The HD Graphics 5500 has 51% better performance than the UHD Graphics (Elkhart Lake, 16EU) for the 3DMark 11 Performance GPU benchmark.
We do not have any performance per dollar data for the UHD Graphics (Elkhart Lake, 16EU) and the HD Graphics 5500 for the 3DMark 11 Performance GPU benchmark.
Summary
About the Intel UHD Graphics (Elkhart Lake, 16EU) GPU
The Intel UHD Graphics (Elkhart Lake, 16EU) is an integrated graphics card that launched in Q3 2020. It is built on the Generation 11.0 GPU microarchitecture (codename Elkhart Lake GT1) and is manufactured on a 10 nm process.
Memory
The UHD Graphics has System Shared of memory. This gives it a memory bandwidth of System Dependent, which affects how fast it can transfer data to and from memory. GPU memory stores temporary data that helps the GPU with complex math and graphics operations. More memory is generally better, as not having enough can cause performance bottlenecks.
Cores and Clock Speeds
The UHD Graphics includes 128 shading units, the processing units for handling parallel computing tasks. The GPU operates at a core clock speed of 250 MHz and can dynamically boost its clock speed up to 750 MHz. Complementing the processing units are 8 texture mapping units (TMUs) for efficient texture filtering and 4 render output units (ROPs) for pixel processing.
Compatibility & Power Consumption
The GPU has a thermal design power (TDP) of 9 W. A power supply not strong enough to handle this might result in system crashes and potentially damage your hardware.
Benchmark Performance
The UHD Graphics has the 492nd best 3DMark 11 Performance GPU score among the 543 benchmarked GPUs in our database. It achieves 0.62% of the performance of the best benchmarked GPU, the NVIDIA GeForce RTX 4090.
About the Intel HD Graphics 5500 GPU
The Intel HD Graphics 5500 is an end-of-life integrated graphics card that released in Q3 2014. It is built on the Generation 8.0 GPU microarchitecture (codename Broadwell GT2) and is manufactured on a 14 nm process.
Memory
The HD Graphics 5500 has System Shared of memory. This gives it a memory bandwidth of System Dependent, which affects how fast it can transfer data to and from memory. GPU memory stores temporary data that helps the GPU with complex math and graphics operations. More memory is generally better, as not having enough can cause performance bottlenecks.
Cores and Clock Speeds
The HD Graphics 5500 includes 192 shading units, the processing units for handling parallel computing tasks. The GPU operates at a core clock speed of 300 MHz and can dynamically boost its clock speed up to 850 MHz. Complementing the processing units are 24 texture mapping units (TMUs) for efficient texture filtering and 3 render output units (ROPs) for pixel processing.
Compatibility & Power Consumption
The GPU has a thermal design power (TDP) of 15 W. A power supply not strong enough to handle this might result in system crashes and potentially damage your hardware.
Benchmark Performance
The HD Graphics 5500 has the 458th best 3DMark 11 Performance GPU score among the 543 benchmarked GPUs in our database. It achieves 0.94% of the performance of the best benchmarked GPU, the NVIDIA GeForce RTX 4090.
General Info
General overview of the GPU, including details like its manufacturer, release date, launch price, and current production status.
Info | UHD Graphics (Elkhart Lake, 16EU) | HD Graphics 5500 |
---|---|---|
Manufacturer | Intel | Intel |
Architecture | Generation 11.0 | Generation 8.0 |
Market Segment | Integrated | Integrated |
Release Date | Q3 2020 | Q3 2014 |
Production Status | Active | End-of-life |
Shop | Check Price | Check Price |
Gaming Performance
Benchmark Performance
The HD Graphics 5500 has 51% better performance than the UHD Graphics (Elkhart Lake, 16EU) for the 3DMark 11 Performance GPU benchmark.
The UHD Graphics (Elkhart Lake, 16EU) is ranked 492nd with a score of 650, and the HD Graphics 5500 is ranked 458th with a score of 979.
We do not have any performance per dollar data for the UHD Graphics (Elkhart Lake, 16EU) and the HD Graphics 5500 for the 3DMark 11 Performance GPU benchmark.
Relative Performance
The average score in the benchmark test can be compared to similar GPUs to assess relative performance. Generally, powerful GPUs tend to have higher scores.
GPU | Benchmark Performance | |
---|---|---|
HD Graphics 5000 | 1,033.5 | +59% |
HD Graphics 515 | 1,014 | +56% |
HD Graphics 5500 | 979 | +51% |
Radeon R4 (Stoney) | 972.5 | +50% |
Radeon HD 6550D | 951.5 | +46% |
Radeon R4 (Beema) | 716 | +10% |
Radeon HD 7640G | 655.5 | +1% |
Radeon HD 6620G | 650 | 0% |
UHD Graphics (Elkhart Lake, 16EU) | 650 | |
UHD Graphics 605 | 648 | -0% |
Relative Value For Money
The average performance per dollar in the benchmark test can be compared to similar GPUs to assess relative value. A higher score implies a better value for your money.
GPU | Performance Per Dollar | ||
---|---|---|---|
Our database does not have enough data to compare the benchmark performance per dollar with other GPUs. |
Benchmark Scores
This table showcases the average performance scores achieved by both GPUs across industry-standard benchmark tests. These scores provide a valuable insight into overall performance. Powerful GPUs tend to have higher scores.
- Popular
Benchmark | UHD Graphics (Elkhart Lake, 16EU) | HD Graphics 5500 |
---|---|---|
3DMark Time Spy Graphics | -- | 255 |
3DMark Time Spy Score | -- | 289 |
3DMark Cloud Gate Graphics | 3,762 | 5,544 (+47.37%) |
3DMark Fire Strike Standard Graphics | 523 | 663 (+26.77%) |
3DMark 11 Performance Score | 701 | 1,079.5 (+53.99%) |
Cinebench R15 OpenGL 64 Bit | 14.2 | 25.4 (+78.87%) |
PassMark G3D Mark | -- | 586 |
PassMark G2D Mark | -- | 235 |
Unigine Heaven 3.0 DirectX 11 | -- | 9.3 |
Unigine Heaven 3.0 OpenGL | -- | 9.8 |
Technical Specs
Graphics Processor
General information about the graphics processing unit like their architecture, manufacturing process size, and transistor count. Newer GPU architectures generally bring efficiency improvements and may introduce technologies that enhance graphical capabilities.
Spec | UHD Graphics (Elkhart Lake, 16EU) | HD Graphics 5500 |
---|---|---|
Codename | Elkhart Lake GT1 | Broadwell GT2 |
Architecture | Generation 11.0 | Generation 8.0 |
Process Size | 10 nm | 14 nm |
Transistors | -- | 1.3 billion |
Memory Details
Memory specifications like their capacity, bandwidth, and clock speeds. GPU memory stores graphics data like frames, textures, and shadows which helps display rendered images. These specs are crucial for graphics-intense applications like gaming and 3D modeling.
Spec | UHD Graphics (Elkhart Lake, 16EU) | HD Graphics 5500 |
---|---|---|
Memory Size | System Shared | System Shared |
Memory Type | System Shared | System Shared |
Memory Bandwidth | System Dependent | System Dependent |
Memory Clock | System Shared | System Shared |
Memory Interface | System Shared | System Shared |
Board Compatibility
Compatibility information like their slot size, bus interface, power consumption, and display support. These specs are useful for verifying compatibility with your motherboard, power supply, and monitor.
Spec | UHD Graphics (Elkhart Lake, 16EU) | HD Graphics 5500 |
---|---|---|
Bus Interface | Ring Bus | Ring Bus |
Thermal Design Power (TDP) | 9 W | 15 W |
Outputs | Device Dependent | Device Dependent |
Cores & Clock Speeds
Processing power information like its cores and clock speed. These specs impact how fast they can process graphics. Each type of core or component serves a specific computational purpose.
Spec | UHD Graphics (Elkhart Lake, 16EU) | HD Graphics 5500 |
---|---|---|
Shading Units | 128 | 192 |
Texture Mapping Units (TMU) | 8 | 24 |
Render Output Units (ROP) | 4 | 3 |
Core Clock Speed | 250 MHz | 300 MHz |
Core Clock Speed (Boost) | 750 MHz | 850 MHz |
Theoretical Performance
Theoretical performance numbers derived from the raw specifications of the different components like core count and clock speeds. While these provide a glimpse into peak processing power, they do not represent real-world performance.
Spec | UHD Graphics (Elkhart Lake, 16EU) | HD Graphics 5500 |
---|---|---|
Pixel Fill Rate | 3 GPixel/s | 2.55 GPixel/s |
Texture Fill Rate | 6 GTexel/s | 20.4 GTexel/s |
FP32 Performance | 192 GFLOPS | 326.4 GFLOPS |
FP64 Performance | 48 GFLOPS | 81.6 GFLOPS |
API Support
Graphics API versions supported by these graphics cards. APIs evolve over time, introducing new features and functionalities. Older GPUs may not support recent versions.
Spec | UHD Graphics (Elkhart Lake, 16EU) | HD Graphics 5500 |
---|---|---|
DirectX | 12 (12_1) | 12 (11_1) |
OpenCL | 3.0 | 3.0 |
OpenGL | 4.6 | 4.4 |
Shader Model | 6.5 | 5.1 |
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* Performance rating, performance per dollar, and rankings are based on the 3DMark 11 Performance GPU benchmark and MSRP.