NVIDIA GeForce GTX 1650 Mobile vs AMD FirePro M6000

VS
Performance
GeForce GTX 1650 Mobile442% better
13,131.513% of 104,598
FirePro M6000
2,4222% of 104,598

The GeForce GTX 1650 Mobile has 442% better performance than the FirePro M6000 for the 3DMark 11 Performance GPU benchmark.

Performance per dollar
GeForce GTX 1650 Mobile
No data available
FirePro M6000
No data available

We do not have any performance per dollar data for the GeForce GTX 1650 Mobile and the FirePro M6000 for the 3DMark 11 Performance GPU benchmark.

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Summary

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About the NVIDIA GeForce GTX 1650 Mobile GPU

The NVIDIA GeForce GTX 1650 Mobile is a mobile graphics card that launched in Q2 2020. It is built on the Turing GPU microarchitecture (codename TU117) and is manufactured on a 12 nm process.

Memory

The GTX 1650 Mobile has 4 GB of GDDR6 memory, with a 1,500 MHz memory clock and a 128 bit interface. This gives it a memory bandwidth of 192 Gb/s, which affects how fast it can transfer data to and from memory. GPU memory stores temporary data that helps the GPU with complex math and graphics operations. More memory is generally better, as not having enough can cause performance bottlenecks.

Cores and Clock Speeds

The GTX 1650 Mobile includes 1,024 CUDA cores, the processing units for handling parallel computing tasks. The GPU operates at a core clock speed of 1,380 MHz and can dynamically boost its clock speed up to 1,515 MHz. Complementing the processing units are 64 texture mapping units (TMUs) for efficient texture filtering and 32 render output units (ROPs) for pixel processing.

Compatibility & Power Consumption

The GPU has a thermal design power (TDP) of 50 W. A power supply not strong enough to handle this might result in system crashes and potentially damage your hardware.

Benchmark Performance

The GTX 1650 Mobile has the 155th best 3DMark 11 Performance GPU score among the 543 benchmarked GPUs in our database. It achieves 12.55% of the performance of the best benchmarked GPU, the NVIDIA GeForce RTX 4090.

About the AMD FirePro M6000 GPU

The AMD FirePro M6000 is an end-of-life mobile graphics card that released in Q3 2012. It is built on the GCN 1.0 GPU microarchitecture (codename Heathrow) and is manufactured on a 28 nm process.

Memory

The FirePro M6000 has 2 GB of GDDR5 memory, with a 1,000 MHz memory clock and a 128 bit interface. This gives it a memory bandwidth of 64 Gb/s, which affects how fast it can transfer data to and from memory. GPU memory stores temporary data that helps the GPU with complex math and graphics operations. More memory is generally better, as not having enough can cause performance bottlenecks.

Cores and Clock Speeds

The FirePro M6000 includes 640 stream processors (SPs), the processing units for handling parallel computing tasks. The GPU operates at a core clock speed of 800 MHz. Complementing the processing units are 40 texture mapping units (TMUs) for efficient texture filtering and 16 render output units (ROPs) for pixel processing.

Compatibility & Power Consumption

The GPU has a thermal design power (TDP) of 43 W. A power supply not strong enough to handle this might result in system crashes and potentially damage your hardware.

Benchmark Performance

The FirePro M6000 has the 331st best 3DMark 11 Performance GPU score among the 543 benchmarked GPUs in our database. It achieves 2.32% of the performance of the best benchmarked GPU, the NVIDIA GeForce RTX 4090.

General Info

General overview of the GPU, including details like its manufacturer, release date, launch price, and current production status.

InfoGeForce GTX 1650 MobileFirePro M6000
ManufacturerNVIDIAAMD
ArchitectureTuringGCN 1.0
Market SegmentMobileMobile
Release DateQ2 2020Q3 2012
Production StatusActiveEnd-of-life
ShopCheck PriceCheck Price

Gaming Performance

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Select a game to compare FPS metrics

Display FPS for Sons of the Forest
Sons of the Forest
Display FPS for Enshrouded
Enshrouded
Display FPS for Palworld
Palworld
Display FPS for Prince of Persia: The Lost Crown
Prince of Persia: The Lost Crown
Display FPS for Ready or Not
Ready or Not
Display FPS for The Finals
The Finals
Display FPS for Avatar: Frontiers of Pandora
Avatar: Frontiers of Pandora

FPS Benchmarks

This table showcases the average frame rate (FPS) achieved both GPUs in at various resolutions. Frame rate is a crucial indicator of how smoothly the GPU can run the game. A higher FPS generally translates to a smoother gameplay experience.

  • Frames Per Second
FPS data for Sons of the Forest
Sons of the Forest
GeForce GTX 1650 MobileFirePro M6000
Low - 1080p
53 FPS
--
Medium - 1080p
32 FPS
--
High - 1080p
32 FPS
--
Ultra - 1080p
30 FPS
--
QHD - 1440p
--
--
4K UHD - 2160p
--
--
FPS Source: Notebookcheck

Compare Frames Per Second (FPS)

The average frame rate (FPS) in can be compared to similar GPUs to assess relative performance. Generally, higher FPS results in a smoother gameplay experience.

Choose Baseline GPU:GeForce GTX 1650 Mobile orFirePro M6000

Compare Cost Per Frame

The average cost per frame in can be compared to similar GPUs to assess relative value. Generally, a lower cost per frame implies better value for your money.

Choose Baseline GPU:GeForce GTX 1650 Mobile orFirePro M6000
GPUCost Per Frame
Our database does not have enough data to compare the FPS per dollar with other GPUs.

Benchmark Performance

#
Performance
GeForce GTX 1650 Mobile442% better
13,131.513% of 104,598
FirePro M6000
2,4222% of 104,598

The GeForce GTX 1650 Mobile has 442% better performance than the FirePro M6000 for the 3DMark 11 Performance GPU benchmark.

The GeForce GTX 1650 Mobile is ranked 155th with a score of 13,131.5, and the FirePro M6000 is ranked 331st with a score of 2,422.

Performance per dollar
GeForce GTX 1650 Mobile
No data available
FirePro M6000
No data available

We do not have any performance per dollar data for the GeForce GTX 1650 Mobile and the FirePro M6000 for the 3DMark 11 Performance GPU benchmark.

Relative Performance

The average score in the benchmark test can be compared to similar GPUs to assess relative performance. Generally, powerful GPUs tend to have higher scores.

Choose Baseline GPU:GeForce GTX 1650 Mobile or

Relative Value For Money

The average performance per dollar in the benchmark test can be compared to similar GPUs to assess relative value. A higher score implies a better value for your money.

Choose Baseline GPU:GeForce GTX 1650 Mobile orFirePro M6000
GPUPerformance Per Dollar
Our database does not have enough data to compare the benchmark performance per dollar with other GPUs.

Benchmark Scores

This table showcases the average performance scores achieved by both GPUs across industry-standard benchmark tests. These scores provide a valuable insight into overall performance. Powerful GPUs tend to have higher scores.

  • Popular
BenchmarkGeForce GTX 1650 MobileFirePro M6000
3DMark Time Spy Graphics
3,488
--
3DMark Time Spy Score
3,595.5
--
3DMark Cloud Gate Graphics
57,365
--
3DMark Fire Strike Standard Graphics
9,313
--
3DMark Night Raid Graphics
38,744
--
3DMark 11 Performance Score
11,788
(+332.43%)
2,726
Cinebench R15 OpenGL 64 Bit
103.6
--
PassMark G3D Mark
6,969
(+282.91%)
1,820
PassMark G2D Mark
389
766
(+96.92%)
Unigine Heaven 3.0 DirectX 11
100.6
--
Unigine Heaven 3.0 OpenGL
97.6
--
Benchmarks Source: Notebookcheck

Technical Specs

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Graphics Processor

General information about the graphics processing unit like their architecture, manufacturing process size, and transistor count. Newer GPU architectures generally bring efficiency improvements and may introduce technologies that enhance graphical capabilities.

SpecGeForce GTX 1650 MobileFirePro M6000
CodenameTU117Heathrow
ArchitectureTuringGCN 1.0
Process Size12 nm28 nm
Transistors4,700 million1,500 million

Memory Details

Memory specifications like their capacity, bandwidth, and clock speeds. GPU memory stores graphics data like frames, textures, and shadows which helps display rendered images. These specs are crucial for graphics-intense applications like gaming and 3D modeling.

SpecGeForce GTX 1650 MobileFirePro M6000
Memory Size4 GB2 GB
Memory TypeGDDR6GDDR5
Memory Bandwidth192 Gb/s64 Gb/s
Memory Clock1,500 MHz1,000 MHz
Memory Interface128 bit128 bit
L1 Cache64 KB16 KB
L2 Cache1,024 KB256 KB

Board Compatibility

Compatibility information like their slot size, bus interface, power consumption, and display support. These specs are useful for verifying compatibility with your motherboard, power supply, and monitor.

SpecGeForce GTX 1650 MobileFirePro M6000
Bus InterfacePCIe 3.0 x16MXM-B (3.0)
Thermal Design Power (TDP)50 W43 W
OutputsDevice DependentDevice Dependent

Cores & Clock Speeds

Processing power information like its cores and clock speed. These specs impact how fast they can process graphics. Each type of core or component serves a specific computational purpose.

SpecGeForce GTX 1650 MobileFirePro M6000
Stream Processors (SP)--640
CUDA Cores1,024--
Compute Units (CU)--10
Stream Multiprocessors (SM)16--
Texture Mapping Units (TMU)6440
Render Output Units (ROP)3216
Core Clock Speed1,380 MHz800 MHz
Core Clock Speed (Boost)1,515 MHz--

Theoretical Performance

Theoretical performance numbers derived from the raw specifications of the different components like core count and clock speeds. While these provide a glimpse into peak processing power, they do not represent real-world performance.

SpecGeForce GTX 1650 MobileFirePro M6000
Pixel Fill Rate48.48 GPixel/s12.8 GPixel/s
Texture Fill Rate96.96 GTexel/s32 GTexel/s
FP32 Performance3.1 TFLOPS1,024 GFLOPS
FP64 Performance96.96 GFLOPS64 GFLOPS

API Support

Graphics API versions supported by these graphics cards. APIs evolve over time, introducing new features and functionalities. Older GPUs may not support recent versions.

SpecGeForce GTX 1650 MobileFirePro M6000
DirectX12 (12_1)12 (11_1)
OpenCL3.02.1 (1.2)
OpenGL4.64.6
Shader Model6.86.5 (5.1)

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* Performance rating, performance per dollar, and rankings are based on the 3DMark 11 Performance GPU benchmark and MSRP.