NVIDIA GeForce GTX 1660 Ti Max-Q vs NVIDIA GeForce MX330

VS
Performance
GeForce GTX 1660 Ti Max-Q261% better
17,43917% of 104,598
GeForce MX330
4,8345% of 104,598

The GeForce GTX 1660 Ti Max-Q has 261% better performance than the GeForce MX330 for the 3DMark 11 Performance GPU benchmark.

Performance per dollar
GeForce GTX 1660 Ti Max-Q
No data available
GeForce MX330
No data available

We do not have any performance per dollar data for the GeForce GTX 1660 Ti Max-Q and the GeForce MX330 for the 3DMark 11 Performance GPU benchmark.

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Summary

#

About the NVIDIA GeForce GTX 1660 Ti Max-Q GPU

The NVIDIA GeForce GTX 1660 Ti Max-Q is a mobile graphics card that launched in Q2 2019. It is built on the Turing GPU microarchitecture (codename TU116) and is manufactured on a 12 nm process.

Memory

The GTX 1660 Ti Max-Q has 6 GB of GDDR6 memory, with a 1,500 MHz memory clock and a 192 bit interface. This gives it a memory bandwidth of 288 Gb/s, which affects how fast it can transfer data to and from memory. GPU memory stores temporary data that helps the GPU with complex math and graphics operations. More memory is generally better, as not having enough can cause performance bottlenecks.

Cores and Clock Speeds

The GTX 1660 Ti Max-Q includes 1,536 CUDA cores, the processing units for handling parallel computing tasks. The GPU operates at a core clock speed of 1,140 MHz and can dynamically boost its clock speed up to 1,335 MHz. Complementing the processing units are 96 texture mapping units (TMUs) for efficient texture filtering and 48 render output units (ROPs) for pixel processing.

Compatibility & Power Consumption

The GPU has a thermal design power (TDP) of 60 W. A power supply not strong enough to handle this might result in system crashes and potentially damage your hardware.

Benchmark Performance

The GTX 1660 Ti Max-Q has the 130th best 3DMark 11 Performance GPU score among the 543 benchmarked GPUs in our database. It achieves 16.67% of the performance of the best benchmarked GPU, the NVIDIA GeForce RTX 4090.

About the NVIDIA GeForce MX330 GPU

The NVIDIA GeForce MX330 is an end-of-life mobile graphics card that released in Q1 2020. It is built on the Pascal GPU microarchitecture (codename GP108B) and is manufactured on a 14 nm process.

Memory

The MX330 has 2 GB of GDDR5 memory, with a 1,752 MHz memory clock and a 64 bit interface. This gives it a memory bandwidth of 56.06 Gb/s, which affects how fast it can transfer data to and from memory. GPU memory stores temporary data that helps the GPU with complex math and graphics operations. More memory is generally better, as not having enough can cause performance bottlenecks.

Cores and Clock Speeds

The MX330 includes 384 CUDA cores, the processing units for handling parallel computing tasks. The GPU operates at a core clock speed of 1,531 MHz and can dynamically boost its clock speed up to 1,594 MHz. Complementing the processing units are 24 texture mapping units (TMUs) for efficient texture filtering and 16 render output units (ROPs) for pixel processing.

Compatibility & Power Consumption

The GPU has a thermal design power (TDP) of 10 W. A power supply not strong enough to handle this might result in system crashes and potentially damage your hardware.

Benchmark Performance

The MX330 has the 253rd best 3DMark 11 Performance GPU score among the 543 benchmarked GPUs in our database. It achieves 4.62% of the performance of the best benchmarked GPU, the NVIDIA GeForce RTX 4090.

General Info

General overview of the GPU, including details like its manufacturer, release date, launch price, and current production status.

InfoGeForce GTX 1660 Ti Max-QGeForce MX330
ManufacturerNVIDIANVIDIA
ArchitectureTuringPascal
Market SegmentMobileMobile
Release DateQ2 2019Q1 2020
Production StatusActiveEnd-of-life
ShopCheck PriceCheck Price

Gaming Performance

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Select a game to compare FPS metrics

Display FPS for Crysis Remastered
Crysis Remastered
Display FPS for Outriders
Outriders
Display FPS for Hitman 3
Hitman 3
Display FPS for Cyberpunk 2077 (1.0)
Cyberpunk 2077 (1.0)
Display FPS for Immortals Fenyx Rising
Immortals Fenyx Rising
Display FPS for Call of Duty: Black Ops Cold War
Call of Duty: Black Ops Cold War
Display FPS for Yakuza: Like a Dragon
Yakuza: Like a Dragon

FPS Benchmarks

This table showcases the average frame rate (FPS) achieved both GPUs in at various resolutions. Frame rate is a crucial indicator of how smoothly the GPU can run the game. A higher FPS generally translates to a smoother gameplay experience.

  • Frames Per Second
FPS data for Crysis Remastered
Crysis Remastered
GeForce GTX 1660 Ti Max-QGeForce MX330
Low - 720p
--
62 FPS
Medium - 1080p
--
23 FPS
High - 1080p
--
12 FPS
Ultra - 1080p
--
9 FPS
QHD - 1440p
--
--
4K UHD - 2160p
--
--
FPS Source: Notebookcheck

Compare Frames Per Second (FPS)

The average frame rate (FPS) in can be compared to similar GPUs to assess relative performance. Generally, higher FPS results in a smoother gameplay experience.

Choose Baseline GPU:GeForce GTX 1660 Ti Max-Q orGeForce MX330
GPUFrames Per Second
GeForce MX35011.7+32%
GeForce MX4509.92+12%
GeForce MX3308.86

Compare Cost Per Frame

The average cost per frame in can be compared to similar GPUs to assess relative value. Generally, a lower cost per frame implies better value for your money.

Choose Baseline GPU:GeForce GTX 1660 Ti Max-Q orGeForce MX330
GPUCost Per Frame
Our database does not have enough data to compare the FPS per dollar with other GPUs.

Benchmark Performance

#
Performance
GeForce GTX 1660 Ti Max-Q261% better
17,43917% of 104,598
GeForce MX330
4,8345% of 104,598

The GeForce GTX 1660 Ti Max-Q has 261% better performance than the GeForce MX330 for the 3DMark 11 Performance GPU benchmark.

The GeForce GTX 1660 Ti Max-Q is ranked 130th with a score of 17,439, and the GeForce MX330 is ranked 253rd with a score of 4,834.

Performance per dollar
GeForce GTX 1660 Ti Max-Q
No data available
GeForce MX330
No data available

We do not have any performance per dollar data for the GeForce GTX 1660 Ti Max-Q and the GeForce MX330 for the 3DMark 11 Performance GPU benchmark.

Relative Performance

The average score in the benchmark test can be compared to similar GPUs to assess relative performance. Generally, powerful GPUs tend to have higher scores.

Choose Baseline GPU:GeForce GTX 1660 Ti Max-Q or

Relative Value For Money

The average performance per dollar in the benchmark test can be compared to similar GPUs to assess relative value. A higher score implies a better value for your money.

Choose Baseline GPU:GeForce GTX 1660 Ti Max-Q orGeForce MX330
GPUPerformance Per Dollar
Our database does not have enough data to compare the benchmark performance per dollar with other GPUs.

Benchmark Scores

This table showcases the average performance scores achieved by both GPUs across industry-standard benchmark tests. These scores provide a valuable insight into overall performance. Powerful GPUs tend to have higher scores.

  • Popular
BenchmarkGeForce GTX 1660 Ti Max-QGeForce MX330
3DMark Time Spy Graphics
5,084.5
(+338.32%)
1,160
3DMark Time Spy Score
5,072
(+310.52%)
1,235.5
3DMark Cloud Gate Graphics
63,086
(+204.34%)
20,729
3DMark Fire Strike Standard Graphics
13,355
(+255%)
3,762
3DMark Night Raid Graphics
--
15,787
3DMark 11 Performance Score
15,913
(+210.71%)
5,121.5
Cinebench R15 OpenGL 64 Bit
96.9
98.2
(+1.34%)
PassMark G3D Mark
8,608
(+253.51%)
2,435
PassMark G2D Mark
361
(+59.73%)
226
Benchmarks Source: Notebookcheck

Technical Specs

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Graphics Processor

General information about the graphics processing unit like their architecture, manufacturing process size, and transistor count. Newer GPU architectures generally bring efficiency improvements and may introduce technologies that enhance graphical capabilities.

SpecGeForce GTX 1660 Ti Max-QGeForce MX330
CodenameTU116GP108B
ArchitectureTuringPascal
Process Size12 nm14 nm
Transistors6,600 million1,800 million

Memory Details

Memory specifications like their capacity, bandwidth, and clock speeds. GPU memory stores graphics data like frames, textures, and shadows which helps display rendered images. These specs are crucial for graphics-intense applications like gaming and 3D modeling.

SpecGeForce GTX 1660 Ti Max-QGeForce MX330
Memory Size6 GB2 GB
Memory TypeGDDR6GDDR5
Memory Bandwidth288 Gb/s56.06 Gb/s
Memory Clock1,500 MHz1,752 MHz
Memory Interface192 bit64 bit
L1 Cache64 KB48 KB
L2 Cache1,536 KB512 KB

Board Compatibility

Compatibility information like their slot size, bus interface, power consumption, and display support. These specs are useful for verifying compatibility with your motherboard, power supply, and monitor.

SpecGeForce GTX 1660 Ti Max-QGeForce MX330
Bus InterfacePCIe 3.0 x16PCIe 3.0 x4
Thermal Design Power (TDP)60 W10 W
OutputsDevice DependentDevice Dependent

Cores & Clock Speeds

Processing power information like its cores and clock speed. These specs impact how fast they can process graphics. Each type of core or component serves a specific computational purpose.

SpecGeForce GTX 1660 Ti Max-QGeForce MX330
CUDA Cores1,536384
Stream Multiprocessors (SM)243
Texture Mapping Units (TMU)9624
Render Output Units (ROP)4816
Core Clock Speed1,140 MHz1,531 MHz
Core Clock Speed (Boost)1,335 MHz1,594 MHz

Theoretical Performance

Theoretical performance numbers derived from the raw specifications of the different components like core count and clock speeds. While these provide a glimpse into peak processing power, they do not represent real-world performance.

SpecGeForce GTX 1660 Ti Max-QGeForce MX330
Pixel Fill Rate64.08 GPixel/s25.5 GPixel/s
Texture Fill Rate128.2 GTexel/s38.26 GTexel/s
FP32 Performance4.1 TFLOPS1,224 GFLOPS
FP64 Performance128.2 GFLOPS38.26 GFLOPS

API Support

Graphics API versions supported by these graphics cards. APIs evolve over time, introducing new features and functionalities. Older GPUs may not support recent versions.

SpecGeForce GTX 1660 Ti Max-QGeForce MX330
DirectX12 (12_1)12 (12_1)
OpenCL3.03.0
OpenGL4.64.6
Shader Model6.86.8

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* Performance rating, performance per dollar, and rankings are based on the 3DMark 11 Performance GPU benchmark and MSRP.