The Quadro RTX 3000 Max-Q has 232% better performance than the GeForce GTX 960M for the 3DMark 11 Performance GPU benchmark.
We do not have any performance per dollar data for the GeForce GTX 960M and the Quadro RTX 3000 Max-Q for the 3DMark 11 Performance GPU benchmark.
Summary
About the NVIDIA GeForce GTX 960M GPU
The NVIDIA GeForce GTX 960M is an end-of-life mobile graphics card that released in Q1 2015. It is built on the Maxwell GPU microarchitecture (codename GM107) and is manufactured on a 28 nm process.
Memory
The GTX 960M has 4 GB of GDDR5 memory, with a 1,253 MHz memory clock and a 128 bit interface. This gives it a memory bandwidth of 80.19 Gb/s, which affects how fast it can transfer data to and from memory. GPU memory stores temporary data that helps the GPU with complex math and graphics operations. More memory is generally better, as not having enough can cause performance bottlenecks.
Cores and Clock Speeds
The GTX 960M includes 640 CUDA cores, the processing units for handling parallel computing tasks. The GPU operates at a core clock speed of 1,097 MHz and can dynamically boost its clock speed up to 1,176 MHz. Complementing the processing units are 40 texture mapping units (TMUs) for efficient texture filtering and 16 render output units (ROPs) for pixel processing.
Compatibility & Power Consumption
The GPU has a thermal design power (TDP) of 75 W. A power supply not strong enough to handle this might result in system crashes and potentially damage your hardware.
Benchmark Performance
The GTX 960M has the 243rd best 3DMark 11 Performance GPU score among the 543 benchmarked GPUs in our database. It achieves 5.05% of the performance of the best benchmarked GPU, the NVIDIA GeForce RTX 4090.
About the NVIDIA Quadro RTX 3000 Max-Q GPU
The NVIDIA Quadro RTX 3000 Max-Q is a mobile graphics card that launched in Q2 2019. It is built on the Turing GPU microarchitecture (codename TU106) and is manufactured on a 12 nm process.
Memory
The RTX 3000 Max-Q has 6 GB of GDDR6 memory, with a 1,500 MHz memory clock and a 192 bit interface. This gives it a memory bandwidth of 288 Gb/s, which affects how fast it can transfer data to and from memory. GPU memory stores temporary data that helps the GPU with complex math and graphics operations. More memory is generally better, as not having enough can cause performance bottlenecks.
Cores and Clock Speeds
The RTX 3000 Max-Q includes 1,920 CUDA cores, the processing units for handling parallel computing tasks. The GPU operates at a core clock speed of 600 MHz and can dynamically boost its clock speed up to 1,215 MHz. Complementing the processing units are 120 texture mapping units (TMUs) for efficient texture filtering and 64 render output units (ROPs) for pixel processing. Additionally, the GPU features 240 tensor cores optimized for AI-accelerated workloads and 30 RT cores dedicated to real-time ray tracing calculations.
Compatibility & Power Consumption
The GPU has a thermal design power (TDP) of 60 W. A power supply not strong enough to handle this might result in system crashes and potentially damage your hardware.
Benchmark Performance
The RTX 3000 Max-Q has the 129th best 3DMark 11 Performance GPU score among the 543 benchmarked GPUs in our database. It achieves 16.75% of the performance of the best benchmarked GPU, the NVIDIA GeForce RTX 4090.
General Info
General overview of the GPU, including details like its manufacturer, release date, launch price, and current production status.
Info | GeForce GTX 960M | Quadro RTX 3000 Max-Q |
---|---|---|
Manufacturer | NVIDIA | NVIDIA |
Architecture | Maxwell | Turing |
Market Segment | Mobile | Mobile |
Release Date | Q1 2015 | Q2 2019 |
Production Status | End-of-life | Active |
Shop | Check Price | Check Price |
Gaming Performance
Select a game to compare FPS metrics
FPS Benchmarks
This table showcases the average frame rate (FPS) achieved both GPUs in at various resolutions. Frame rate is a crucial indicator of how smoothly the GPU can run the game. A higher FPS generally translates to a smoother gameplay experience.
- Frames Per Second
Hitman 3 | GeForce GTX 960M | Quadro RTX 3000 Max-Q |
---|---|---|
Low - 720p | -- | 178 FPS |
Medium - 1080p | -- | 100 FPS |
High - 1080p | -- | 86 FPS |
Ultra - 1080p | -- | 78 FPS |
QHD - 1440p | -- | -- |
4K UHD - 2160p | -- | 27 FPS |
Compare Frames Per Second (FPS)
The average frame rate (FPS) in can be compared to similar GPUs to assess relative performance. Generally, higher FPS results in a smoother gameplay experience.
GPU | Frames Per Second | |
---|---|---|
GeForce RTX 2060 Mobile | 34.2 | +27% |
GeForce RTX 3050 Ti Mobile | 33.4 | +24% |
GeForce GTX 1660 Ti Mobile | 31.2 | +16% |
Quadro RTX 3000 Max-Q | 27 | |
Radeon RX 5500M | 22.6 | -16% |
GeForce RTX 3050 Mobile | 21.4 | -21% |
GeForce GTX 1650 Ti Mobile | 21.1 | -22% |
GeForce GTX 1650 Mobile | 19.3 | -29% |
Compare Cost Per Frame
The average cost per frame in can be compared to similar GPUs to assess relative value. Generally, a lower cost per frame implies better value for your money.
GPU | Cost Per Frame | |
---|---|---|
Our database does not have enough data to compare the FPS per dollar with other GPUs. |
Benchmark Performance
The Quadro RTX 3000 Max-Q has 232% better performance than the GeForce GTX 960M for the 3DMark 11 Performance GPU benchmark.
The GeForce GTX 960M is ranked 243rd with a score of 5,278, and the Quadro RTX 3000 Max-Q is ranked 129th with a score of 17,523.
We do not have any performance per dollar data for the GeForce GTX 960M and the Quadro RTX 3000 Max-Q for the 3DMark 11 Performance GPU benchmark.
Relative Performance
The average score in the benchmark test can be compared to similar GPUs to assess relative performance. Generally, powerful GPUs tend to have higher scores.
GPU | Benchmark Performance | |
---|---|---|
GeForce RTX 3050 Ti Mobile | 18,057 | +242% |
Radeon RX 6500M | 17,889 | +239% |
Quadro RTX 3000 Max-Q | 17,523 | +232% |
GeForce GTX 1660 Ti Max-Q | 17,439 | +230% |
GeForce RTX 3050 Mobile (6 GB) | 17,421 | +230% |
Quadro M1200 | 5,310 | +1% |
Radeon Pro 560 | 5,305 | +1% |
GeForce GTX 960M | 5,278 | |
Radeon Pro 555 | 5,185 | -2% |
Quadro M2000M | 5,143 | -3% |
Relative Value For Money
The average performance per dollar in the benchmark test can be compared to similar GPUs to assess relative value. A higher score implies a better value for your money.
GPU | Performance Per Dollar | ||
---|---|---|---|
Our database does not have enough data to compare the benchmark performance per dollar with other GPUs. |
Benchmark Scores
This table showcases the average performance scores achieved by both GPUs across industry-standard benchmark tests. These scores provide a valuable insight into overall performance. Powerful GPUs tend to have higher scores.
- Popular
Benchmark | GeForce GTX 960M | Quadro RTX 3000 Max-Q |
---|---|---|
3DMark Time Spy Graphics | 1,148 | 5,048 (+339.72%) |
3DMark Time Spy Score | 1,202 | 5,357 (+345.67%) |
3DMark Cloud Gate Graphics | 30,085.5 | 66,284 (+120.32%) |
3DMark Fire Strike Standard Graphics | 4,318 | 13,617 (+215.35%) |
3DMark 11 Performance Score | 5,535.5 | 16,577 (+199.47%) |
Cinebench R15 OpenGL 64 Bit | 81.4 | 202 (+148.16%) |
PassMark G3D Mark | 3,379 | 8,255 (+144.3%) |
PassMark G2D Mark | 245 | 338 (+37.96%) |
Unigine Heaven 3.0 DirectX 11 | 56.2 | -- |
Technical Specs
Graphics Processor
General information about the graphics processing unit like their architecture, manufacturing process size, and transistor count. Newer GPU architectures generally bring efficiency improvements and may introduce technologies that enhance graphical capabilities.
Spec | GeForce GTX 960M | Quadro RTX 3000 Max-Q |
---|---|---|
Codename | GM107 | TU106 |
Architecture | Maxwell | Turing |
Process Size | 28 nm | 12 nm |
Transistors | 1,870 million | 10,800 million |
Memory Details
Memory specifications like their capacity, bandwidth, and clock speeds. GPU memory stores graphics data like frames, textures, and shadows which helps display rendered images. These specs are crucial for graphics-intense applications like gaming and 3D modeling.
Spec | GeForce GTX 960M | Quadro RTX 3000 Max-Q |
---|---|---|
Memory Size | 4 GB | 6 GB |
Memory Type | GDDR5 | GDDR6 |
Memory Bandwidth | 80.19 Gb/s | 288 Gb/s |
Memory Clock | 1,253 MHz | 1,500 MHz |
Memory Interface | 128 bit | 192 bit |
L1 Cache | 64 KB | 64 KB |
L2 Cache | 2 MB | 3 MB |
Board Compatibility
Compatibility information like their slot size, bus interface, power consumption, and display support. These specs are useful for verifying compatibility with your motherboard, power supply, and monitor.
Spec | GeForce GTX 960M | Quadro RTX 3000 Max-Q |
---|---|---|
Bus Interface | MXM-B (3.0) | PCIe 3.0 x16 |
Thermal Design Power (TDP) | 75 W | 60 W |
Outputs | Device Dependent | Device Dependent |
Cores & Clock Speeds
Processing power information like its cores and clock speed. These specs impact how fast they can process graphics. Each type of core or component serves a specific computational purpose.
Spec | GeForce GTX 960M | Quadro RTX 3000 Max-Q |
---|---|---|
CUDA Cores | 640 | 1,920 |
Stream Multiprocessors (SM) | -- | 30 |
Texture Mapping Units (TMU) | 40 | 120 |
Render Output Units (ROP) | 16 | 64 |
Tensor Cores | -- | 240 |
Ray Tracing Cores | -- | 30 |
Core Clock Speed | 1,097 MHz | 600 MHz |
Core Clock Speed (Boost) | 1,176 MHz | 1,215 MHz |
Theoretical Performance
Theoretical performance numbers derived from the raw specifications of the different components like core count and clock speeds. While these provide a glimpse into peak processing power, they do not represent real-world performance.
Spec | GeForce GTX 960M | Quadro RTX 3000 Max-Q |
---|---|---|
Pixel Fill Rate | 18.82 GPixel/s | 77.76 GPixel/s |
Texture Fill Rate | 47.04 GTexel/s | 145.8 GTexel/s |
FP32 Performance | 1.51 TFLOPS | 4.67 TFLOPS |
FP64 Performance | 47.04 GFLOPS | 145.8 GFLOPS |
API Support
Graphics API versions supported by these graphics cards. APIs evolve over time, introducing new features and functionalities. Older GPUs may not support recent versions.
Spec | GeForce GTX 960M | Quadro RTX 3000 Max-Q |
---|---|---|
DirectX | 12 (11_0) | 12 Ultimate (12_2) |
OpenCL | 3.0 | 3.0 |
OpenGL | 4.6 | 4.6 |
Shader Model | 6.7 (5.1) | 6.8 |
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* Performance rating, performance per dollar, and rankings are based on the 3DMark 11 Performance GPU benchmark and MSRP.