NVIDIA GeForce GTX 1650 Ti Max-Q vs NVIDIA GeForce MX550

VS
Performance
GeForce GTX 1650 Ti Max-Q15% better
11,53811% of 104,598
GeForce MX550
10,00510% of 104,598

The GeForce GTX 1650 Ti Max-Q has 15% better performance than the GeForce MX550 for the 3DMark 11 Performance GPU benchmark.

Performance per dollar
GeForce GTX 1650 Ti Max-Q
No data available
GeForce MX550
No data available

We do not have any performance per dollar data for the GeForce GTX 1650 Ti Max-Q and the GeForce MX550 for the 3DMark 11 Performance GPU benchmark.

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Summary

#

About the NVIDIA GeForce GTX 1650 Ti Max-Q GPU

The NVIDIA GeForce GTX 1650 Ti Max-Q is a mobile graphics card that launched in Q2 2020. It is built on the Turing GPU microarchitecture (codename TU117) and is manufactured on a 12 nm process.

Memory

The GTX 1650 Ti Max-Q has 4 GB of GDDR6 memory, with a 1,250 MHz memory clock and a 128 bit interface. This gives it a memory bandwidth of 160 Gb/s, which affects how fast it can transfer data to and from memory. GPU memory stores temporary data that helps the GPU with complex math and graphics operations. More memory is generally better, as not having enough can cause performance bottlenecks.

Cores and Clock Speeds

The GTX 1650 Ti Max-Q includes 1,024 CUDA cores, the processing units for handling parallel computing tasks. The GPU operates at a core clock speed of 1,035 MHz and can dynamically boost its clock speed up to 1,200 MHz. Complementing the processing units are 64 texture mapping units (TMUs) for efficient texture filtering and 32 render output units (ROPs) for pixel processing.

Compatibility & Power Consumption

The GPU has a thermal design power (TDP) of 50 W. A power supply not strong enough to handle this might result in system crashes and potentially damage your hardware.

Benchmark Performance

The GTX 1650 Ti Max-Q has the 165th best 3DMark 11 Performance GPU score among the 543 benchmarked GPUs in our database. It achieves 11.03% of the performance of the best benchmarked GPU, the NVIDIA GeForce RTX 4090.

About the NVIDIA GeForce MX550 GPU

The NVIDIA GeForce MX550 is a mobile graphics card that launched in Q4 2021. It is built on the Turing GPU microarchitecture (codename TU117SB) and is manufactured on a 12 nm process.

Memory

The MX550 has 2 GB of GDDR6 memory, with a 1,500 MHz memory clock and a 64 bit interface. This gives it a memory bandwidth of 96 Gb/s, which affects how fast it can transfer data to and from memory. GPU memory stores temporary data that helps the GPU with complex math and graphics operations. More memory is generally better, as not having enough can cause performance bottlenecks.

Cores and Clock Speeds

The MX550 includes 1,024 CUDA cores, the processing units for handling parallel computing tasks. The GPU operates at a core clock speed of 1,065 MHz and can dynamically boost its clock speed up to 1,320 MHz. Complementing the processing units are 32 texture mapping units (TMUs) for efficient texture filtering and 16 render output units (ROPs) for pixel processing.

Compatibility & Power Consumption

The GPU has a thermal design power (TDP) of 25 W. A power supply not strong enough to handle this might result in system crashes and potentially damage your hardware.

Benchmark Performance

The MX550 has the 180th best 3DMark 11 Performance GPU score among the 543 benchmarked GPUs in our database. It achieves 9.57% of the performance of the best benchmarked GPU, the NVIDIA GeForce RTX 4090.

General Info

General overview of the GPU, including details like its manufacturer, release date, launch price, and current production status.

InfoGeForce GTX 1650 Ti Max-QGeForce MX550
ManufacturerNVIDIANVIDIA
ArchitectureTuringTuring
Market SegmentMobileMobile
Release DateQ2 2020Q4 2021
Production StatusActiveActive
ShopCheck PriceCheck Price

Gaming Performance

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Select a game to compare FPS metrics

Display FPS for EA Sports F1 22
EA Sports F1 22
Display FPS for Ghostwire: Tokyo
Ghostwire: Tokyo
Display FPS for GRID Legends
GRID Legends
Display FPS for God of War
God of War
Display FPS for Farming Simulator 22
Farming Simulator 22
Display FPS for Forza Horizon 5
Forza Horizon 5
Display FPS for Crysis Remastered
Crysis Remastered

FPS Benchmarks

This table showcases the average frame rate (FPS) achieved both GPUs in at various resolutions. Frame rate is a crucial indicator of how smoothly the GPU can run the game. A higher FPS generally translates to a smoother gameplay experience.

  • Frames Per Second
FPS data for EA Sports F1 22
EA Sports F1 22
GeForce GTX 1650 Ti Max-QGeForce MX550
Low - 1080p
--
59 FPS
Medium - 1080p
--
51 FPS
High - 1080p
--
41 FPS
Ultra - 1080p
--
--
QHD - 1440p
--
--
4K UHD - 2160p
--
28 FPS
FPS Source: Notebookcheck

Compare Frames Per Second (FPS)

The average frame rate (FPS) in can be compared to similar GPUs to assess relative performance. Generally, higher FPS results in a smoother gameplay experience.

Choose Baseline GPU:GeForce GTX 1650 Ti Max-Q orGeForce MX550
GPUFrames Per Second
GeForce MX55028.1
GeForce RTX 3050 Mobile5.9-79%

Compare Cost Per Frame

The average cost per frame in can be compared to similar GPUs to assess relative value. Generally, a lower cost per frame implies better value for your money.

Choose Baseline GPU:GeForce GTX 1650 Ti Max-Q orGeForce MX550
GPUCost Per Frame
Our database does not have enough data to compare the FPS per dollar with other GPUs.

Benchmark Performance

#
Performance
GeForce GTX 1650 Ti Max-Q15% better
11,53811% of 104,598
GeForce MX550
10,00510% of 104,598

The GeForce GTX 1650 Ti Max-Q has 15% better performance than the GeForce MX550 for the 3DMark 11 Performance GPU benchmark.

The GeForce GTX 1650 Ti Max-Q is ranked 165th with a score of 11,538, and the GeForce MX550 is ranked 180th with a score of 10,005.

Performance per dollar
GeForce GTX 1650 Ti Max-Q
No data available
GeForce MX550
No data available

We do not have any performance per dollar data for the GeForce GTX 1650 Ti Max-Q and the GeForce MX550 for the 3DMark 11 Performance GPU benchmark.

Relative Performance

The average score in the benchmark test can be compared to similar GPUs to assess relative performance. Generally, powerful GPUs tend to have higher scores.

Choose Baseline GPU:GeForce GTX 1650 Ti Max-Q or
GPUBenchmark Performance
Arc A370M12,089.5+5%
Quadro M5000M11,845+3%
GeForce GTX 1650 Ti Max-Q11,538
Quadro T2000 Max-Q11,461-1%
Quadro T1000 Mobile11,377-1%
Radeon 680M10,371-10%
Quadro M4000M10,259-11%
GeForce MX55010,005-13%
GeForce GTX 970M9,877.5-14%
FirePro W7170M9,708-16%

Relative Value For Money

The average performance per dollar in the benchmark test can be compared to similar GPUs to assess relative value. A higher score implies a better value for your money.

Choose Baseline GPU:GeForce GTX 1650 Ti Max-Q orGeForce MX550
GPUPerformance Per Dollar
Our database does not have enough data to compare the benchmark performance per dollar with other GPUs.

Benchmark Scores

This table showcases the average performance scores achieved by both GPUs across industry-standard benchmark tests. These scores provide a valuable insight into overall performance. Powerful GPUs tend to have higher scores.

  • Popular
BenchmarkGeForce GTX 1650 Ti Max-QGeForce MX550
3DMark Time Spy Graphics
3,098
(+25.43%)
2,470
3DMark Time Spy Score
3,235.5
(+15.55%)
2,800
3DMark Cloud Gate Graphics
47,657
(+18.07%)
40,364
3DMark Fire Strike Standard Graphics
8,564
(+39.81%)
6,125.5
3DMark 11 Performance Score
11,398
(+10.45%)
10,319.5
Cinebench R15 OpenGL 64 Bit
140
173.5
(+23.93%)
PassMark G3D Mark
6,410
(+41.07%)
4,544
PassMark G2D Mark
335
399
(+19.1%)
Benchmarks Source: Notebookcheck

Technical Specs

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Graphics Processor

General information about the graphics processing unit like their architecture, manufacturing process size, and transistor count. Newer GPU architectures generally bring efficiency improvements and may introduce technologies that enhance graphical capabilities.

SpecGeForce GTX 1650 Ti Max-QGeForce MX550
CodenameTU117TU117SB
ArchitectureTuringTuring
Process Size12 nm12 nm
Transistors4,700 million4,700 million

Memory Details

Memory specifications like their capacity, bandwidth, and clock speeds. GPU memory stores graphics data like frames, textures, and shadows which helps display rendered images. These specs are crucial for graphics-intense applications like gaming and 3D modeling.

SpecGeForce GTX 1650 Ti Max-QGeForce MX550
Memory Size4 GB2 GB
Memory TypeGDDR6GDDR6
Memory Bandwidth160 Gb/s96 Gb/s
Memory Clock1,250 MHz1,500 MHz
Memory Interface128 bit64 bit
L1 Cache64 KB128 KB
L2 Cache1,024 KB2 MB

Board Compatibility

Compatibility information like their slot size, bus interface, power consumption, and display support. These specs are useful for verifying compatibility with your motherboard, power supply, and monitor.

SpecGeForce GTX 1650 Ti Max-QGeForce MX550
Bus InterfacePCIe 3.0 x16PCIe 4.0 x8
Thermal Design Power (TDP)50 W25 W
OutputsDevice DependentDevice Dependent

Cores & Clock Speeds

Processing power information like its cores and clock speed. These specs impact how fast they can process graphics. Each type of core or component serves a specific computational purpose.

SpecGeForce GTX 1650 Ti Max-QGeForce MX550
CUDA Cores1,0241,024
Stream Multiprocessors (SM)1616
Texture Mapping Units (TMU)6432
Render Output Units (ROP)3216
Core Clock Speed1,035 MHz1,065 MHz
Core Clock Speed (Boost)1,200 MHz1,320 MHz

Theoretical Performance

Theoretical performance numbers derived from the raw specifications of the different components like core count and clock speeds. While these provide a glimpse into peak processing power, they do not represent real-world performance.

SpecGeForce GTX 1650 Ti Max-QGeForce MX550
Pixel Fill Rate38.4 GPixel/s21.12 GPixel/s
Texture Fill Rate76.8 GTexel/s42.24 GTexel/s
FP32 Performance2.46 TFLOPS2.7 TFLOPS
FP64 Performance76.8 GFLOPS42.24 GFLOPS

API Support

Graphics API versions supported by these graphics cards. APIs evolve over time, introducing new features and functionalities. Older GPUs may not support recent versions.

SpecGeForce GTX 1650 Ti Max-QGeForce MX550
DirectX12 (12_1)12 (12_1)
OpenCL3.03.0
OpenGL4.64.6
Shader Model6.86.8

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* Performance rating, performance per dollar, and rankings are based on the 3DMark 11 Performance GPU benchmark and MSRP.