Q
3DMark Time Spy Graphics
644.5
3,016
(+367.96%)
3DMark Time Spy Score
724.5
3,070
(+323.74%)
3DMark Cloud Gate Graphics
13,610
45,243.5
(+232.43%)
3DMark Fire Strike Standard Graphics
2,345
7,779
(+231.73%)
3DMark 11 Performance Score
3,112
10,471
(+236.47%)
Cinebench R15 OpenGL 64 Bit
78.8
108.1
(+37.18%)
PassMark G3D Mark
1,838
6,177
(+236.07%)
PassMark G2D Mark
198
329
(+66.16%)
Unigine Heaven 3.0 DirectX 11
27.9
--
Unigine Heaven 3.0 OpenGL
28.3
--
Benchmarks Source: Notebookcheck

Technical Specs

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Graphics Processor

General information about the graphics processing unit like their architecture, manufacturing process size, and transistor count. Newer GPU architectures generally bring efficiency improvements and may introduce technologies that enhance graphical capabilities.

SpecGeForce MX130GeForce GTX 1650 Max-Q
CodenameGM108STU117
ArchitectureMaxwellTuring
Process Size28 nm12 nm
Transistors1,020 million4,700 million

Memory Details

Memory specifications like their capacity, bandwidth, and clock speeds. GPU memory stores graphics data like frames, textures, and shadows which helps display rendered images. These specs are crucial for graphics-intense applications like gaming and 3D modeling.

SpecGeForce MX130GeForce GTX 1650 Max-Q
Memory Size2 GB4 GB
Memory TypeGDDR5GDDR5
Memory Bandwidth40.1 Gb/s112.1 Gb/s
Memory Clock1,253 MHz1,751 MHz
Memory Interface64 bit128 bit
L1 Cache64 KB64 KB
L2 Cache1,024 KB1,024 KB

Board Compatibility

Compatibility information like their slot size, bus interface, power consumption, and display support. These specs are useful for verifying compatibility with your motherboard, power supply, and monitor.

SpecGeForce MX130GeForce GTX 1650 Max-Q
Bus InterfacePCIe 3.0 x4PCIe 3.0 x16
Thermal Design Power (TDP)30 W50 W
OutputsDevice DependentDevice Dependent

Cores & Clock Speeds

Processing power information like its cores and clock speed. These specs impact how fast they can process graphics. Each type of core or component serves a specific computational purpose.

SpecGeForce MX130GeForce GTX 1650 Max-Q
CUDA Cores3841,024
Stream Multiprocessors (SM)--16
Texture Mapping Units (TMU)2464
Render Output Units (ROP)832
Core Clock Speed1,109 MHz1,020 MHz
Core Clock Speed (Boost)1,189 MHz1,245 MHz

Theoretical Performance

Theoretical performance numbers derived from the raw specifications of the different components like core count and clock speeds. While these provide a glimpse into peak processing power, they do not represent real-world performance.

SpecGeForce MX130GeForce GTX 1650 Max-Q
Pixel Fill Rate9.51 GPixel/s39.84 GPixel/s
Texture Fill Rate28.54 GTexel/s79.68 GTexel/s
FP32 Performance913.2 GFLOPS2.55 TFLOPS
FP64 Performance28.54 GFLOPS79.68 GFLOPS

API Support

Graphics API versions supported by these graphics cards. APIs evolve over time, introducing new features and functionalities. Older GPUs may not support recent versions.

SpecGeForce MX130GeForce GTX 1650 Max-Q
DirectX12 (11_0)12 (12_1)
OpenCL3.03.0
OpenGL4.64.6
Shader Model6.7 (5.1)6.8

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* Performance rating, performance per dollar, and rankings are based on the 3DMark 11 Performance GPU benchmark and MSRP.