NVIDIA GeForce MX110 vs NVIDIA GeForce GTX 1650

VS
Performance
GeForce MX110
2,1212% of 104,737
GeForce GTX 1650543% better
13,64513% of 104,737

The GeForce GTX 1650 has 543% better performance than the GeForce MX110 for the 3DMark 11 Performance GPU benchmark.

Performance per dollar
GeForce MX110
No data available
GeForce GTX 1650
91.5857% of 161.45

The GeForce GTX 1650 has 57% of the performance per dollar compared to the leader for the 3DMark 11 Performance GPU benchmark: AMD Radeon RX 7600.

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Summary

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About the NVIDIA GeForce MX110 GPU

The NVIDIA GeForce MX110 is an end-of-life mobile graphics card that released in Q4 2017. It is built on the Maxwell GPU microarchitecture (codename GM108S) and is manufactured on a 28 nm process.

Memory

The MX110 has 2 GB of GDDR5 memory, with a 1,253 MHz memory clock and a 64 bit interface. This gives it a memory bandwidth of 40.1 Gb/s, which affects how fast it can transfer data to and from memory. GPU memory stores temporary data that helps the GPU with complex math and graphics operations. More memory is generally better, as not having enough can cause performance bottlenecks.

Cores and Clock Speeds

The MX110 includes 384 CUDA cores, the processing units for handling parallel computing tasks. The GPU operates at a core clock speed of 978 MHz and can dynamically boost its clock speed up to 1,006 MHz. Complementing the processing units are 24 texture mapping units (TMUs) for efficient texture filtering and 8 render output units (ROPs) for pixel processing.

Compatibility & Power Consumption

The GPU has a thermal design power (TDP) of 30 W. A power supply not strong enough to handle this might result in system crashes and potentially damage your hardware.

Benchmark Performance

The MX110 has the 355th best 3DMark 11 Performance GPU score among the 543 benchmarked GPUs in our database. It achieves 2.03% of the performance of the best benchmarked GPU, the NVIDIA GeForce RTX 4090.

About the NVIDIA GeForce GTX 1650 GPU

The NVIDIA GeForce GTX 1650 is a desktop graphics card that launched in Q2 2019 with a MSRP of $149. It is built on the Turing GPU microarchitecture (codename TU117) and is manufactured on a 12 nm process.

Memory

The GTX 1650 has 4 GB of GDDR5 memory, with a 2,001 MHz memory clock and a 128 bit interface. This gives it a memory bandwidth of 128.1 Gb/s, which affects how fast it can transfer data to and from memory. GPU memory stores temporary data that helps the GPU with complex math and graphics operations. More memory is generally better, as not having enough can cause performance bottlenecks.

Cores and Clock Speeds

The GTX 1650 includes 896 CUDA cores, the processing units for handling parallel computing tasks. The GPU operates at a core clock speed of 1,485 MHz and can dynamically boost its clock speed up to 1,665 MHz. Complementing the processing units are 56 texture mapping units (TMUs) for efficient texture filtering and 32 render output units (ROPs) for pixel processing.

Compatibility & Power Consumption

The GTX 1650 occupies 2 PCIe expansion slots. It supports DVI, HDMI 2.0, DisplayPort 1.4a display connections. NVIDIA recommends a power supply of at least 250 W to handle the GPU's thermal design power (TDP) of 75 W.

Benchmark Performance & Value

The GTX 1650 has the 151st best 3DMark 11 Performance GPU score among the 543 benchmarked GPUs in our database. It achieves 13.03% of the performance of the best benchmarked GPU, the NVIDIA GeForce RTX 4090. Its 13,645 score and $149 launch price (MSRP) gives it a performance per dollar of 91.58. This is the 24th best in value for the 3DMark 11 Performance GPU benchmark.

General Info

General overview of the GPU, including details like its manufacturer, release date, launch price, and current production status.

InfoGeForce MX110GeForce GTX 1650
ManufacturerNVIDIANVIDIA
ArchitectureMaxwellTuring
Market SegmentMobileDesktop
Release DateQ4 2017Q2 2019
Launch Price (MSRP)--$149
Production StatusEnd-of-lifeActive
ShopCheck PriceCheck Price

Gaming Performance

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Select a game to compare FPS metrics

Display FPS for Riders Republic
Riders Republic
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Far Cry 6
Display FPS for Forza Horizon 5
Forza Horizon 5
Display FPS for Marvel's Guardians of the Galaxy
Guardians of the Galaxy
Display FPS for Back 4 Blood
Back 4 Blood
Display FPS for Alan Wake Remastered
Alan Wake Remastered
Display FPS for New World
New World

FPS Benchmarks

This table showcases the average frame rate (FPS) achieved both GPUs in at various resolutions. Frame rate is a crucial indicator of how smoothly the GPU can run the game. A higher FPS generally translates to a smoother gameplay experience.

  • Frames Per Second
FPS data for Riders Republic
Riders Republic
GeForce MX110GeForce GTX 1650
Low - 720p
--
120 FPS
Medium - 1080p
--
60 FPS
High - 1080p
--
46 FPS
Ultra - 1080p
--
41 FPS
QHD - 1440p
--
27 FPS
4K UHD - 2160p
--
--
FPS Source: Notebookcheck

Compare Frames Per Second (FPS)

The average frame rate (FPS) in can be compared to similar GPUs to assess relative performance. Generally, higher FPS results in a smoother gameplay experience.

Choose Baseline GPU:GeForce MX110 orGeForce GTX 1650

Compare Cost Per Frame

The average cost per frame in can be compared to similar GPUs to assess relative value. Generally, a lower cost per frame implies better value for your money.

Choose Baseline GPU:GeForce MX110 orGeForce GTX 1650

Benchmark Performance

#
Performance
GeForce MX110
2,1212% of 104,737
GeForce GTX 1650543% better
13,64513% of 104,737

The GeForce GTX 1650 has 543% better performance than the GeForce MX110 for the 3DMark 11 Performance GPU benchmark.

The GeForce MX110 is ranked 355th with a score of 2,121, and the GeForce GTX 1650 is ranked 151st with a score of 13,645.

Performance per dollar
GeForce MX110
No data available
GeForce GTX 1650
91.5857% of 161.45

The GeForce GTX 1650 has 140% of the performance per dollar compared to the leader for the 3DMark 11 Performance GPU benchmark: NVIDIA GeForce RTX 4090.

GeForce GTX 1650's 91.58 performance per dollar ranks it 0th among the other benchmarked GPUs in our database.

Relative Performance

The average score in the benchmark test can be compared to similar GPUs to assess relative performance. Generally, powerful GPUs tend to have higher scores.

Choose Baseline GPU:GeForce MX110 or
GPUBenchmark Performance
GeForce GTX 97016,033+656%
GeForce GTX 780 Ti15,619+636%
GeForce GTX 165013,645+543%
Radeon R9 38012,191+475%
Radeon R9 280X10,792+409%
Radeon R7 M3402,148+1%
Radeon R7 M4602,139+1%
GeForce MX1102,121
GeForce GT 650M2,111.5-0%
Radeon HD 7770M2,110-1%

Relative Value For Money

The average performance per dollar in the benchmark test can be compared to similar GPUs to assess relative value. A higher score implies a better value for your money.

Choose Baseline GPU:GeForce MX110 orGeForce GTX 1650
GPUPerformance Per Dollar
GeForce GTX 1650 SUPER114.62+25%
Radeon RX 570112.23+23%
Radeon RX 47098.46+8%
GeForce GTX 166096.18+5%
GeForce GTX 1660 SUPER95.98+5%
GeForce GTX 165091.58
Radeon RX 59083.74-9%
GeForce GTX 105078.63-14%
Radeon RX 48078.25-15%
GeForce GTX 1050 Ti68.01-26%

Benchmark Scores

This table showcases the average performance scores achieved by both GPUs across industry-standard benchmark tests. These scores provide a valuable insight into overall performance. Powerful GPUs tend to have higher scores.

  • Popular
BenchmarkGeForce MX110GeForce GTX 1650
3DMark Time Spy Graphics
450.5
3,512
(+679.58%)
3DMark Time Spy Score
515
3,879
(+653.2%)
3DMark Cloud Gate Graphics
11,266
50,549
(+348.69%)
3DMark Fire Strike Standard Graphics
1,714
9,203
(+436.93%)
3DMark Night Raid Graphics
--
44,051.5
3DMark 11 Performance Score
2,378
13,894
(+484.27%)
Cinebench R15 OpenGL 64 Bit
57.8
174.5
(+201.9%)
PassMark G3D Mark
1,435
7,876
(+448.85%)
PassMark G2D Mark
192
574
(+198.96%)
Unigine Heaven 3.0 DirectX 11
21.8
--
Unigine Heaven 3.0 OpenGL
20.9
--
Benchmarks Source: Notebookcheck

Technical Specs

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Graphics Processor

General information about the graphics processing unit like their architecture, manufacturing process size, and transistor count. Newer GPU architectures generally bring efficiency improvements and may introduce technologies that enhance graphical capabilities.

SpecGeForce MX110GeForce GTX 1650
CodenameGM108STU117
ArchitectureMaxwellTuring
Process Size28 nm12 nm
Transistors1,020 million4,700 million

Memory Details

Memory specifications like their capacity, bandwidth, and clock speeds. GPU memory stores graphics data like frames, textures, and shadows which helps display rendered images. These specs are crucial for graphics-intense applications like gaming and 3D modeling.

SpecGeForce MX110GeForce GTX 1650
Memory Size2 GB4 GB
Memory TypeGDDR5GDDR5
Memory Bandwidth40.1 Gb/s128.1 Gb/s
Memory Clock1,253 MHz2,001 MHz
Memory Interface64 bit128 bit
L1 Cache64 KB64 KB
L2 Cache1,024 KB1,024 KB

Board Compatibility

Compatibility information like their slot size, bus interface, power consumption, and display support. These specs are useful for verifying compatibility with your motherboard, power supply, and monitor.

SpecGeForce MX110GeForce GTX 1650
Slots--2 slots
Bus InterfacePCIe 3.0 x4PCIe 3.0 x16
Thermal Design Power (TDP)30 W75 W
Suggested PSU--250 W
OutputsDevice DependentDVI, HDMI 2.0, DisplayPort 1.4a

Cores & Clock Speeds

Processing power information like its cores and clock speed. These specs impact how fast they can process graphics. Each type of core or component serves a specific computational purpose.

SpecGeForce MX110GeForce GTX 1650
CUDA Cores384896
Stream Multiprocessors (SM)--14
Texture Mapping Units (TMU)2456
Render Output Units (ROP)832
Core Clock Speed978 MHz1,485 MHz
Core Clock Speed (Boost)1,006 MHz1,665 MHz

Theoretical Performance

Theoretical performance numbers derived from the raw specifications of the different components like core count and clock speeds. While these provide a glimpse into peak processing power, they do not represent real-world performance.

SpecGeForce MX110GeForce GTX 1650
Pixel Fill Rate8.05 GPixel/s53.28 GPixel/s
Texture Fill Rate24.14 GTexel/s93.24 GTexel/s
FP32 Performance772.6 GFLOPS2.98 TFLOPS
FP64 Performance24.14 GFLOPS93.24 GFLOPS

API Support

Graphics API versions supported by these graphics cards. APIs evolve over time, introducing new features and functionalities. Older GPUs may not support recent versions.

SpecGeForce MX110GeForce GTX 1650
DirectX12 (11_0)12 (12_1)
OpenCL3.03.0
OpenGL4.64.6
Shader Model6.7 (5.1)6.8

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* Performance rating, performance per dollar, and rankings are based on the 3DMark 11 Performance GPU benchmark and MSRP.