The GeForce GTX 1060 Mobile has 118% better performance than the GeForce GTX 680MX (Mac Edition) for the 3DMark 11 Performance GPU benchmark.
We do not have any performance per dollar data for the GeForce GTX 680MX (Mac Edition) and the GeForce GTX 1060 Mobile for the 3DMark 11 Performance GPU benchmark.
Summary
About the NVIDIA GeForce GTX 680MX (Mac Edition) GPU
The NVIDIA GeForce GTX 680MX (Mac Edition) is an end-of-life mobile graphics card that released in Q4 2012. It is built on the Kepler GPU microarchitecture (codename GK104) and is manufactured on a 28 nm process.
Memory
The GTX 680MX has 2 GB of GDDR5 memory, with a 1,250 MHz memory clock and a 256 bit interface. This gives it a memory bandwidth of 160 Gb/s, which affects how fast it can transfer data to and from memory. GPU memory stores temporary data that helps the GPU with complex math and graphics operations. More memory is generally better, as not having enough can cause performance bottlenecks.
Cores and Clock Speeds
The GTX 680MX includes 1,536 CUDA cores, the processing units for handling parallel computing tasks. The GPU operates at a core clock speed of 719 MHz and can dynamically boost its clock speed up to 719 MHz. Complementing the processing units are 128 texture mapping units (TMUs) for efficient texture filtering and 32 render output units (ROPs) for pixel processing.
Compatibility & Power Consumption
The GPU has a thermal design power (TDP) of 122 W. A power supply not strong enough to handle this might result in system crashes and potentially damage your hardware.
Benchmark Performance
The GTX 680MX has the 224th best 3DMark 11 Performance GPU score among the 543 benchmarked GPUs in our database. It achieves 6.44% of the performance of the best benchmarked GPU, the NVIDIA GeForce RTX 4090.
About the NVIDIA GeForce GTX 1060 Mobile GPU
The NVIDIA GeForce GTX 1060 Mobile is an end-of-life mobile graphics card that released in Q3 2016. It is built on the Pascal GPU microarchitecture (codename GP106) and is manufactured on a 16 nm process.
Memory
The GTX 1060 Mobile has 6 GB of GDDR5 memory, with a 2,002 MHz memory clock and a 192 bit interface. This gives it a memory bandwidth of 192.2 Gb/s, which affects how fast it can transfer data to and from memory. GPU memory stores temporary data that helps the GPU with complex math and graphics operations. More memory is generally better, as not having enough can cause performance bottlenecks.
Cores and Clock Speeds
The GTX 1060 Mobile includes 1,280 CUDA cores, the processing units for handling parallel computing tasks. The GPU operates at a core clock speed of 1,405 MHz and can dynamically boost its clock speed up to 1,671 MHz. Complementing the processing units are 80 texture mapping units (TMUs) for efficient texture filtering and 48 render output units (ROPs) for pixel processing.
Compatibility & Power Consumption
The GPU has a thermal design power (TDP) of 80 W. A power supply not strong enough to handle this might result in system crashes and potentially damage your hardware.
Benchmark Performance
The GTX 1060 Mobile has the 146th best 3DMark 11 Performance GPU score among the 543 benchmarked GPUs in our database. It achieves 14.05% of the performance of the best benchmarked GPU, the NVIDIA GeForce RTX 4090.
General Info
General overview of the GPU, including details like its manufacturer, release date, launch price, and current production status.
Info | GeForce GTX 680MX (Mac Edition) | GeForce GTX 1060 Mobile |
---|---|---|
Manufacturer | NVIDIA | NVIDIA |
Architecture | Kepler | Pascal |
Market Segment | Mobile | Mobile |
Release Date | Q4 2012 | Q3 2016 |
Production Status | End-of-life | End-of-life |
Shop | Check Price | Check Price |
Gaming Performance
Select a game to compare FPS metrics
FPS Benchmarks
This table showcases the average frame rate (FPS) achieved both GPUs in at various resolutions. Frame rate is a crucial indicator of how smoothly the GPU can run the game. A higher FPS generally translates to a smoother gameplay experience.
- Frames Per Second
Sons of the Forest | GeForce GTX 680MX (Mac Edition) | GeForce GTX 1060 Mobile |
---|---|---|
Low - 1080p | -- | 48 FPS |
Medium - 1080p | -- | 35 FPS |
High - 1080p | -- | 35 FPS |
Ultra - 1080p | -- | 34 FPS |
QHD - 1440p | -- | -- |
4K UHD - 2160p | -- | -- |
Compare Frames Per Second (FPS)
The average frame rate (FPS) in can be compared to similar GPUs to assess relative performance. Generally, higher FPS results in a smoother gameplay experience.
GPU | Frames Per Second | |
---|---|---|
GeForce GTX 1660 Ti Mobile | 54 | +59% |
Radeon RX 5500M | 34.5 | +2% |
GeForce GTX 1650 Ti Mobile | 34.1 | +1% |
GeForce GTX 1060 Mobile | 33.9 | |
GeForce RTX 3050 Ti Mobile | 33.3 | -2% |
GeForce RTX 2050 Mobile | 33 | -3% |
GeForce GTX 1650 Mobile | 30.1 | -11% |
GeForce RTX 3050 Mobile | 28.9 | -15% |
Arc A370M | 11.4 | -66% |
Compare Cost Per Frame
The average cost per frame in can be compared to similar GPUs to assess relative value. Generally, a lower cost per frame implies better value for your money.
GPU | Cost Per Frame | |
---|---|---|
Our database does not have enough data to compare the FPS per dollar with other GPUs. |
Benchmark Performance
The GeForce GTX 1060 Mobile has 118% better performance than the GeForce GTX 680MX (Mac Edition) for the 3DMark 11 Performance GPU benchmark.
The GeForce GTX 680MX (Mac Edition) is ranked 224th with a score of 6,736, and the GeForce GTX 1060 Mobile is ranked 146th with a score of 14,693.
We do not have any performance per dollar data for the GeForce GTX 680MX (Mac Edition) and the GeForce GTX 1060 Mobile for the 3DMark 11 Performance GPU benchmark.
Relative Performance
The average score in the benchmark test can be compared to similar GPUs to assess relative performance. Generally, powerful GPUs tend to have higher scores.
GPU | Benchmark Performance | |
---|---|---|
RTX A1000 Mobile | 15,134.5 | +125% |
Radeon Pro 5500M | 14,725 | +119% |
GeForce GTX 1060 Mobile | 14,693 | +118% |
Quadro T1200 Mobile | 14,387 | +114% |
Radeon RX 5300M | 14,351 | +113% |
Radeon Pro 460 | 6,749 | +0% |
Radeon 660M | 6,743 | +0% |
GeForce GTX 680MX (Mac Edition) | 6,736 | |
GeForce MX350 | 6,166 | -8% |
GeForce GTX 775M (Mac Edition) | 6,071 | -10% |
Relative Value For Money
The average performance per dollar in the benchmark test can be compared to similar GPUs to assess relative value. A higher score implies a better value for your money.
GPU | Performance Per Dollar | ||
---|---|---|---|
Our database does not have enough data to compare the benchmark performance per dollar with other GPUs. |
Benchmark Scores
This table showcases the average performance scores achieved by both GPUs across industry-standard benchmark tests. These scores provide a valuable insight into overall performance. Powerful GPUs tend to have higher scores.
- Popular
Benchmark | GeForce GTX 680MX (Mac Edition) | GeForce GTX 1060 Mobile |
---|---|---|
3DMark Time Spy Graphics | -- | 3,580.5 |
3DMark Time Spy Score | -- | 3,618 |
3DMark Cloud Gate Graphics | -- | 74,604.5 |
3DMark Fire Strike Standard Graphics | -- | 11,558 |
3DMark 11 Performance Score | 6,883 | 12,449 (+80.87%) |
Cinebench R15 OpenGL 64 Bit | -- | 102.1 |
PassMark G3D Mark | 4,138 | 8,161 (+97.22%) |
PassMark G2D Mark | 539 (+22.78%) | 439 |
Technical Specs
Graphics Processor
General information about the graphics processing unit like their architecture, manufacturing process size, and transistor count. Newer GPU architectures generally bring efficiency improvements and may introduce technologies that enhance graphical capabilities.
Spec | GeForce GTX 680MX (Mac Edition) | GeForce GTX 1060 Mobile |
---|---|---|
Codename | GK104 | GP106 |
Architecture | Kepler | Pascal |
Process Size | 28 nm | 16 nm |
Transistors | 3,540 million | 4,400 million |
Memory Details
Memory specifications like their capacity, bandwidth, and clock speeds. GPU memory stores graphics data like frames, textures, and shadows which helps display rendered images. These specs are crucial for graphics-intense applications like gaming and 3D modeling.
Spec | GeForce GTX 680MX (Mac Edition) | GeForce GTX 1060 Mobile |
---|---|---|
Memory Size | 2 GB | 6 GB |
Memory Type | GDDR5 | GDDR5 |
Memory Bandwidth | 160 Gb/s | 192.2 Gb/s |
Memory Clock | 1,250 MHz | 2,002 MHz |
Memory Interface | 256 bit | 192 bit |
L1 Cache | 16 KB | 48 KB |
L2 Cache | 512 KB | 1,536 KB |
Board Compatibility
Compatibility information like their slot size, bus interface, power consumption, and display support. These specs are useful for verifying compatibility with your motherboard, power supply, and monitor.
Spec | GeForce GTX 680MX (Mac Edition) | GeForce GTX 1060 Mobile |
---|---|---|
Bus Interface | PCIe 3.0 x16 | PCIe 3.0 x16 |
Thermal Design Power (TDP) | 122 W | 80 W |
Outputs | Device Dependent | Device Dependent |
Cores & Clock Speeds
Processing power information like its cores and clock speed. These specs impact how fast they can process graphics. Each type of core or component serves a specific computational purpose.
Spec | GeForce GTX 680MX (Mac Edition) | GeForce GTX 1060 Mobile |
---|---|---|
CUDA Cores | 1,536 | 1,280 |
Stream Multiprocessors (SM) | 8 | 10 |
Texture Mapping Units (TMU) | 128 | 80 |
Render Output Units (ROP) | 32 | 48 |
Core Clock Speed | 719 MHz | 1,405 MHz |
Core Clock Speed (Boost) | 719 MHz | 1,671 MHz |
Theoretical Performance
Theoretical performance numbers derived from the raw specifications of the different components like core count and clock speeds. While these provide a glimpse into peak processing power, they do not represent real-world performance.
Spec | GeForce GTX 680MX (Mac Edition) | GeForce GTX 1060 Mobile |
---|---|---|
Pixel Fill Rate | 23.01 GPixel/s | 80.21 GPixel/s |
Texture Fill Rate | 92.03 GTexel/s | 133.7 GTexel/s |
FP32 Performance | 2.21 TFLOPS | 4.28 TFLOPS |
FP64 Performance | 92.03 GFLOPS | 133.7 GFLOPS |
API Support
Graphics API versions supported by these graphics cards. APIs evolve over time, introducing new features and functionalities. Older GPUs may not support recent versions.
Spec | GeForce GTX 680MX (Mac Edition) | GeForce GTX 1060 Mobile |
---|---|---|
DirectX | 12 (11_0) | 12 (12_1) |
OpenCL | 3.0 | 3.0 |
OpenGL | 4.6 | 4.6 |
Shader Model | 6.5 (5.1) | 6.8 |
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* Performance rating, performance per dollar, and rankings are based on the 3DMark 11 Performance GPU benchmark and MSRP.