The GeForce GTX 1650 Mobile has 752% better performance than the UHD Graphics 617 for the 3DMark 11 Performance GPU benchmark.
We do not have any performance per dollar data for the UHD Graphics 617 and the GeForce GTX 1650 Mobile for the 3DMark 11 Performance GPU benchmark.
Summary
About the Intel UHD Graphics 617 GPU
The Intel UHD Graphics 617 is an integrated graphics card that launched in Q4 2018. It is built on the Generation 9.5 GPU microarchitecture (codename Amber Lake GT2) and is manufactured on a 14 nm process.
Memory
The UHD Graphics 617 has System Shared of memory. This gives it a memory bandwidth of System Dependent, which affects how fast it can transfer data to and from memory. GPU memory stores temporary data that helps the GPU with complex math and graphics operations. More memory is generally better, as not having enough can cause performance bottlenecks.
Cores and Clock Speeds
The UHD Graphics 617 includes 192 shading units, the processing units for handling parallel computing tasks. The GPU operates at a core clock speed of 300 MHz and can dynamically boost its clock speed up to 1,050 MHz. Complementing the processing units are 24 texture mapping units (TMUs) for efficient texture filtering and 3 render output units (ROPs) for pixel processing.
Compatibility & Power Consumption
The GPU has a thermal design power (TDP) of 15 W. A power supply not strong enough to handle this might result in system crashes and potentially damage your hardware.
Benchmark Performance
The UHD Graphics 617 has the 405th best 3DMark 11 Performance GPU score among the 543 benchmarked GPUs in our database. It achieves 1.47% of the performance of the best benchmarked GPU, the NVIDIA GeForce RTX 4090.
About the NVIDIA GeForce GTX 1650 Mobile GPU
The NVIDIA GeForce GTX 1650 Mobile is a mobile graphics card that launched in Q2 2020. It is built on the Turing GPU microarchitecture (codename TU117) and is manufactured on a 12 nm process.
Memory
The GTX 1650 Mobile has 4 GB of GDDR6 memory, with a 1,500 MHz memory clock and a 128 bit interface. This gives it a memory bandwidth of 192 Gb/s, which affects how fast it can transfer data to and from memory. GPU memory stores temporary data that helps the GPU with complex math and graphics operations. More memory is generally better, as not having enough can cause performance bottlenecks.
Cores and Clock Speeds
The GTX 1650 Mobile includes 1,024 CUDA cores, the processing units for handling parallel computing tasks. The GPU operates at a core clock speed of 1,380 MHz and can dynamically boost its clock speed up to 1,515 MHz. Complementing the processing units are 64 texture mapping units (TMUs) for efficient texture filtering and 32 render output units (ROPs) for pixel processing.
Compatibility & Power Consumption
The GPU has a thermal design power (TDP) of 50 W. A power supply not strong enough to handle this might result in system crashes and potentially damage your hardware.
Benchmark Performance
The GTX 1650 Mobile has the 155th best 3DMark 11 Performance GPU score among the 543 benchmarked GPUs in our database. It achieves 12.55% of the performance of the best benchmarked GPU, the NVIDIA GeForce RTX 4090.
General Info
General overview of the GPU, including details like its manufacturer, release date, launch price, and current production status.
Info | UHD Graphics 617 | GeForce GTX 1650 Mobile |
---|---|---|
Manufacturer | Intel | NVIDIA |
Architecture | Generation 9.5 | Turing |
Market Segment | Integrated | Mobile |
Release Date | Q4 2018 | Q2 2020 |
Production Status | Active | Active |
Shop | Check Price | Check Price |
Gaming Performance
Select a game to compare FPS metrics
![Display FPS for Sons of the Forest](/u/images/game__sons-of-the-forest.jpg)
![Display FPS for Enshrouded](/u/images/game__enshrouded.jpg)
![Display FPS for Palworld](/u/images/game__palworld.jpg)
![Display FPS for Prince of Persia: The Lost Crown](/u/images/game__price-of-persia-the-lost-crown.jpg)
![Display FPS for Ready or Not](/u/images/game__ready-or-not.jpg)
![Display FPS for The Finals](/u/images/game__the-finals.jpg)
![Display FPS for Avatar: Frontiers of Pandora](/u/images/game__avatar-frontiers-of-pandora.jpg)
FPS Benchmarks
This table showcases the average frame rate (FPS) achieved both GPUs in at various resolutions. Frame rate is a crucial indicator of how smoothly the GPU can run the game. A higher FPS generally translates to a smoother gameplay experience.
- Frames Per Second
![]() Sons of the Forest | UHD Graphics 617 | GeForce GTX 1650 Mobile |
---|---|---|
Low - 1080p | -- | 53 FPS |
Medium - 1080p | -- | 32 FPS |
High - 1080p | -- | 32 FPS |
Ultra - 1080p | -- | 30 FPS |
QHD - 1440p | -- | -- |
4K UHD - 2160p | -- | -- |
Compare Frames Per Second (FPS)
The average frame rate (FPS) in can be compared to similar GPUs to assess relative performance. Generally, higher FPS results in a smoother gameplay experience.
GPU | Frames Per Second | |
---|---|---|
Radeon RX 5500M | 34.5 | +15% |
GeForce GTX 1650 Ti Mobile | 34.1 | +13% |
GeForce GTX 1060 Mobile | 33.9 | +13% |
GeForce RTX 2050 Mobile | 33 | +10% |
GeForce GTX 1650 Mobile | 30.1 | |
GeForce RTX 3050 Mobile | 28.9 | -4% |
Arc A370M | 11.4 | -62% |
Compare Cost Per Frame
The average cost per frame in can be compared to similar GPUs to assess relative value. Generally, a lower cost per frame implies better value for your money.
GPU | Cost Per Frame | |
---|---|---|
Our database does not have enough data to compare the FPS per dollar with other GPUs. |
Benchmark Performance
The GeForce GTX 1650 Mobile has 752% better performance than the UHD Graphics 617 for the 3DMark 11 Performance GPU benchmark.
The UHD Graphics 617 is ranked 405th with a score of 1,540.5, and the GeForce GTX 1650 Mobile is ranked 155th with a score of 13,131.5.
We do not have any performance per dollar data for the UHD Graphics 617 and the GeForce GTX 1650 Mobile for the 3DMark 11 Performance GPU benchmark.
Relative Performance
The average score in the benchmark test can be compared to similar GPUs to assess relative performance. Generally, powerful GPUs tend to have higher scores.
GPU | Benchmark Performance | |
---|---|---|
GeForce GTX 1060 Max-Q | 13,333.5 | +766% |
GeForce GTX 1650 Ti Mobile | 13,266 | +761% |
GeForce GTX 1650 Mobile | 13,131.5 | +752% |
GeForce GTX 980M | 12,517 | +713% |
GeForce RTX 2050 Mobile | 12,340 | +701% |
UHD Graphics (Jasper Lake, 32EU) | 1,589 | +3% |
Radeon HD 8670D | 1,547 | +0% |
UHD Graphics 617 | 1,540.5 | |
HD Graphics 620 | 1,508.5 | -2% |
UHD Graphics (Jasper Lake, 24EU) | 1,458 | -5% |
Relative Value For Money
The average performance per dollar in the benchmark test can be compared to similar GPUs to assess relative value. A higher score implies a better value for your money.
GPU | Performance Per Dollar | ||
---|---|---|---|
Our database does not have enough data to compare the benchmark performance per dollar with other GPUs. |
Benchmark Scores
This table showcases the average performance scores achieved by both GPUs across industry-standard benchmark tests. These scores provide a valuable insight into overall performance. Powerful GPUs tend to have higher scores.
- Popular
Benchmark | UHD Graphics 617 | GeForce GTX 1650 Mobile |
---|---|---|
3DMark Time Spy Graphics | 300 | 3,488 (+1,062.67%) |
3DMark Time Spy Score | 337 | 3,595.5 (+966.91%) |
3DMark Cloud Gate Graphics | 7,231 | 57,365 (+693.32%) |
3DMark Fire Strike Standard Graphics | 997 | 9,313 (+834.1%) |
3DMark Night Raid Graphics | 4,496 | 38,744 (+761.74%) |
3DMark 11 Performance Score | 1,671.5 | 11,788 (+605.23%) |
Cinebench R15 OpenGL 64 Bit | 39.1 | 103.6 (+164.96%) |
PassMark G3D Mark | 893 | 6,969 (+680.4%) |
PassMark G2D Mark | 240 | 389 (+62.08%) |
Unigine Heaven 3.0 DirectX 11 | -- | 100.6 |
Unigine Heaven 3.0 OpenGL | -- | 97.6 |
Technical Specs
Graphics Processor
General information about the graphics processing unit like their architecture, manufacturing process size, and transistor count. Newer GPU architectures generally bring efficiency improvements and may introduce technologies that enhance graphical capabilities.
Spec | UHD Graphics 617 | GeForce GTX 1650 Mobile |
---|---|---|
Codename | Amber Lake GT2 | TU117 |
Architecture | Generation 9.5 | Turing |
Process Size | 14 nm | 12 nm |
Transistors | -- | 4,700 million |
Memory Details
Memory specifications like their capacity, bandwidth, and clock speeds. GPU memory stores graphics data like frames, textures, and shadows which helps display rendered images. These specs are crucial for graphics-intense applications like gaming and 3D modeling.
Spec | UHD Graphics 617 | GeForce GTX 1650 Mobile |
---|---|---|
Memory Size | System Shared | 4 GB |
Memory Type | System Shared | GDDR6 |
Memory Bandwidth | System Dependent | 192 Gb/s |
Memory Clock | System Shared | 1,500 MHz |
Memory Interface | System Shared | 128 bit |
L1 Cache | -- | 64 KB |
L2 Cache | -- | 1,024 KB |
Board Compatibility
Compatibility information like their slot size, bus interface, power consumption, and display support. These specs are useful for verifying compatibility with your motherboard, power supply, and monitor.
Spec | UHD Graphics 617 | GeForce GTX 1650 Mobile |
---|---|---|
Bus Interface | Ring Bus | PCIe 3.0 x16 |
Thermal Design Power (TDP) | 15 W | 50 W |
Outputs | Device Dependent | Device Dependent |
Cores & Clock Speeds
Processing power information like its cores and clock speed. These specs impact how fast they can process graphics. Each type of core or component serves a specific computational purpose.
Spec | UHD Graphics 617 | GeForce GTX 1650 Mobile |
---|---|---|
Shading Units | 192 | -- |
CUDA Cores | -- | 1,024 |
Stream Multiprocessors (SM) | -- | 16 |
Texture Mapping Units (TMU) | 24 | 64 |
Render Output Units (ROP) | 3 | 32 |
Core Clock Speed | 300 MHz | 1,380 MHz |
Core Clock Speed (Boost) | 1,050 MHz | 1,515 MHz |
Theoretical Performance
Theoretical performance numbers derived from the raw specifications of the different components like core count and clock speeds. While these provide a glimpse into peak processing power, they do not represent real-world performance.
Spec | UHD Graphics 617 | GeForce GTX 1650 Mobile |
---|---|---|
Pixel Fill Rate | 3.15 GPixel/s | 48.48 GPixel/s |
Texture Fill Rate | 25.2 GTexel/s | 96.96 GTexel/s |
FP32 Performance | 403.2 GFLOPS | 3.1 TFLOPS |
FP64 Performance | 100.8 GFLOPS | 96.96 GFLOPS |
API Support
Graphics API versions supported by these graphics cards. APIs evolve over time, introducing new features and functionalities. Older GPUs may not support recent versions.
Spec | UHD Graphics 617 | GeForce GTX 1650 Mobile |
---|---|---|
DirectX | 12 (12_1) | 12 (12_1) |
OpenCL | 3.0 | 3.0 |
OpenGL | 4.6 | 4.6 |
Shader Model | 6.4 | 6.8 |
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* Performance rating, performance per dollar, and rankings are based on the 3DMark 11 Performance GPU benchmark and MSRP.