The Radeon RX 560 Mobile has 167% better performance than the GeForce GTX 580M for the 3DMark 11 Performance GPU benchmark.
We do not have any performance per dollar data for the Radeon RX 560 Mobile and the GeForce GTX 580M for the 3DMark 11 Performance GPU benchmark.
Summary
About the AMD Radeon RX 560 Mobile GPU
The AMD Radeon RX 560 Mobile is a mobile graphics card that launched in Q1 2017. It is built on the GCN 4.0 GPU microarchitecture (codename Baffin) and is manufactured on a 14 nm process.
Memory
The RX 560 Mobile has 4 GB of GDDR5 memory, with a 1,500 MHz memory clock and a 128 bit interface. This gives it a memory bandwidth of 96 Gb/s, which affects how fast it can transfer data to and from memory. GPU memory stores temporary data that helps the GPU with complex math and graphics operations. More memory is generally better, as not having enough can cause performance bottlenecks.
Cores and Clock Speeds
The RX 560 Mobile includes 896 stream processors (SPs), the processing units for handling parallel computing tasks. The GPU operates at a core clock speed of 1,000 MHz and can dynamically boost its clock speed up to 1,053 MHz. Complementing the processing units are 56 texture mapping units (TMUs) for efficient texture filtering and 16 render output units (ROPs) for pixel processing.
Compatibility & Power Consumption
The GPU has a thermal design power (TDP) of 55 W. A power supply not strong enough to handle this might result in system crashes and potentially damage your hardware.
Benchmark Performance
The RX 560 Mobile has the 200th best 3DMark 11 Performance GPU score among the 543 benchmarked GPUs in our database. It achieves 7.95% of the performance of the best benchmarked GPU, the NVIDIA GeForce RTX 4090.
About the NVIDIA GeForce GTX 580M GPU
The NVIDIA GeForce GTX 580M is an end-of-life mobile graphics card that released in Q2 2011. It is built on the Fermi 2.0 GPU microarchitecture (codename GF114) and is manufactured on a 40 nm process.
Memory
The GTX 580M has 2 GB of GDDR5 memory, with a 750 MHz memory clock and a 256 bit interface. This gives it a memory bandwidth of 96 Gb/s, which affects how fast it can transfer data to and from memory. GPU memory stores temporary data that helps the GPU with complex math and graphics operations. More memory is generally better, as not having enough can cause performance bottlenecks.
Cores and Clock Speeds
The GTX 580M includes 384 CUDA cores, the processing units for handling parallel computing tasks. The GPU operates at a core clock speed of 620 MHz. Complementing the processing units are 64 texture mapping units (TMUs) for efficient texture filtering and 32 render output units (ROPs) for pixel processing.
Compatibility & Power Consumption
The GPU has a thermal design power (TDP) of 100 W. A power supply not strong enough to handle this might result in system crashes and potentially damage your hardware.
Benchmark Performance
The GTX 580M has the 296th best 3DMark 11 Performance GPU score among the 543 benchmarked GPUs in our database. It achieves 2.98% of the performance of the best benchmarked GPU, the NVIDIA GeForce RTX 4090.
General Info
General overview of the GPU, including details like its manufacturer, release date, launch price, and current production status.
Info | Radeon RX 560 Mobile | GeForce GTX 580M |
---|---|---|
Manufacturer | AMD | NVIDIA |
Architecture | GCN 4.0 | Fermi 2.0 |
Market Segment | Mobile | Mobile |
Release Date | Q1 2017 | Q2 2011 |
Production Status | Active | End-of-life |
Shop | Check Price | Check Price |
Gaming Performance
Select a game to compare FPS metrics
![Display FPS for Kingdom Come: Deliverance](/u/images/game__kingdom-come-deliverance.jpg)
![Display FPS for Assassin´s Creed Origins](/u/images/game__assassins-creed-origins.jpg)
![Display FPS for Destiny 2](/u/images/game__destiny-2.jpg)
![Display FPS for Fortnite](/u/images/game__fortnite.jpg)
![Display FPS for Final Fantasy XV Benchmark](/u/images/game__final-fantasy-15-benchmark.jpg)
![Display FPS for Rise of the Tomb Raider](/u/images/game__rise-of-the-tomb-raider.jpg)
![Display FPS for Rocket League](/u/images/game__rocket-league.jpg)
FPS Benchmarks
This table showcases the average frame rate (FPS) achieved both GPUs in at various resolutions. Frame rate is a crucial indicator of how smoothly the GPU can run the game. A higher FPS generally translates to a smoother gameplay experience.
- Frames Per Second
![]() Kingdom Come: Deliverance | Radeon RX 560 Mobile | GeForce GTX 580M |
---|---|---|
Low - 720p | 53 FPS | -- |
Medium - 1080p | 33 FPS | -- |
High - 1080p | 28 FPS | -- |
Ultra - 1080p | 21 FPS | -- |
QHD - 1440p | -- | -- |
4K UHD - 2160p | -- | -- |
Compare Frames Per Second (FPS)
The average frame rate (FPS) in can be compared to similar GPUs to assess relative performance. Generally, higher FPS results in a smoother gameplay experience.
GPU | Frames Per Second | |
---|---|---|
GeForce GTX 970M | 29.3 | +37% |
GeForce GTX 1050 Ti Mobile | 29 | +36% |
GeForce GTX 1050 Mobile | 24 | +12% |
GeForce GTX 1050 Max-Q | 21.5 | +0% |
Radeon RX 560 Mobile | 21.4 | |
Radeon RX 560X Mobile | 20.7 | -3% |
Radeon Pro 560X | 19 | -11% |
Compare Cost Per Frame
The average cost per frame in can be compared to similar GPUs to assess relative value. Generally, a lower cost per frame implies better value for your money.
GPU | Cost Per Frame | |
---|---|---|
Our database does not have enough data to compare the FPS per dollar with other GPUs. |
Benchmark Performance
The Radeon RX 560 Mobile has 167% better performance than the GeForce GTX 580M for the 3DMark 11 Performance GPU benchmark.
The Radeon RX 560 Mobile is ranked 200th with a score of 8,329, and the GeForce GTX 580M is ranked 296th with a score of 3,116.5.
We do not have any performance per dollar data for the Radeon RX 560 Mobile and the GeForce GTX 580M for the 3DMark 11 Performance GPU benchmark.
Relative Performance
The average score in the benchmark test can be compared to similar GPUs to assess relative performance. Generally, powerful GPUs tend to have higher scores.
GPU | Benchmark Performance | |
---|---|---|
Radeon R9 M395 (Mac Edition) | 8,656 | +4% |
GeForce GTX 880M | 8,578 | +3% |
Radeon RX 560 Mobile | 8,329 | |
Quadro M3000M | 8,288.5 | -0% |
GeForce MX450 | 8,250 | -1% |
Radeon HD 6990M | 3,227 | -61% |
GeForce GTX 675M | 3,218 | -61% |
GeForce GTX 580M | 3,116.5 | -63% |
FirePro W5130M | 3,106 | -63% |
Quadro P500 | 3,022 | -64% |
Relative Value For Money
The average performance per dollar in the benchmark test can be compared to similar GPUs to assess relative value. A higher score implies a better value for your money.
GPU | Performance Per Dollar | ||
---|---|---|---|
Our database does not have enough data to compare the benchmark performance per dollar with other GPUs. |
Benchmark Scores
This table showcases the average performance scores achieved by both GPUs across industry-standard benchmark tests. These scores provide a valuable insight into overall performance. Powerful GPUs tend to have higher scores.
- Popular
Benchmark | Radeon RX 560 Mobile | GeForce GTX 580M |
---|---|---|
3DMark Cloud Gate Graphics | 36,528 | -- |
3DMark Fire Strike Standard Graphics | 5,738 | -- |
3DMark 11 Performance Score | 6,955 (+103.13%) | 3,424 |
Cinebench R15 OpenGL 64 Bit | 98.6 | -- |
PassMark G3D Mark | -- | 2,074 |
PassMark G2D Mark | -- | 346 |
Technical Specs
Graphics Processor
General information about the graphics processing unit like their architecture, manufacturing process size, and transistor count. Newer GPU architectures generally bring efficiency improvements and may introduce technologies that enhance graphical capabilities.
Spec | Radeon RX 560 Mobile | GeForce GTX 580M |
---|---|---|
Codename | Baffin | GF114 |
Architecture | GCN 4.0 | Fermi 2.0 |
Process Size | 14 nm | 40 nm |
Transistors | 3,000 million | 1,950 million |
Memory Details
Memory specifications like their capacity, bandwidth, and clock speeds. GPU memory stores graphics data like frames, textures, and shadows which helps display rendered images. These specs are crucial for graphics-intense applications like gaming and 3D modeling.
Spec | Radeon RX 560 Mobile | GeForce GTX 580M |
---|---|---|
Memory Size | 4 GB | 2 GB |
Memory Type | GDDR5 | GDDR5 |
Memory Bandwidth | 96 Gb/s | 96 Gb/s |
Memory Clock | 1,500 MHz | 750 MHz |
Memory Interface | 128 bit | 256 bit |
L1 Cache | 16 KB | 64 KB |
L2 Cache | 1,024 KB | 512 KB |
Board Compatibility
Compatibility information like their slot size, bus interface, power consumption, and display support. These specs are useful for verifying compatibility with your motherboard, power supply, and monitor.
Spec | Radeon RX 560 Mobile | GeForce GTX 580M |
---|---|---|
Bus Interface | MXM-B (3.0) | MXM-B (3.0) |
Thermal Design Power (TDP) | 55 W | 100 W |
Outputs | Device Dependent | Device Dependent |
Cores & Clock Speeds
Processing power information like its cores and clock speed. These specs impact how fast they can process graphics. Each type of core or component serves a specific computational purpose.
Spec | Radeon RX 560 Mobile | GeForce GTX 580M |
---|---|---|
Stream Processors (SP) | 896 | -- |
CUDA Cores | -- | 384 |
Compute Units (CU) | 14 | -- |
Stream Multiprocessors (SM) | -- | 8 |
Texture Mapping Units (TMU) | 56 | 64 |
Render Output Units (ROP) | 16 | 32 |
Core Clock Speed | 1,000 MHz | 620 MHz |
Core Clock Speed (Boost) | 1,053 MHz | -- |
Theoretical Performance
Theoretical performance numbers derived from the raw specifications of the different components like core count and clock speeds. While these provide a glimpse into peak processing power, they do not represent real-world performance.
Spec | Radeon RX 560 Mobile | GeForce GTX 580M |
---|---|---|
Pixel Fill Rate | 16.85 GPixel/s | 9.92 GPixel/s |
Texture Fill Rate | 58.97 GTexel/s | 39.68 GTexel/s |
FP32 Performance | 1.89 TFLOPS | 952.3 GFLOPS |
FP64 Performance | 117.9 GFLOPS | 79.36 GFLOPS |
API Support
Graphics API versions supported by these graphics cards. APIs evolve over time, introducing new features and functionalities. Older GPUs may not support recent versions.
Spec | Radeon RX 560 Mobile | GeForce GTX 580M |
---|---|---|
DirectX | 12 (12_0) | 12 (11_0) |
OpenCL | 2.1 | 1.1 |
OpenGL | 4.6 | 4.6 |
Shader Model | 6.7 | 5.1 |
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* Performance rating, performance per dollar, and rankings are based on the 3DMark 11 Performance GPU benchmark and MSRP.