The GeForce GTX 1650 has 64% better performance than the Radeon RX 560 Mobile for the 3DMark 11 Performance GPU benchmark.
The GeForce GTX 1650 has 57% of the performance per dollar compared to the leader for the 3DMark 11 Performance GPU benchmark: AMD Radeon RX 7600.
Summary
About the NVIDIA GeForce GTX 1650 GPU
The NVIDIA GeForce GTX 1650 is a desktop graphics card that launched in Q2 2019 with a MSRP of $149. It is built on the Turing GPU microarchitecture (codename TU117) and is manufactured on a 12 nm process.
Memory
The GTX 1650 has 4 GB of GDDR5 memory, with a 2,001 MHz memory clock and a 128 bit interface. This gives it a memory bandwidth of 128.1 Gb/s, which affects how fast it can transfer data to and from memory. GPU memory stores temporary data that helps the GPU with complex math and graphics operations. More memory is generally better, as not having enough can cause performance bottlenecks.
Cores and Clock Speeds
The GTX 1650 includes 896 CUDA cores, the processing units for handling parallel computing tasks. The GPU operates at a core clock speed of 1,485 MHz and can dynamically boost its clock speed up to 1,665 MHz. Complementing the processing units are 56 texture mapping units (TMUs) for efficient texture filtering and 32 render output units (ROPs) for pixel processing.
Compatibility & Power Consumption
The GTX 1650 occupies 2 PCIe expansion slots. It supports DVI, HDMI 2.0, DisplayPort 1.4a display connections. NVIDIA recommends a power supply of at least 250 W to handle the GPU's thermal design power (TDP) of 75 W.
Benchmark Performance & Value
The GTX 1650 has the 151st best 3DMark 11 Performance GPU score among the 543 benchmarked GPUs in our database. It achieves 13.05% of the performance of the best benchmarked GPU, the NVIDIA GeForce RTX 4090. Its 13,645 score and $149 launch price (MSRP) gives it a performance per dollar of 91.58. This is the 24th best in value for the 3DMark 11 Performance GPU benchmark.
About the AMD Radeon RX 560 Mobile GPU
The AMD Radeon RX 560 Mobile is a mobile graphics card that launched in Q1 2017. It is built on the GCN 4.0 GPU microarchitecture (codename Baffin) and is manufactured on a 14 nm process.
Memory
The RX 560 Mobile has 4 GB of GDDR5 memory, with a 1,500 MHz memory clock and a 128 bit interface. This gives it a memory bandwidth of 96 Gb/s, which affects how fast it can transfer data to and from memory. GPU memory stores temporary data that helps the GPU with complex math and graphics operations. More memory is generally better, as not having enough can cause performance bottlenecks.
Cores and Clock Speeds
The RX 560 Mobile includes 896 stream processors (SPs), the processing units for handling parallel computing tasks. The GPU operates at a core clock speed of 1,000 MHz and can dynamically boost its clock speed up to 1,053 MHz. Complementing the processing units are 56 texture mapping units (TMUs) for efficient texture filtering and 16 render output units (ROPs) for pixel processing.
Compatibility & Power Consumption
The GPU has a thermal design power (TDP) of 55 W. A power supply not strong enough to handle this might result in system crashes and potentially damage your hardware.
Benchmark Performance
The RX 560 Mobile has the 200th best 3DMark 11 Performance GPU score among the 543 benchmarked GPUs in our database. It achieves 7.96% of the performance of the best benchmarked GPU, the NVIDIA GeForce RTX 4090.
General Info
General overview of the GPU, including details like its manufacturer, release date, launch price, and current production status.
Info | GeForce GTX 1650 | Radeon RX 560 Mobile |
---|---|---|
Manufacturer | NVIDIA | AMD |
Architecture | Turing | GCN 4.0 |
Market Segment | Desktop | Mobile |
Release Date | Q2 2019 | Q1 2017 |
Launch Price (MSRP) | $149 | -- |
Production Status | Active | Active |
Shop | Check Price | Check Price |
Gaming Performance
Select a game to compare FPS metrics
FPS Benchmarks
This table showcases the average frame rate (FPS) achieved both GPUs in at various resolutions. Frame rate is a crucial indicator of how smoothly the GPU can run the game. A higher FPS generally translates to a smoother gameplay experience.
- Frames Per Second
Riders Republic | GeForce GTX 1650 | Radeon RX 560 Mobile |
---|---|---|
Low - 720p | 120 FPS | -- |
Medium - 1080p | 60 FPS | -- |
High - 1080p | 46 FPS | -- |
Ultra - 1080p | 41 FPS | -- |
QHD - 1440p | 27 FPS | -- |
4K UHD - 2160p | -- | -- |
Compare Frames Per Second (FPS)
The average frame rate (FPS) in can be compared to similar GPUs to assess relative performance. Generally, higher FPS results in a smoother gameplay experience.
GPU | Frames Per Second | |
---|---|---|
GeForce GTX 1660 SUPER | 45 | +67% |
Radeon RX 5500 XT | 43 | +59% |
GeForce GTX 1660 | 40 | +48% |
GeForce GTX 1650 SUPER | 34 | +26% |
GeForce GTX 1650 | 27 | |
Radeon RX 6500 XT | 27 | +0% |
Compare Cost Per Frame
The average cost per frame in can be compared to similar GPUs to assess relative value. Generally, a lower cost per frame implies better value for your money.
GPU | Cost Per Frame | |
---|---|---|
Radeon RX 5500 XT | 3.93 | -29% |
GeForce GTX 1650 SUPER | 4.68 | -15% |
GeForce GTX 1660 SUPER | 5.09 | -8% |
GeForce GTX 1660 | 5.48 | -1% |
GeForce GTX 1650 | 5.52 | |
Radeon RX 6500 XT | 7.37 | +34% |
Benchmark Performance
The GeForce GTX 1650 has 64% better performance than the Radeon RX 560 Mobile for the 3DMark 11 Performance GPU benchmark.
The GeForce GTX 1650 is ranked 151st with a score of 13,645, and the Radeon RX 560 Mobile is ranked 200th with a score of 8,329.
The GeForce GTX 1650 has 140% of the performance per dollar compared to the leader for the 3DMark 11 Performance GPU benchmark: NVIDIA GeForce RTX 4090.
GeForce GTX 1650's 91.58 performance per dollar ranks it 24th among the other benchmarked GPUs in our database.
Relative Performance
The average score in the benchmark test can be compared to similar GPUs to assess relative performance. Generally, powerful GPUs tend to have higher scores.
GPU | Benchmark Performance | |
---|---|---|
GeForce GTX 970 | 16,033 | +18% |
GeForce GTX 780 Ti | 15,619 | +14% |
GeForce GTX 1650 | 13,645 | |
Radeon R9 380 | 12,191 | -11% |
Radeon R9 280X | 10,792 | -21% |
Radeon R9 M395 (Mac Edition) | 8,656 | -37% |
GeForce GTX 880M | 8,578 | -37% |
Radeon RX 560 Mobile | 8,329 | -39% |
Quadro M3000M | 8,288.5 | -39% |
GeForce MX450 | 8,250 | -40% |
Relative Value For Money
The average performance per dollar in the benchmark test can be compared to similar GPUs to assess relative value. A higher score implies a better value for your money.
GPU | Performance Per Dollar | |
---|---|---|
GeForce GTX 1650 SUPER | 114.62 | +25% |
Radeon RX 570 | 112.23 | +23% |
Radeon RX 470 | 98.46 | +8% |
GeForce GTX 1660 | 96.18 | +5% |
GeForce GTX 1660 SUPER | 95.98 | +5% |
GeForce GTX 1650 | 91.58 | |
Radeon RX 590 | 83.74 | -9% |
GeForce GTX 1050 | 78.63 | -14% |
Radeon RX 480 | 78.25 | -15% |
GeForce GTX 1050 Ti | 68.01 | -26% |
Benchmark Scores
This table showcases the average performance scores achieved by both GPUs across industry-standard benchmark tests. These scores provide a valuable insight into overall performance. Powerful GPUs tend to have higher scores.
- Popular
Benchmark | GeForce GTX 1650 | Radeon RX 560 Mobile |
---|---|---|
3DMark Time Spy Graphics | 3,512 | -- |
3DMark Time Spy Score | 3,879 | -- |
3DMark Cloud Gate Graphics | 50,549 (+38.38%) | 36,528 |
3DMark Fire Strike Standard Graphics | 9,203 (+60.39%) | 5,738 |
3DMark Night Raid Graphics | 44,051.5 | -- |
3DMark 11 Performance Score | 13,894 (+99.77%) | 6,955 |
Cinebench R15 OpenGL 64 Bit | 174.5 (+76.98%) | 98.6 |
PassMark G3D Mark | 7,874 | -- |
PassMark G2D Mark | 580 | -- |
Technical Specs
Graphics Processor
General information about the graphics processing unit like their architecture, manufacturing process size, and transistor count. Newer GPU architectures generally bring efficiency improvements and may introduce technologies that enhance graphical capabilities.
Spec | GeForce GTX 1650 | Radeon RX 560 Mobile |
---|---|---|
Codename | TU117 | Baffin |
Architecture | Turing | GCN 4.0 |
Process Size | 12 nm | 14 nm |
Transistors | 4,700 million | 3,000 million |
Memory Details
Memory specifications like their capacity, bandwidth, and clock speeds. GPU memory stores graphics data like frames, textures, and shadows which helps display rendered images. These specs are crucial for graphics-intense applications like gaming and 3D modeling.
Spec | GeForce GTX 1650 | Radeon RX 560 Mobile |
---|---|---|
Memory Size | 4 GB | 4 GB |
Memory Type | GDDR5 | GDDR5 |
Memory Bandwidth | 128.1 Gb/s | 96 Gb/s |
Memory Clock | 2,001 MHz | 1,500 MHz |
Memory Interface | 128 bit | 128 bit |
L1 Cache | 64 KB | 16 KB |
L2 Cache | 1,024 KB | 1,024 KB |
Board Compatibility
Compatibility information like their slot size, bus interface, power consumption, and display support. These specs are useful for verifying compatibility with your motherboard, power supply, and monitor.
Spec | GeForce GTX 1650 | Radeon RX 560 Mobile |
---|---|---|
Slots | 2 slots | -- |
Bus Interface | PCIe 3.0 x16 | MXM-B (3.0) |
Thermal Design Power (TDP) | 75 W | 55 W |
Suggested PSU | 250 W | -- |
Outputs | DVI, HDMI 2.0, DisplayPort 1.4a | Device Dependent |
Cores & Clock Speeds
Processing power information like its cores and clock speed. These specs impact how fast they can process graphics. Each type of core or component serves a specific computational purpose.
Spec | GeForce GTX 1650 | Radeon RX 560 Mobile |
---|---|---|
Stream Processors (SP) | -- | 896 |
CUDA Cores | 896 | -- |
Compute Units (CU) | -- | 14 |
Stream Multiprocessors (SM) | 14 | -- |
Texture Mapping Units (TMU) | 56 | 56 |
Render Output Units (ROP) | 32 | 16 |
Core Clock Speed | 1,485 MHz | 1,000 MHz |
Core Clock Speed (Boost) | 1,665 MHz | 1,053 MHz |
Theoretical Performance
Theoretical performance numbers derived from the raw specifications of the different components like core count and clock speeds. While these provide a glimpse into peak processing power, they do not represent real-world performance.
Spec | GeForce GTX 1650 | Radeon RX 560 Mobile |
---|---|---|
Pixel Fill Rate | 53.28 GPixel/s | 16.85 GPixel/s |
Texture Fill Rate | 93.24 GTexel/s | 58.97 GTexel/s |
FP32 Performance | 2.98 TFLOPS | 1.89 TFLOPS |
FP64 Performance | 93.24 GFLOPS | 117.9 GFLOPS |
API Support
Graphics API versions supported by these graphics cards. APIs evolve over time, introducing new features and functionalities. Older GPUs may not support recent versions.
Spec | GeForce GTX 1650 | Radeon RX 560 Mobile |
---|---|---|
DirectX | 12 (12_1) | 12 (12_0) |
OpenCL | 3.0 | 2.1 |
OpenGL | 4.6 | 4.6 |
Shader Model | 6.8 | 6.7 |
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* Performance rating, performance per dollar, and rankings are based on the 3DMark 11 Performance GPU benchmark and MSRP.