The GeForce MX110 has 5% better performance than the Radeon 520 for the 3DMark 11 Performance GPU benchmark.
We do not have any performance per dollar data for the GeForce MX110 and the Radeon 520 for the 3DMark 11 Performance GPU benchmark.
Summary
About the NVIDIA GeForce MX110 GPU
The NVIDIA GeForce MX110 is an end-of-life mobile graphics card that released in Q4 2017. It is built on the Maxwell GPU microarchitecture (codename GM108S) and is manufactured on a 28 nm process.
Memory
The MX110 has 2 GB of GDDR5 memory, with a 1,253 MHz memory clock and a 64 bit interface. This gives it a memory bandwidth of 40.1 Gb/s, which affects how fast it can transfer data to and from memory. GPU memory stores temporary data that helps the GPU with complex math and graphics operations. More memory is generally better, as not having enough can cause performance bottlenecks.
Cores and Clock Speeds
The MX110 includes 384 CUDA cores, the processing units for handling parallel computing tasks. The GPU operates at a core clock speed of 978 MHz and can dynamically boost its clock speed up to 1,006 MHz. Complementing the processing units are 24 texture mapping units (TMUs) for efficient texture filtering and 8 render output units (ROPs) for pixel processing.
Compatibility & Power Consumption
The GPU has a thermal design power (TDP) of 30 W. A power supply not strong enough to handle this might result in system crashes and potentially damage your hardware.
Benchmark Performance
The MX110 has the 355th best 3DMark 11 Performance GPU score among the 543 benchmarked GPUs in our database. It achieves 2.03% of the performance of the best benchmarked GPU, the NVIDIA GeForce RTX 4090.
About the AMD Radeon 520 GPU
The AMD Radeon 520 is an end-of-life mobile graphics card that released in Q2 2017. It is built on the GCN 1.0 GPU microarchitecture (codename Banks) and is manufactured on a 28 nm process.
Memory
The 520 has 2 GB of GDDR5 memory, with a 1,125 MHz memory clock and a 64 bit interface. This gives it a memory bandwidth of 36 Gb/s, which affects how fast it can transfer data to and from memory. GPU memory stores temporary data that helps the GPU with complex math and graphics operations. More memory is generally better, as not having enough can cause performance bottlenecks.
Cores and Clock Speeds
The 520 includes 320 stream processors (SPs), the processing units for handling parallel computing tasks. The GPU operates at a core clock speed of 1,030 MHz. Complementing the processing units are 20 texture mapping units (TMUs) for efficient texture filtering and 8 render output units (ROPs) for pixel processing.
Compatibility & Power Consumption
AMD recommends a power supply of at least 250 W to handle the GPU's thermal design power (TDP) of 50 W.
Benchmark Performance
The 520 has the 361st best 3DMark 11 Performance GPU score among the 543 benchmarked GPUs in our database. It achieves 1.93% of the performance of the best benchmarked GPU, the NVIDIA GeForce RTX 4090.
General Info
General overview of the GPU, including details like its manufacturer, release date, launch price, and current production status.
Info | GeForce MX110 | Radeon 520 |
---|---|---|
Manufacturer | NVIDIA | AMD |
Architecture | Maxwell | GCN 1.0 |
Market Segment | Mobile | Mobile |
Release Date | Q4 2017 | Q2 2017 |
Production Status | End-of-life | End-of-life |
Shop | Check Price | Check Price |
Gaming Performance
Select a game to compare FPS metrics
FPS Benchmarks
This table showcases the average frame rate (FPS) achieved both GPUs in at various resolutions. Frame rate is a crucial indicator of how smoothly the GPU can run the game. A higher FPS generally translates to a smoother gameplay experience.
- Frames Per Second
Horizon Zero Dawn | GeForce MX110 | Radeon 520 |
---|---|---|
Low - 720p | 14 FPS | -- |
Medium - 1080p | 7 FPS | -- |
High - 1080p | -- | -- |
Ultra - 1080p | -- | -- |
QHD - 1440p | -- | -- |
4K UHD - 2160p | -- | -- |
Compare Frames Per Second (FPS)
The average frame rate (FPS) in can be compared to similar GPUs to assess relative performance. Generally, higher FPS results in a smoother gameplay experience.
GPU | Frames Per Second | |
---|---|---|
GeForce MX150 | 12 | +71% |
GeForce MX130 | 11 | +57% |
Radeon 540X | 11 | +57% |
GeForce 930MX | 9 | +29% |
Radeon RX 550 Mobile | 9 | +29% |
GeForce MX110 | 7 |
Compare Cost Per Frame
The average cost per frame in can be compared to similar GPUs to assess relative value. Generally, a lower cost per frame implies better value for your money.
GPU | Cost Per Frame | |
---|---|---|
Our database does not have enough data to compare the FPS per dollar with other GPUs. |
Benchmark Performance
The GeForce MX110 has 5% better performance than the Radeon 520 for the 3DMark 11 Performance GPU benchmark.
The GeForce MX110 is ranked 355th with a score of 2,121, and the Radeon 520 is ranked 361st with a score of 2,016.5.
We do not have any performance per dollar data for the GeForce MX110 and the Radeon 520 for the 3DMark 11 Performance GPU benchmark.
Relative Performance
The average score in the benchmark test can be compared to similar GPUs to assess relative performance. Generally, powerful GPUs tend to have higher scores.
GPU | Benchmark Performance | |
---|---|---|
Radeon R7 M340 | 2,148 | +1% |
Radeon R7 M460 | 2,139 | +1% |
GeForce MX110 | 2,121 | |
GeForce GT 650M | 2,111.5 | -0% |
Radeon HD 7770M | 2,110 | -1% |
Radeon HD 7750M | 2,085 | -2% |
Radeon R7 M360 | 2,029 | -4% |
Radeon 520 | 2,016.5 | -5% |
GeForce GTX 470M | 2,002.5 | -6% |
FirePro M4000 | 1,981 | -7% |
Relative Value For Money
The average performance per dollar in the benchmark test can be compared to similar GPUs to assess relative value. A higher score implies a better value for your money.
GPU | Performance Per Dollar | ||
---|---|---|---|
Our database does not have enough data to compare the benchmark performance per dollar with other GPUs. |
Benchmark Scores
This table showcases the average performance scores achieved by both GPUs across industry-standard benchmark tests. These scores provide a valuable insight into overall performance. Powerful GPUs tend to have higher scores.
- Popular
Benchmark | GeForce MX110 | Radeon 520 |
---|---|---|
3DMark Time Spy Graphics | 450.5 (+13.48%) | 397 |
3DMark Time Spy Score | 515 (+13.31%) | 454.5 |
3DMark Cloud Gate Graphics | 11,266 (+33.92%) | 8,412.5 |
3DMark Fire Strike Standard Graphics | 1,714 (+29.95%) | 1,319 |
3DMark 11 Performance Score | 2,378 (+6.54%) | 2,232 |
Cinebench R15 OpenGL 64 Bit | 57.8 (+62.36%) | 35.6 |
PassMark G3D Mark | 1,435 (+65.9%) | 865 |
PassMark G2D Mark | 188 | 207 (+10.11%) |
Unigine Heaven 3.0 DirectX 11 | 21.8 (+81.67%) | 12 |
Unigine Heaven 3.0 OpenGL | 20.9 (+127.17%) | 9.2 |
Technical Specs
Graphics Processor
General information about the graphics processing unit like their architecture, manufacturing process size, and transistor count. Newer GPU architectures generally bring efficiency improvements and may introduce technologies that enhance graphical capabilities.
Spec | GeForce MX110 | Radeon 520 |
---|---|---|
Codename | GM108S | Banks |
Architecture | Maxwell | GCN 1.0 |
Process Size | 28 nm | 28 nm |
Transistors | 1,020 million | 690 million |
Memory Details
Memory specifications like their capacity, bandwidth, and clock speeds. GPU memory stores graphics data like frames, textures, and shadows which helps display rendered images. These specs are crucial for graphics-intense applications like gaming and 3D modeling.
Spec | GeForce MX110 | Radeon 520 |
---|---|---|
Memory Size | 2 GB | 2 GB |
Memory Type | GDDR5 | GDDR5 |
Memory Bandwidth | 40.1 Gb/s | 36 Gb/s |
Memory Clock | 1,253 MHz | 1,125 MHz |
Memory Interface | 64 bit | 64 bit |
L1 Cache | 64 KB | 16 KB |
L2 Cache | 1,024 KB | 128 KB |
Board Compatibility
Compatibility information like their slot size, bus interface, power consumption, and display support. These specs are useful for verifying compatibility with your motherboard, power supply, and monitor.
Spec | GeForce MX110 | Radeon 520 |
---|---|---|
Bus Interface | PCIe 3.0 x4 | PCIe 3.0 x8 |
Thermal Design Power (TDP) | 30 W | 50 W |
Suggested PSU | -- | 250 W |
Outputs | Device Dependent | No outputs |
Cores & Clock Speeds
Processing power information like its cores and clock speed. These specs impact how fast they can process graphics. Each type of core or component serves a specific computational purpose.
Spec | GeForce MX110 | Radeon 520 |
---|---|---|
Stream Processors (SP) | -- | 320 |
CUDA Cores | 384 | -- |
Compute Units (CU) | -- | 5 |
Texture Mapping Units (TMU) | 24 | 20 |
Render Output Units (ROP) | 8 | 8 |
Core Clock Speed | 978 MHz | 1,030 MHz |
Core Clock Speed (Boost) | 1,006 MHz | -- |
Theoretical Performance
Theoretical performance numbers derived from the raw specifications of the different components like core count and clock speeds. While these provide a glimpse into peak processing power, they do not represent real-world performance.
Spec | GeForce MX110 | Radeon 520 |
---|---|---|
Pixel Fill Rate | 8.05 GPixel/s | 8.24 GPixel/s |
Texture Fill Rate | 24.14 GTexel/s | 20.6 GTexel/s |
FP32 Performance | 772.6 GFLOPS | 659.2 GFLOPS |
FP64 Performance | 24.14 GFLOPS | 41.2 GFLOPS |
API Support
Graphics API versions supported by these graphics cards. APIs evolve over time, introducing new features and functionalities. Older GPUs may not support recent versions.
Spec | GeForce MX110 | Radeon 520 |
---|---|---|
DirectX | 12 (11_0) | 12 (11_1) |
OpenCL | 3.0 | 2.1 (1.2) |
OpenGL | 4.6 | 4.6 |
Shader Model | 6.7 (5.1) | 6.5 (5.1) |
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* Performance rating, performance per dollar, and rankings are based on the 3DMark 11 Performance GPU benchmark and MSRP.