NVIDIA GeForce GTX 680MX (Mac Edition) vs AMD Radeon RX 560X (Mobile)
The Radeon RX 560X (Mobile) has 22% better performance than the GeForce GTX 680MX (Mac Edition) for the 3DMark 11 Performance GPU benchmark.
We do not have any performance per dollar data for the GeForce GTX 680MX (Mac Edition) and the Radeon RX 560X (Mobile) for the 3DMark 11 Performance GPU benchmark.
Summary
About the NVIDIA GeForce GTX 680MX (Mac Edition) GPU
The GeForce GTX 680MX (Mac Edition) is an end-of-life mobile graphics card by NVIDIA. It launched in Q4 2012. Its GK104 chip that powers the GPU uses the Kepler architecture and is fabricated on the 28 nm process.
This GPU is paired with 2 GB of GDDR5 VRAM. Its 1,250 MHz memory clock and 256 bit interface gives it a bandwidth of 160 Gb/s. This impacts how much data it can store, and how fast it transfers the data to and from memory.
This mobile card has a TDP of 122 W.
The GeForce GTX 680MX (Mac Edition) has the 220th highest 3DMark 11 Performance GPU score among the 540 benchmarked GPUs in our database. It achieves 6.42% of the performance of the best benchmarked GPU, the NVIDIA GeForce RTX 4090.
About the AMD Radeon RX 560X (Mobile) GPU
The Radeon RX 560X (Mobile) is a mobile graphics card by AMD. It launched in Q2 2018. Its Polaris 21 chip that powers the GPU uses the GCN 4.0 architecture and is fabricated on the 14 nm process.
This GPU is paired with 4 GB of GDDR5 VRAM. Its 1,450 MHz memory clock and 128 bit interface gives it a bandwidth of 92.8 Gb/s. This impacts how much data it can store, and how fast it transfers the data to and from memory.
This mobile card has a TDP of 65 W.
The Radeon RX 560X (Mobile) has the 201st highest 3DMark 11 Performance GPU score among the 540 benchmarked GPUs in our database. It achieves 7.83% of the performance of the best benchmarked GPU, the NVIDIA GeForce RTX 4090.
General Info
General overview of the GPU, including details like its manufacturer, release date, launch price, and current production status.
Info | GeForce GTX 680MX (Mac Edition) | Radeon RX 560X (Mobile) |
---|---|---|
Manufacturer | NVIDIA | AMD |
Architecture | Kepler | GCN 4.0 |
Market Segment | Mobile | Mobile |
Release Date | Q4 2012 | Q2 2018 |
Production Status | End-of-life | Active |
Shop | Check Price | Check Price |
Gaming Performance
Select a game to compare FPS metrics
![Display FPS for Sons of the Forest](/u/images/game__sons-of-the-forest.jpg)
![Display FPS for Baldur's Gate 3](/u/images/game__baldurs-gate-3.jpg)
![Display FPS for Ratchet & Clank Rift Apart](/u/images/game__ratchet-and-clank-rift-apart.jpg)
![Display FPS for F1 23](/u/images/game__f1-23.jpg)
![Display FPS for Riders Republic](/u/images/game__riders-republic.jpg)
![Display FPS for Diablo 4](/u/images/game__diablo-4.jpg)
![Display FPS for Far Cry 6](/u/images/game__far-cry-6.jpg)
FPS Benchmarks
This table showcases the average frame rate (FPS) achieved both GPUs in at various resolutions. Frame rate is a crucial indicator of how smoothly the GPU can run the game. A higher FPS generally translates to a smoother gameplay experience.
- Frames Per Second
![]() Sons of the Forest | GeForce GTX 680MX (Mac Edition) | Radeon RX 560X (Mobile) |
---|---|---|
Low - 1080p | -- | 35 FPS |
Medium - 1080p | -- | 22 FPS |
High - 1080p | -- | 20 FPS |
Ultra - 1080p | -- | 20 FPS |
QHD - 1440p | -- | -- |
4K UHD - 2160p | -- | -- |
Compare Frames Per Second (FPS)
The average frame rate (FPS) in can be compared to similar GPUs to assess relative performance. Generally, higher FPS results in a smoother gameplay experience.
GPU | Frames Per Second | |
---|---|---|
Radeon 680M | 23.3 | +15% |
Radeon RX 560X (Mobile) | 20.2 | |
Radeon 660M | 14.8 | -27% |
Compare Cost Per Frame
The average cost per frame in can be compared to similar GPUs to assess relative value. Generally, a lower cost per frame implies better value for your money.
GPU | Cost Per Frame | |
---|---|---|
Our database does not have enough data to compare the FPS per dollar with other GPUs. |
Benchmark Performance
The Radeon RX 560X (Mobile) has 22% better performance than the GeForce GTX 680MX (Mac Edition) for the 3DMark 11 Performance GPU benchmark.
The GeForce GTX 680MX (Mac Edition) is ranked 220th with a score of 6,736, and the Radeon RX 560X (Mobile) is ranked 201st with a score of 8,211.5.
We do not have any performance per dollar data for the GeForce GTX 680MX (Mac Edition) and the Radeon RX 560X (Mobile) for the 3DMark 11 Performance GPU benchmark.
Relative Performance
The average score in the benchmark test can be compared to similar GPUs to assess relative performance. Generally, powerful GPUs tend to have higher scores.
GPU | Benchmark Performance | |
---|---|---|
GeForce MX450 | 8,250 | +22% |
Iris Xe MAX | 8,214 | +22% |
Radeon RX 560X (Mobile) | 8,211.5 | +22% |
Quadro P2000 Mobile | 8,148 | +21% |
T550 Mobile | 8,066.5 | +20% |
Radeon R9 M290X | 6,817 | +1% |
Radeon Pro 460 | 6,749 | +0% |
GeForce GTX 680MX (Mac Edition) | 6,736 | |
Radeon 660M | 6,651.5 | -1% |
GeForce MX350 | 6,166 | -8% |
Relative Value For Money
The average performance per dollar in the benchmark test can be compared to similar GPUs to assess relative value. A higher score implies a better value for your money.
GPU | Performance Per Dollar | ||
---|---|---|---|
Our database does not have enough data to compare the benchmark performance per dollar with other GPUs. |
Benchmark Scores
This table showcases the average performance scores achieved by both GPUs across industry-standard benchmark tests. These scores provide a valuable insight into overall performance. Powerful GPUs tend to have higher scores.
- Popular
Benchmark | GeForce GTX 680MX (Mac Edition) | Radeon RX 560X (Mobile) |
---|---|---|
3DMark Time Spy Graphics | -- | 1,789 |
3DMark Time Spy Score | -- | 1,925 |
3DMark Cloud Gate Graphics | -- | 35,511 |
3DMark Fire Strike Standard Graphics | -- | 6,329 |
3DMark 11 Performance Score | 6,883 | 7,697 (+11.83%) |
Cinebench R15 OpenGL 64 Bit | -- | 86.3 |
PassMark G3D Mark | 4,142 | -- |
PassMark G2D Mark | 593 | -- |
Technical Specs
Graphics Processor
General information about the graphics processing unit like their architecture, manufacturing process size, and transistor count. Newer GPU architectures generally bring efficiency improvements and may introduce technologies that enhance graphical capabilities.
Spec | GeForce GTX 680MX (Mac Edition) | Radeon RX 560X (Mobile) |
---|---|---|
Codename | GK104 | Polaris 21 |
Architecture | Kepler | GCN 4.0 |
Process Size | 28 nm | 14 nm |
Transistors | 3,540 million | 3,000 million |
Memory Details
Memory specifications like their capacity, bandwidth, and clock speeds. GPU memory stores graphics data like frames, textures, and shadows which helps display rendered images. These specs are crucial for graphics-intense applications like gaming and 3D modeling.
Spec | GeForce GTX 680MX (Mac Edition) | Radeon RX 560X (Mobile) |
---|---|---|
Memory Size | 2 GB | 4 GB |
Memory Type | GDDR5 | GDDR5 |
Memory Bandwidth | 160 Gb/s | 92.8 Gb/s |
Memory Clock | 1,250 MHz | 1,450 MHz |
Memory Interface | 256 bit | 128 bit |
L1 Cache | 16 KB | 16 KB |
L2 Cache | 512 KB | 1,024 KB |
Board Compatibility
Compatibility information like their slot size, bus interface, power consumption, and display support. These specs are useful for verifying compatibility with your motherboard, power supply, and monitor.
Spec | GeForce GTX 680MX (Mac Edition) | Radeon RX 560X (Mobile) |
---|---|---|
Bus Interface | PCIe 3.0 x16 | MXM-B (3.0) |
Thermal Design Power (TDP) | 122 W | 65 W |
Outputs | Device Dependent | Device Dependent |
Cores & Clock Speeds
Processing power information like its cores and clock speed. These specs impact how fast they can process graphics. Each type of core or component serves a specific computational purpose.
Spec | GeForce GTX 680MX (Mac Edition) | Radeon RX 560X (Mobile) |
---|---|---|
Stream Processors (SP) | -- | 1,024 |
CUDA Cores | 1,536 | -- |
Compute Units (CU) | -- | 16 |
Stream Multiprocessors (SM) | 8 | -- |
Texture Mapping Units (TMU) | 128 | 64 |
Render Output Units (ROP) | 32 | 16 |
Core Clock Speed | 719 MHz | 1,172 MHz |
Core Clock Speed (Boost) | 719 MHz | 1,275 MHz |
Theoretical Performance
Theoretical performance numbers derived from the raw specifications of the different components like core count and clock speeds. While these provide a glimpse into peak processing power, they do not represent real-world performance.
Spec | GeForce GTX 680MX (Mac Edition) | Radeon RX 560X (Mobile) |
---|---|---|
Pixel Fill Rate | 23.01 GPixel/s | 20.4 GPixel/s |
Texture Fill Rate | 92.03 GTexel/s | 81.6 GTexel/s |
FP32 Performance | 2.21 TFLOPS | 2.61 TFLOPS |
FP64 Performance | 92.03 GFLOPS | 163.2 GFLOPS |
API Support
Graphics API versions supported by these graphics cards. APIs evolve over time, introducing new features and functionalities. Older GPUs may not support recent versions.
Spec | GeForce GTX 680MX (Mac Edition) | Radeon RX 560X (Mobile) |
---|---|---|
DirectX | 12 (11_0) | 12 (12_0) |
OpenCL | 3.0 | 2.1 |
OpenGL | 4.6 | 4.6 |
Shader Model | 6.5 (5.1) | 6.7 |
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* Performance rating, performance per dollar, and rankings are based on the 3DMark 11 Performance GPU benchmark and MSRP.