The Quadro K3000M has 14% better performance than the GeForce MX110 for the 3DMark 11 Performance GPU benchmark.
We do not have any performance per dollar data for the GeForce MX110 and the Quadro K3000M for the 3DMark 11 Performance GPU benchmark.
Summary
About the NVIDIA GeForce MX110 GPU
The NVIDIA GeForce MX110 is an end-of-life mobile graphics card that released in Q4 2017. It is built on the Maxwell GPU microarchitecture (codename GM108S) and is manufactured on a 28 nm process.
Memory
The MX110 has 2 GB of GDDR5 memory, with a 1,253 MHz memory clock and a 64 bit interface. This gives it a memory bandwidth of 40.1 Gb/s, which affects how fast it can transfer data to and from memory. GPU memory stores temporary data that helps the GPU with complex math and graphics operations. More memory is generally better, as not having enough can cause performance bottlenecks.
Cores and Clock Speeds
The MX110 includes 384 CUDA cores, the processing units for handling parallel computing tasks. The GPU operates at a core clock speed of 978 MHz and can dynamically boost its clock speed up to 1,006 MHz. Complementing the processing units are 24 texture mapping units (TMUs) for efficient texture filtering and 8 render output units (ROPs) for pixel processing.
Compatibility & Power Consumption
The GPU has a thermal design power (TDP) of 30 W. A power supply not strong enough to handle this might result in system crashes and potentially damage your hardware.
Benchmark Performance
The MX110 has the 355th best 3DMark 11 Performance GPU score among the 543 benchmarked GPUs in our database. It achieves 2.03% of the performance of the best benchmarked GPU, the NVIDIA GeForce RTX 4090.
About the NVIDIA Quadro K3000M GPU
The NVIDIA Quadro K3000M is an end-of-life mobile graphics card that released in Q2 2012. It is built on the Kepler GPU microarchitecture (codename GK104) and is manufactured on a 28 nm process.
Memory
The K3000M has 2 GB of GDDR5 memory, with a 700 MHz memory clock and a 256 bit interface. This gives it a memory bandwidth of 89.6 Gb/s, which affects how fast it can transfer data to and from memory. GPU memory stores temporary data that helps the GPU with complex math and graphics operations. More memory is generally better, as not having enough can cause performance bottlenecks.
Cores and Clock Speeds
The K3000M includes 576 CUDA cores, the processing units for handling parallel computing tasks. The GPU operates at a core clock speed of 654 MHz and can dynamically boost its clock speed up to 654 MHz. Complementing the processing units are 48 texture mapping units (TMUs) for efficient texture filtering and 32 render output units (ROPs) for pixel processing.
Compatibility & Power Consumption
The GPU has a thermal design power (TDP) of 75 W. A power supply not strong enough to handle this might result in system crashes and potentially damage your hardware.
Benchmark Performance
The K3000M has the 330th best 3DMark 11 Performance GPU score among the 543 benchmarked GPUs in our database. It achieves 2.32% of the performance of the best benchmarked GPU, the NVIDIA GeForce RTX 4090.
General Info
General overview of the GPU, including details like its manufacturer, release date, launch price, and current production status.
Info | GeForce MX110 | Quadro K3000M |
---|---|---|
Manufacturer | NVIDIA | NVIDIA |
Architecture | Maxwell | Kepler |
Market Segment | Mobile | Mobile |
Release Date | Q4 2017 | Q2 2012 |
Production Status | End-of-life | End-of-life |
Shop | Check Price | Check Price |
Gaming Performance
Select a game to compare FPS metrics
FPS Benchmarks
This table showcases the average frame rate (FPS) achieved both GPUs in at various resolutions. Frame rate is a crucial indicator of how smoothly the GPU can run the game. A higher FPS generally translates to a smoother gameplay experience.
- Frames Per Second
Horizon Zero Dawn | GeForce MX110 | Quadro K3000M |
---|---|---|
Low - 720p | 14 FPS | -- |
Medium - 1080p | 7 FPS | -- |
High - 1080p | -- | -- |
Ultra - 1080p | -- | -- |
QHD - 1440p | -- | -- |
4K UHD - 2160p | -- | -- |
Compare Frames Per Second (FPS)
The average frame rate (FPS) in can be compared to similar GPUs to assess relative performance. Generally, higher FPS results in a smoother gameplay experience.
GPU | Frames Per Second | |
---|---|---|
GeForce MX150 | 12 | +71% |
GeForce MX130 | 11 | +57% |
Radeon 540X | 11 | +57% |
GeForce 930MX | 9 | +29% |
Radeon RX 550 Mobile | 9 | +29% |
GeForce MX110 | 7 |
Compare Cost Per Frame
The average cost per frame in can be compared to similar GPUs to assess relative value. Generally, a lower cost per frame implies better value for your money.
GPU | Cost Per Frame | |
---|---|---|
Our database does not have enough data to compare the FPS per dollar with other GPUs. |
Benchmark Performance
The Quadro K3000M has 14% better performance than the GeForce MX110 for the 3DMark 11 Performance GPU benchmark.
The GeForce MX110 is ranked 355th with a score of 2,121, and the Quadro K3000M is ranked 330th with a score of 2,427.
We do not have any performance per dollar data for the GeForce MX110 and the Quadro K3000M for the 3DMark 11 Performance GPU benchmark.
Relative Performance
The average score in the benchmark test can be compared to similar GPUs to assess relative performance. Generally, powerful GPUs tend to have higher scores.
GPU | Benchmark Performance | |
---|---|---|
Radeon HD 6950M | 2,452 | +16% |
Quadro K620M | 2,434 | +15% |
Quadro K3000M | 2,427 | +14% |
FirePro M6000 | 2,422 | +14% |
GeForce 940M | 2,405.5 | +13% |
Radeon R7 M340 | 2,148 | +1% |
Radeon R7 M460 | 2,139 | +1% |
GeForce MX110 | 2,121 | |
GeForce GT 650M | 2,111.5 | -0% |
Radeon HD 7770M | 2,110 | -1% |
Relative Value For Money
The average performance per dollar in the benchmark test can be compared to similar GPUs to assess relative value. A higher score implies a better value for your money.
GPU | Performance Per Dollar | ||
---|---|---|---|
Our database does not have enough data to compare the benchmark performance per dollar with other GPUs. |
Benchmark Scores
This table showcases the average performance scores achieved by both GPUs across industry-standard benchmark tests. These scores provide a valuable insight into overall performance. Powerful GPUs tend to have higher scores.
- Popular
Benchmark | GeForce MX110 | Quadro K3000M |
---|---|---|
3DMark Time Spy Graphics | 450.5 | -- |
3DMark Time Spy Score | 515 | -- |
3DMark Cloud Gate Graphics | 11,266 | -- |
3DMark Fire Strike Standard Graphics | 1,714 | -- |
3DMark 11 Performance Score | 2,378 | 2,767 (+16.36%) |
Cinebench R15 OpenGL 64 Bit | 57.8 | -- |
PassMark G3D Mark | 1,435 | 1,638 (+14.15%) |
PassMark G2D Mark | 188 | 340 (+80.85%) |
Unigine Heaven 3.0 DirectX 11 | 21.8 | -- |
Unigine Heaven 3.0 OpenGL | 20.9 | -- |
Technical Specs
Graphics Processor
General information about the graphics processing unit like their architecture, manufacturing process size, and transistor count. Newer GPU architectures generally bring efficiency improvements and may introduce technologies that enhance graphical capabilities.
Spec | GeForce MX110 | Quadro K3000M |
---|---|---|
Codename | GM108S | GK104 |
Architecture | Maxwell | Kepler |
Process Size | 28 nm | 28 nm |
Transistors | 1,020 million | 3,540 million |
Memory Details
Memory specifications like their capacity, bandwidth, and clock speeds. GPU memory stores graphics data like frames, textures, and shadows which helps display rendered images. These specs are crucial for graphics-intense applications like gaming and 3D modeling.
Spec | GeForce MX110 | Quadro K3000M |
---|---|---|
Memory Size | 2 GB | 2 GB |
Memory Type | GDDR5 | GDDR5 |
Memory Bandwidth | 40.1 Gb/s | 89.6 Gb/s |
Memory Clock | 1,253 MHz | 700 MHz |
Memory Interface | 64 bit | 256 bit |
L1 Cache | 64 KB | 16 KB |
L2 Cache | 1,024 KB | 512 KB |
Board Compatibility
Compatibility information like their slot size, bus interface, power consumption, and display support. These specs are useful for verifying compatibility with your motherboard, power supply, and monitor.
Spec | GeForce MX110 | Quadro K3000M |
---|---|---|
Bus Interface | PCIe 3.0 x4 | MXM-B (3.0) |
Thermal Design Power (TDP) | 30 W | 75 W |
Outputs | Device Dependent | Device Dependent |
Cores & Clock Speeds
Processing power information like its cores and clock speed. These specs impact how fast they can process graphics. Each type of core or component serves a specific computational purpose.
Spec | GeForce MX110 | Quadro K3000M |
---|---|---|
CUDA Cores | 384 | 576 |
Stream Multiprocessors (SM) | -- | 3 |
Texture Mapping Units (TMU) | 24 | 48 |
Render Output Units (ROP) | 8 | 32 |
Core Clock Speed | 978 MHz | 654 MHz |
Core Clock Speed (Boost) | 1,006 MHz | 654 MHz |
Theoretical Performance
Theoretical performance numbers derived from the raw specifications of the different components like core count and clock speeds. While these provide a glimpse into peak processing power, they do not represent real-world performance.
Spec | GeForce MX110 | Quadro K3000M |
---|---|---|
Pixel Fill Rate | 8.05 GPixel/s | 7.85 GPixel/s |
Texture Fill Rate | 24.14 GTexel/s | 31.39 GTexel/s |
FP32 Performance | 772.6 GFLOPS | 753.4 GFLOPS |
FP64 Performance | 24.14 GFLOPS | 31.39 GFLOPS |
API Support
Graphics API versions supported by these graphics cards. APIs evolve over time, introducing new features and functionalities. Older GPUs may not support recent versions.
Spec | GeForce MX110 | Quadro K3000M |
---|---|---|
DirectX | 12 (11_0) | 12 (11_0) |
OpenCL | 3.0 | 3.0 |
OpenGL | 4.6 | 4.6 |
Shader Model | 6.7 (5.1) | 6.5 (5.1) |
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* Performance rating, performance per dollar, and rankings are based on the 3DMark 11 Performance GPU benchmark and MSRP.