Intel Iris Graphics 540 vs NVIDIA GeForce MX130

VS
Performance
Iris Graphics 540
2,211.52% of 104,598
GeForce MX13030% better
2,8753% of 104,598

The GeForce MX130 has 30% better performance than the Iris Graphics 540 for the 3DMark 11 Performance GPU benchmark.

Performance per dollar
Iris Graphics 540
No data available
GeForce MX130
No data available

We do not have any performance per dollar data for the Iris Graphics 540 and the GeForce MX130 for the 3DMark 11 Performance GPU benchmark.

Shop Iris Graphics 540
Shop GeForce MX130
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Summary

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About the Intel Iris Graphics 540 GPU

The Intel Iris Graphics 540 is an integrated graphics card that launched in Q3 2015. It is built on the Generation 9.0 GPU microarchitecture (codename Skylake GT3e) and is manufactured on a 14 nm process.

Memory

The Iris Graphics 540 has System Shared of memory. This gives it a memory bandwidth of System Dependent, which affects how fast it can transfer data to and from memory. GPU memory stores temporary data that helps the GPU with complex math and graphics operations. More memory is generally better, as not having enough can cause performance bottlenecks.

Cores and Clock Speeds

The Iris Graphics 540 includes 384 shading units, the processing units for handling parallel computing tasks. The GPU operates at a core clock speed of 300 MHz and can dynamically boost its clock speed up to 1,000 MHz. Complementing the processing units are 48 texture mapping units (TMUs) for efficient texture filtering and 6 render output units (ROPs) for pixel processing.

Compatibility & Power Consumption

The GPU has a thermal design power (TDP) of 15 W. A power supply not strong enough to handle this might result in system crashes and potentially damage your hardware.

Benchmark Performance

The Iris Graphics 540 has the 345th best 3DMark 11 Performance GPU score among the 543 benchmarked GPUs in our database. It achieves 2.11% of the performance of the best benchmarked GPU, the NVIDIA GeForce RTX 4090.

About the NVIDIA GeForce MX130 GPU

The NVIDIA GeForce MX130 is an end-of-life mobile graphics card that released in Q4 2017. It is built on the Maxwell GPU microarchitecture (codename GM108S) and is manufactured on a 28 nm process.

Memory

The MX130 has 2 GB of GDDR5 memory, with a 1,253 MHz memory clock and a 64 bit interface. This gives it a memory bandwidth of 40.1 Gb/s, which affects how fast it can transfer data to and from memory. GPU memory stores temporary data that helps the GPU with complex math and graphics operations. More memory is generally better, as not having enough can cause performance bottlenecks.

Cores and Clock Speeds

The MX130 includes 384 CUDA cores, the processing units for handling parallel computing tasks. The GPU operates at a core clock speed of 1,109 MHz and can dynamically boost its clock speed up to 1,189 MHz. Complementing the processing units are 24 texture mapping units (TMUs) for efficient texture filtering and 8 render output units (ROPs) for pixel processing.

Compatibility & Power Consumption

The GPU has a thermal design power (TDP) of 30 W. A power supply not strong enough to handle this might result in system crashes and potentially damage your hardware.

Benchmark Performance

The MX130 has the 307th best 3DMark 11 Performance GPU score among the 543 benchmarked GPUs in our database. It achieves 2.75% of the performance of the best benchmarked GPU, the NVIDIA GeForce RTX 4090.

General Info

General overview of the GPU, including details like its manufacturer, release date, launch price, and current production status.

InfoIris Graphics 540GeForce MX130
ManufacturerIntelNVIDIA
ArchitectureGeneration 9.0Maxwell
Market SegmentIntegratedMobile
Release DateQ3 2015Q4 2017
Production StatusActiveEnd-of-life
ShopCheck PriceCheck Price

Gaming Performance

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Select a game to compare FPS metrics

Display FPS for Sons of the Forest
Sons of the Forest
Display FPS for Counter-Strike 2
Counter-Strike 2
Display FPS for Cyberpunk 2077: Phantom Liberty
Cyberpunk 2077: Phantom Liberty
Display FPS for Atlas Fallen
Atlas Fallen
Display FPS for Ratchet & Clank Rift Apart
Ratchet & Clank Rift Apart
Display FPS for F1 23
F1 23
Display FPS for Riders Republic
Riders Republic

FPS Benchmarks

This table showcases the average frame rate (FPS) achieved both GPUs in at various resolutions. Frame rate is a crucial indicator of how smoothly the GPU can run the game. A higher FPS generally translates to a smoother gameplay experience.

  • Frames Per Second
FPS data for Sons of the Forest
Sons of the Forest
Iris Graphics 540GeForce MX130
Low - 1080p
--
8 FPS
Medium - 1080p
--
--
High - 1080p
--
--
Ultra - 1080p
--
--
QHD - 1440p
--
--
4K UHD - 2160p
--
--
FPS Source: Notebookcheck

Compare Frames Per Second (FPS)

The average frame rate (FPS) in can be compared to similar GPUs to assess relative performance. Generally, higher FPS results in a smoother gameplay experience.

Choose Baseline GPU:Iris Graphics 540 orGeForce MX130
GPUFrames Per Second
GeForce MX35026.2+232%
GeForce MX25020+154%
Radeon 540X12.5+59%
Radeon RX 550 Mobile12.1+54%
GeForce MX1307.88

Compare Cost Per Frame

The average cost per frame in can be compared to similar GPUs to assess relative value. Generally, a lower cost per frame implies better value for your money.

Choose Baseline GPU:Iris Graphics 540 orGeForce MX130
GPUCost Per Frame
Our database does not have enough data to compare the FPS per dollar with other GPUs.

Benchmark Performance

#
Performance
Iris Graphics 540
2,211.52% of 104,598
GeForce MX13030% better
2,8753% of 104,598

The GeForce MX130 has 30% better performance than the Iris Graphics 540 for the 3DMark 11 Performance GPU benchmark.

The Iris Graphics 540 is ranked 345th with a score of 2,211.5, and the GeForce MX130 is ranked 307th with a score of 2,875.

Performance per dollar
Iris Graphics 540
No data available
GeForce MX130
No data available

We do not have any performance per dollar data for the Iris Graphics 540 and the GeForce MX130 for the 3DMark 11 Performance GPU benchmark.

Relative Performance

The average score in the benchmark test can be compared to similar GPUs to assess relative performance. Generally, powerful GPUs tend to have higher scores.

Choose Baseline GPU:Iris Graphics 540 or
GPUBenchmark Performance
FirePro M51002,967+34%
Quadro M600M2,911+32%
GeForce MX1302,875+30%
Radeon 610M2,863+29%
Radeon HD 6970M2,818.5+27%
Iris Graphics 5502,533.5+15%
Iris Plus Graphics 6402,379+8%
Iris Graphics 5402,211.5
Radeon R6 M255DX2,198-1%
UHD Graphics G1 (Ice Lake, 32EU)2,127-4%

Relative Value For Money

The average performance per dollar in the benchmark test can be compared to similar GPUs to assess relative value. A higher score implies a better value for your money.

Choose Baseline GPU:Iris Graphics 540 orGeForce MX130
GPUPerformance Per Dollar
Our database does not have enough data to compare the benchmark performance per dollar with other GPUs.

Benchmark Scores

This table showcases the average performance scores achieved by both GPUs across industry-standard benchmark tests. These scores provide a valuable insight into overall performance. Powerful GPUs tend to have higher scores.

  • Popular
BenchmarkIris Graphics 540GeForce MX130
3DMark Time Spy Graphics
--
644.5
3DMark Time Spy Score
--
724.5
3DMark Cloud Gate Graphics
11,327
13,610
(+20.16%)
3DMark Fire Strike Standard Graphics
1,448
2,345
(+61.95%)
3DMark 11 Performance Score
2,364
3,112
(+31.64%)
Cinebench R15 OpenGL 64 Bit
55.3
78.8
(+42.5%)
PassMark G3D Mark
1,252
1,838
(+46.81%)
PassMark G2D Mark
322
(+62.63%)
198
Unigine Heaven 3.0 DirectX 11
--
27.9
Unigine Heaven 3.0 OpenGL
--
28.3
Benchmarks Source: Notebookcheck

Technical Specs

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Graphics Processor

General information about the graphics processing unit like their architecture, manufacturing process size, and transistor count. Newer GPU architectures generally bring efficiency improvements and may introduce technologies that enhance graphical capabilities.

SpecIris Graphics 540GeForce MX130
CodenameSkylake GT3eGM108S
ArchitectureGeneration 9.0Maxwell
Process Size14 nm28 nm
Transistors--1,020 million

Memory Details

Memory specifications like their capacity, bandwidth, and clock speeds. GPU memory stores graphics data like frames, textures, and shadows which helps display rendered images. These specs are crucial for graphics-intense applications like gaming and 3D modeling.

SpecIris Graphics 540GeForce MX130
Memory SizeSystem Shared2 GB
Memory TypeSystem SharedGDDR5
Memory BandwidthSystem Dependent40.1 Gb/s
Memory ClockSystem Shared1,253 MHz
Memory InterfaceSystem Shared64 bit
L1 Cache--64 KB
L2 Cache--1,024 KB

Board Compatibility

Compatibility information like their slot size, bus interface, power consumption, and display support. These specs are useful for verifying compatibility with your motherboard, power supply, and monitor.

SpecIris Graphics 540GeForce MX130
Bus InterfaceRing BusPCIe 3.0 x4
Thermal Design Power (TDP)15 W30 W
OutputsDevice DependentDevice Dependent

Cores & Clock Speeds

Processing power information like its cores and clock speed. These specs impact how fast they can process graphics. Each type of core or component serves a specific computational purpose.

SpecIris Graphics 540GeForce MX130
Shading Units384--
CUDA Cores--384
Texture Mapping Units (TMU)4824
Render Output Units (ROP)68
Core Clock Speed300 MHz1,109 MHz
Core Clock Speed (Boost)1,000 MHz1,189 MHz

Theoretical Performance

Theoretical performance numbers derived from the raw specifications of the different components like core count and clock speeds. While these provide a glimpse into peak processing power, they do not represent real-world performance.

SpecIris Graphics 540GeForce MX130
Pixel Fill Rate6 GPixel/s9.51 GPixel/s
Texture Fill Rate48 GTexel/s28.54 GTexel/s
FP32 Performance768 GFLOPS913.2 GFLOPS
FP64 Performance--28.54 GFLOPS

API Support

Graphics API versions supported by these graphics cards. APIs evolve over time, introducing new features and functionalities. Older GPUs may not support recent versions.

SpecIris Graphics 540GeForce MX130
DirectX12 (12_1)12 (11_0)
OpenCL3.03.0
OpenGL4.64.6
Shader Model6.46.7 (5.1)

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* Performance rating, performance per dollar, and rankings are based on the 3DMark 11 Performance GPU benchmark and MSRP.