The HD Graphics 520 has 100% better performance than the UHD Graphics 605 for the 3DMark 11 Performance GPU benchmark.
We do not have any performance per dollar data for the HD Graphics 520 and the UHD Graphics 605 for the 3DMark 11 Performance GPU benchmark.
Summary
About the Intel HD Graphics 520 GPU
The Intel HD Graphics 520 is an integrated graphics card that launched in Q3 2015. It is built on the Generation 9.0 GPU microarchitecture (codename Skylake GT2) and is manufactured on a 14 nm process.
Memory
The HD Graphics 520 has System Shared of memory. This gives it a memory bandwidth of System Dependent, which affects how fast it can transfer data to and from memory. GPU memory stores temporary data that helps the GPU with complex math and graphics operations. More memory is generally better, as not having enough can cause performance bottlenecks.
Cores and Clock Speeds
The HD Graphics 520 includes 192 shading units, the processing units for handling parallel computing tasks. The GPU operates at a core clock speed of 300 MHz and can dynamically boost its clock speed up to 900 MHz. Complementing the processing units are 24 texture mapping units (TMUs) for efficient texture filtering and 3 render output units (ROPs) for pixel processing.
Compatibility & Power Consumption
The GPU has a thermal design power (TDP) of 15 W. A power supply not strong enough to handle this might result in system crashes and potentially damage your hardware.
Benchmark Performance
The HD Graphics 520 has the 424th best 3DMark 11 Performance GPU score among the 543 benchmarked GPUs in our database. It achieves 1.24% of the performance of the best benchmarked GPU, the NVIDIA GeForce RTX 4090.
About the Intel UHD Graphics 605 GPU
The Intel UHD Graphics 605 is an integrated graphics card that launched in Q4 2017. It is built on the Generation 9.5 GPU microarchitecture (codename Gemini Lake GT1.5) and is manufactured on a 14 nm process.
Memory
The UHD Graphics 605 has System Shared of memory. This gives it a memory bandwidth of System Dependent, which affects how fast it can transfer data to and from memory. GPU memory stores temporary data that helps the GPU with complex math and graphics operations. More memory is generally better, as not having enough can cause performance bottlenecks.
Cores and Clock Speeds
The UHD Graphics 605 includes 144 shading units, the processing units for handling parallel computing tasks. The GPU operates at a core clock speed of 200 MHz and can dynamically boost its clock speed up to 750 MHz. Complementing the processing units are 18 texture mapping units (TMUs) for efficient texture filtering and 3 render output units (ROPs) for pixel processing.
Compatibility & Power Consumption
The GPU has a thermal design power (TDP) of 5 W. A power supply not strong enough to handle this might result in system crashes and potentially damage your hardware.
Benchmark Performance
The UHD Graphics 605 has the 494th best 3DMark 11 Performance GPU score among the 543 benchmarked GPUs in our database. It achieves 0.62% of the performance of the best benchmarked GPU, the NVIDIA GeForce RTX 4090.
General Info
General overview of the GPU, including details like its manufacturer, release date, launch price, and current production status.
Info | HD Graphics 520 | UHD Graphics 605 |
---|---|---|
Manufacturer | Intel | Intel |
Architecture | Generation 9.0 | Generation 9.5 |
Market Segment | Integrated | Integrated |
Release Date | Q3 2015 | Q4 2017 |
Production Status | Active | Active |
Shop | Check Price | Check Price |
Gaming Performance
Benchmark Performance
The HD Graphics 520 has 100% better performance than the UHD Graphics 605 for the 3DMark 11 Performance GPU benchmark.
The HD Graphics 520 is ranked 424th with a score of 1,293.5, and the UHD Graphics 605 is ranked 494th with a score of 648.
We do not have any performance per dollar data for the HD Graphics 520 and the UHD Graphics 605 for the 3DMark 11 Performance GPU benchmark.
Relative Performance
The average score in the benchmark test can be compared to similar GPUs to assess relative performance. Generally, powerful GPUs tend to have higher scores.
GPU | Benchmark Performance | |
---|---|---|
HD Graphics 6000 | 1,395.5 | +8% |
HD Graphics 530 | 1,362 | +5% |
HD Graphics 520 | 1,293.5 | |
Radeon R5 (Stoney Ridge) | 1,264 | -2% |
HD Graphics 615 | 1,242.5 | -4% |
Radeon HD 6620G | 650 | -50% |
UHD Graphics (Elkhart Lake, 16EU) | 650 | -50% |
UHD Graphics 605 | 648 | -50% |
HD Graphics 5300 | 647 | -50% |
HD Graphics (Broadwell) | 641 | -50% |
Relative Value For Money
The average performance per dollar in the benchmark test can be compared to similar GPUs to assess relative value. A higher score implies a better value for your money.
GPU | Performance Per Dollar | ||
---|---|---|---|
Our database does not have enough data to compare the benchmark performance per dollar with other GPUs. |
Benchmark Scores
This table showcases the average performance scores achieved by both GPUs across industry-standard benchmark tests. These scores provide a valuable insight into overall performance. Powerful GPUs tend to have higher scores.
- Popular
Benchmark | HD Graphics 520 | UHD Graphics 605 |
---|---|---|
3DMark Time Spy Graphics | 263 (+132.74%) | 113 |
3DMark Time Spy Score | 297 (+130.23%) | 129 |
3DMark Cloud Gate Graphics | 6,700.5 (+99.45%) | 3,359.5 |
3DMark Fire Strike Standard Graphics | 803.5 (+76.98%) | 454 |
3DMark Night Raid Graphics | -- | 1,893 |
3DMark 11 Performance Score | 1,435.5 (+91.91%) | 748 |
Cinebench R15 OpenGL 64 Bit | 37 (+104.42%) | 18.1 |
PassMark G3D Mark | 871 (+136.04%) | 369 |
PassMark G2D Mark | 212 (+92.73%) | 110 |
Unigine Heaven 3.0 DirectX 11 | -- | 6.5 |
Unigine Heaven 3.0 OpenGL | -- | 7.2 |
Technical Specs
Graphics Processor
General information about the graphics processing unit like their architecture, manufacturing process size, and transistor count. Newer GPU architectures generally bring efficiency improvements and may introduce technologies that enhance graphical capabilities.
Spec | HD Graphics 520 | UHD Graphics 605 |
---|---|---|
Codename | Skylake GT2 | Gemini Lake GT1.5 |
Architecture | Generation 9.0 | Generation 9.5 |
Process Size | 14 nm | 14 nm |
Memory Details
Memory specifications like their capacity, bandwidth, and clock speeds. GPU memory stores graphics data like frames, textures, and shadows which helps display rendered images. These specs are crucial for graphics-intense applications like gaming and 3D modeling.
Spec | HD Graphics 520 | UHD Graphics 605 |
---|---|---|
Memory Size | System Shared | System Shared |
Memory Type | System Shared | System Shared |
Memory Bandwidth | System Dependent | System Dependent |
Memory Clock | System Shared | System Shared |
Memory Interface | System Shared | System Shared |
Board Compatibility
Compatibility information like their slot size, bus interface, power consumption, and display support. These specs are useful for verifying compatibility with your motherboard, power supply, and monitor.
Spec | HD Graphics 520 | UHD Graphics 605 |
---|---|---|
Bus Interface | Ring Bus | Ring Bus |
Thermal Design Power (TDP) | 15 W | 5 W |
Outputs | Device Dependent | Device Dependent |
Cores & Clock Speeds
Processing power information like its cores and clock speed. These specs impact how fast they can process graphics. Each type of core or component serves a specific computational purpose.
Spec | HD Graphics 520 | UHD Graphics 605 |
---|---|---|
Shading Units | 192 | 144 |
Texture Mapping Units (TMU) | 24 | 18 |
Render Output Units (ROP) | 3 | 3 |
Core Clock Speed | 300 MHz | 200 MHz |
Core Clock Speed (Boost) | 900 MHz | 750 MHz |
Theoretical Performance
Theoretical performance numbers derived from the raw specifications of the different components like core count and clock speeds. While these provide a glimpse into peak processing power, they do not represent real-world performance.
Spec | HD Graphics 520 | UHD Graphics 605 |
---|---|---|
Pixel Fill Rate | 2.7 GPixel/s | 2.25 GPixel/s |
Texture Fill Rate | 21.6 GTexel/s | 13.5 GTexel/s |
FP32 Performance | 345.6 GFLOPS | 216 GFLOPS |
FP64 Performance | 86.4 GFLOPS | 54 GFLOPS |
API Support
Graphics API versions supported by these graphics cards. APIs evolve over time, introducing new features and functionalities. Older GPUs may not support recent versions.
Spec | HD Graphics 520 | UHD Graphics 605 |
---|---|---|
DirectX | 12 (12_1) | 12 (12_1) |
OpenCL | 3.0 | 3.0 |
OpenGL | 4.6 | 4.6 |
Shader Model | 6.4 | 6.4 |
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* Performance rating, performance per dollar, and rankings are based on the 3DMark 11 Performance GPU benchmark and MSRP.