We do not have any performance data for the GeForce GT 710 and the GeForce GTX 660 for the 3DMark 11 Performance GPU benchmark.
We do not have any performance per dollar data for the GeForce GT 710 and the GeForce GTX 660 for the 3DMark 11 Performance GPU benchmark.
Summary
About the NVIDIA GeForce GT 710 GPU
The NVIDIA GeForce GT 710 is an end-of-life desktop graphics card that released in Q1 2014. It is built on the Kepler 2.0 GPU microarchitecture (codename GK208B) and is manufactured on a 28 nm process.
Memory
The GT 710 has 2 GB of DDR3 memory, with a 900 MHz memory clock and a 64 bit interface. This gives it a memory bandwidth of 14.4 Gb/s, which affects how fast it can transfer data to and from memory. GPU memory stores temporary data that helps the GPU with complex math and graphics operations. More memory is generally better, as not having enough can cause performance bottlenecks.
Cores and Clock Speeds
The GT 710 includes 192 CUDA cores, the processing units for handling parallel computing tasks. The GPU operates at a core clock speed of 954 MHz. Complementing the processing units are 16 texture mapping units (TMUs) for efficient texture filtering and 8 render output units (ROPs) for pixel processing.
Compatibility & Power Consumption
The GT 710 is a compact, low-profile graphics card that fits into 1 PCIe expansion slot. It supports DVI, HDMI 1.4a, VGA display connections. NVIDIA recommends a power supply of at least 200 W to handle the GPU's thermal design power (TDP) of 19 W.
About the NVIDIA GeForce GTX 660 GPU
The NVIDIA GeForce GTX 660 is an end-of-life desktop graphics card that released in Q3 2012 with a MSRP of $229. It is built on the Kepler GPU microarchitecture (codename GK106) and is manufactured on a 28 nm process.
Memory
The GTX 660 has 2 GB of GDDR5 memory, with a 1,502 MHz memory clock and a 192 bit interface. This gives it a memory bandwidth of 144.2 Gb/s, which affects how fast it can transfer data to and from memory. GPU memory stores temporary data that helps the GPU with complex math and graphics operations. More memory is generally better, as not having enough can cause performance bottlenecks.
Cores and Clock Speeds
The GTX 660 includes 960 CUDA cores, the processing units for handling parallel computing tasks. The GPU operates at a core clock speed of 980 MHz and can dynamically boost its clock speed up to 1,032 MHz. Complementing the processing units are 80 texture mapping units (TMUs) for efficient texture filtering and 24 render output units (ROPs) for pixel processing.
Compatibility & Power Consumption
The GTX 660 occupies 2 PCIe expansion slots. It supports DVI, HDMI 1.4a, DisplayPort 1.2 display connections. NVIDIA recommends a power supply of at least 300 W to handle the GPU's thermal design power (TDP) of 140 W.
General Info
General overview of the GPU, including details like its manufacturer, release date, launch price, and current production status.
Info | GeForce GT 710 | GeForce GTX 660 |
---|---|---|
Manufacturer | NVIDIA | NVIDIA |
Architecture | Kepler 2.0 | Kepler |
Market Segment | Desktop | Desktop |
Release Date | Q1 2014 | Q3 2012 |
Launch Price (MSRP) | -- | $229 |
Production Status | End-of-life | End-of-life |
Shop | Check Price | Check Price |
Gaming Performance
Select a game to compare FPS metrics







FPS Benchmarks
This table showcases the average frame rate (FPS) achieved both GPUs in at various resolutions. Frame rate is a crucial indicator of how smoothly the GPU can run the game. A higher FPS generally translates to a smoother gameplay experience.
- Frames Per Second
![]() Riders Republic | GeForce GT 710 | GeForce GTX 660 |
---|---|---|
Low - 720p | 12 FPS | -- |
Medium - 1080p | 5 FPS | -- |
High - 1080p | 3 FPS | -- |
Ultra - 1080p | -- | -- |
QHD - 1440p | -- | -- |
4K UHD - 2160p | -- | -- |
Compare Frames Per Second (FPS)
The average frame rate (FPS) in can be compared to similar GPUs to assess relative performance. Generally, higher FPS results in a smoother gameplay experience.
GPU | Frames Per Second | |
---|---|---|
GeForce GTX 1650 SUPER | 58 | +1,833% |
GeForce GTX 1650 | 46 | +1,433% |
GeForce GT 1030 | 12 | +300% |
GeForce GT 710 | 3 |
Compare Cost Per Frame
The average cost per frame in can be compared to similar GPUs to assess relative value. Generally, a lower cost per frame implies better value for your money.
GPU | Cost Per Frame | |
---|---|---|
Our database does not have enough data to compare the FPS per dollar with other GPUs. |
Benchmark Performance
We do not have any performance data for the GeForce GT 710 and the GeForce GTX 660 for the 3DMark 11 Performance GPU benchmark.
We do not have any performance per dollar data for the GeForce GT 710 and the GeForce GTX 660 for the 3DMark 11 Performance GPU benchmark.
Relative Performance
The average score in the benchmark test can be compared to similar GPUs to assess relative performance. Generally, powerful GPUs tend to have higher scores.
GPU | Benchmark Performance | ||
---|---|---|---|
Our database does not have enough data to compare the benchmark performance with other GPUs. |
Relative Value For Money
The average performance per dollar in the benchmark test can be compared to similar GPUs to assess relative value. A higher score implies a better value for your money.
GPU | Performance Per Dollar | ||
---|---|---|---|
Our database does not have enough data to compare the benchmark performance per dollar with other GPUs. |
Benchmark Scores
This table showcases the average performance scores achieved by both GPUs across industry-standard benchmark tests. These scores provide a valuable insight into overall performance. Powerful GPUs tend to have higher scores.
- Popular
Benchmark | GeForce GT 710 | GeForce GTX 660 |
---|---|---|
3DMark Time Spy Graphics | 226 | 1,312 (+480.53%) |
3DMark Time Spy Score | 263 | -- |
3DMark Cloud Gate Graphics | 7,270 | -- |
3DMark Fire Strike Standard Graphics | 947 | -- |
3DMark Night Raid Graphics | 3,643 | -- |
Cinebench R15 OpenGL 64 Bit | 39.1 | -- |
PassMark G3D Mark | 628 | 4,000 (+536.94%) |
PassMark G2D Mark | 211 | 483 (+128.91%) |
Technical Specs
Graphics Processor
General information about the graphics processing unit like their architecture, manufacturing process size, and transistor count. Newer GPU architectures generally bring efficiency improvements and may introduce technologies that enhance graphical capabilities.
Spec | GeForce GT 710 | GeForce GTX 660 |
---|---|---|
Codename | GK208B | GK106 |
Architecture | Kepler 2.0 | Kepler |
Process Size | 28 nm | 28 nm |
Transistors | 1,020 million | 2,540 million |
Memory Details
Memory specifications like their capacity, bandwidth, and clock speeds. GPU memory stores graphics data like frames, textures, and shadows which helps display rendered images. These specs are crucial for graphics-intense applications like gaming and 3D modeling.
Spec | GeForce GT 710 | GeForce GTX 660 |
---|---|---|
Memory Size | 2 GB | 2 GB |
Memory Type | DDR3 | GDDR5 |
Memory Bandwidth | 14.4 Gb/s | 144.2 Gb/s |
Memory Clock | 900 MHz | 1,502 MHz |
Memory Interface | 64 bit | 192 bit |
L1 Cache | 16 KB | 16 KB |
L2 Cache | 512 KB | 384 KB |
Board Compatibility
Compatibility information like their slot size, bus interface, power consumption, and display support. These specs are useful for verifying compatibility with your motherboard, power supply, and monitor.
Spec | GeForce GT 710 | GeForce GTX 660 |
---|---|---|
Slots | 1 slot | 2 slots |
Bus Interface | PCIe 2.0 x8 | PCIe 3.0 x16 |
Thermal Design Power (TDP) | 19 W | 140 W |
Suggested PSU | 200 W | 300 W |
Power Connectors | -- | 1x 6-pin |
Outputs | DVI, HDMI 1.4a, VGA | DVI, HDMI 1.4a, DisplayPort 1.2 |
Cores & Clock Speeds
Processing power information like its cores and clock speed. These specs impact how fast they can process graphics. Each type of core or component serves a specific computational purpose.
Spec | GeForce GT 710 | GeForce GTX 660 |
---|---|---|
CUDA Cores | 192 | 960 |
Stream Multiprocessors (SM) | 1 | 5 |
Texture Mapping Units (TMU) | 16 | 80 |
Render Output Units (ROP) | 8 | 24 |
Core Clock Speed | 954 MHz | 980 MHz |
Core Clock Speed (Boost) | -- | 1,032 MHz |
Theoretical Performance
Theoretical performance numbers derived from the raw specifications of the different components like core count and clock speeds. While these provide a glimpse into peak processing power, they do not represent real-world performance.
Spec | GeForce GT 710 | GeForce GTX 660 |
---|---|---|
Pixel Fill Rate | 3.82 GPixel/s | 20.64 GPixel/s |
Texture Fill Rate | 15.26 GTexel/s | 82.56 GTexel/s |
FP32 Performance | 366.3 GFLOPS | 1.98 TFLOPS |
FP64 Performance | 15.26 GFLOPS | 82.56 GFLOPS |
API Support
Graphics API versions supported by these graphics cards. APIs evolve over time, introducing new features and functionalities. Older GPUs may not support recent versions.
Spec | GeForce GT 710 | GeForce GTX 660 |
---|---|---|
DirectX | 12 (11_0) | 12 (11_0) |
OpenCL | 3.0 | 3.0 |
OpenGL | 4.6 | 4.6 |
Shader Model | 6.5 (5.1) | 6.5 (5.1) |
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* Performance rating, performance per dollar, and rankings are based on the 3DMark 11 Performance GPU benchmark and MSRP.