AMD Radeon R7 M260X vs NVIDIA Quadro M520
The Quadro M520 has 40% better performance than the Radeon R7 M260X for the 3DMark 11 Performance GPU benchmark.
We do not have any performance per dollar data for the Radeon R7 M260X and the Quadro M520 for the 3DMark 11 Performance GPU benchmark.
Summary
About the AMD Radeon R7 M260X GPU
The AMD Radeon R7 M260X is an end-of-life mobile graphics card that released in Q4 2015. It is built on the GCN 1.0 GPU microarchitecture (codename Opal) and is manufactured on a 28 nm process.
Memory
The R7 M260X has 1,024 MB of GDDR5 memory, with a 1,000 MHz memory clock and a 128 bit interface. This gives it a memory bandwidth of 64 Gb/s, which affects how fast it can transfer data to and from memory. GPU memory stores temporary data that helps the GPU with complex math and graphics operations. More memory is generally better, as not having enough can cause performance bottlenecks.
Cores and Clock Speeds
The R7 M260X includes 384 stream processors (SPs), the processing units for handling parallel computing tasks. The GPU operates at a core clock speed of 620 MHz and can dynamically boost its clock speed up to 715 MHz. Complementing the processing units are 24 texture mapping units (TMUs) for efficient texture filtering and 8 render output units (ROPs) for pixel processing.
Benchmark Performance
The R7 M260X has the 365th best 3DMark 11 Performance GPU score among the 541 benchmarked GPUs in our database. It achieves 1.82% of the performance of the best benchmarked GPU, the NVIDIA GeForce RTX 4090.
About the NVIDIA Quadro M520 GPU
The NVIDIA Quadro M520 is an end-of-life mobile graphics card that released in Q1 2017. It is built on the Maxwell GPU microarchitecture (codename GM108) and is manufactured on a 28 nm process.
Memory
The M520 has 2 GB of GDDR5 memory, with a 1,253 MHz memory clock and a 64 bit interface. This gives it a memory bandwidth of 40.1 Gb/s, which affects how fast it can transfer data to and from memory. GPU memory stores temporary data that helps the GPU with complex math and graphics operations. More memory is generally better, as not having enough can cause performance bottlenecks.
Cores and Clock Speeds
The M520 includes 384 CUDA cores, the processing units for handling parallel computing tasks. The GPU operates at a core clock speed of 965 MHz and can dynamically boost its clock speed up to 1,176 MHz. Complementing the processing units are 16 texture mapping units (TMUs) for efficient texture filtering and 8 render output units (ROPs) for pixel processing.
Compatibility & Power Consumption
The GPU has a thermal design power (TDP) of 25 W. A power supply not strong enough to handle this might result in system crashes and potentially damage your hardware.
Benchmark Performance
The M520 has the 317th best 3DMark 11 Performance GPU score among the 541 benchmarked GPUs in our database. It achieves 2.54% of the performance of the best benchmarked GPU, the NVIDIA GeForce RTX 4090.
General Info
General overview of the GPU, including details like its manufacturer, release date, launch price, and current production status.
Info | Radeon R7 M260X | Quadro M520 |
---|---|---|
Manufacturer | AMD | NVIDIA |
Architecture | GCN 1.0 | Maxwell |
Market Segment | Mobile | Mobile |
Release Date | Q4 2015 | Q1 2017 |
Production Status | End-of-life | End-of-life |
Shop | Check Price | Check Price |
Gaming Performance
Select a game to compare FPS metrics
![Display FPS for BioShock Infinite](/u/images/game__bioshock-infinite.jpg)
FPS Benchmarks
This table showcases the average frame rate (FPS) achieved both GPUs in at various resolutions. Frame rate is a crucial indicator of how smoothly the GPU can run the game. A higher FPS generally translates to a smoother gameplay experience.
- Frames Per Second
![]() BioShock Infinite | Radeon R7 M260X | Quadro M520 |
---|---|---|
Low - 720p | -- | -- |
Medium - 768p | 45 FPS | -- |
High - 768p | 39 FPS | -- |
Ultra - 1080p | 14 FPS | -- |
QHD - 1440p | -- | -- |
4K UHD - 2160p | -- | -- |
Compare Frames Per Second (FPS)
The average frame rate (FPS) in can be compared to similar GPUs to assess relative performance. Generally, higher FPS results in a smoother gameplay experience.
GPU | Frames Per Second | |
---|---|---|
GeForce 930MX | 14 | +4% |
Quadro M500M | 14 | +4% |
GeForce 840M | 14 | +4% |
Quadro K2100M | 14 | +4% |
Radeon R7 M445 | 13.8 | +2% |
Radeon R7 M260X | 13.5 | |
FirePro M4000 | 13 | -4% |
GeForce GT 745M | 13 | -4% |
GeForce 930M | 13 | -4% |
GeForce 830M | 12.3 | -9% |
Compare Cost Per Frame
The average cost per frame in can be compared to similar GPUs to assess relative value. Generally, a lower cost per frame implies better value for your money.
GPU | Cost Per Frame | |
---|---|---|
Our database does not have enough data to compare the FPS per dollar with other GPUs. |
Benchmark Performance
The Quadro M520 has 40% better performance than the Radeon R7 M260X for the 3DMark 11 Performance GPU benchmark.
The Radeon R7 M260X is ranked 365th with a score of 1,903, and the Quadro M520 is ranked 317th with a score of 2,658.
We do not have any performance per dollar data for the Radeon R7 M260X and the Quadro M520 for the 3DMark 11 Performance GPU benchmark.
Relative Performance
The average score in the benchmark test can be compared to similar GPUs to assess relative performance. Generally, powerful GPUs tend to have higher scores.
GPU | Benchmark Performance | |
---|---|---|
GeForce GTX 670M | 2,698 | +42% |
Quadro 5010M | 2,693 | +42% |
Quadro M520 | 2,658 | +40% |
Radeon R9 M265X | 2,633 | +38% |
GeForce 940MX | 2,556 | +34% |
GeForce 830M | 1,961 | +3% |
Radeon HD 8770M | 1,934 | +2% |
Radeon R7 M260X | 1,903 | |
Radeon R7 M260 | 1,897 | -0% |
Radeon R7 M265 | 1,882 | -1% |
Relative Value For Money
The average performance per dollar in the benchmark test can be compared to similar GPUs to assess relative value. A higher score implies a better value for your money.
GPU | Performance Per Dollar | ||
---|---|---|---|
Our database does not have enough data to compare the benchmark performance per dollar with other GPUs. |
Benchmark Scores
This table showcases the average performance scores achieved by both GPUs across industry-standard benchmark tests. These scores provide a valuable insight into overall performance. Powerful GPUs tend to have higher scores.
- Popular
Benchmark | Radeon R7 M260X | Quadro M520 |
---|---|---|
3DMark Time Spy Graphics | -- | 614 |
3DMark Time Spy Score | -- | 684 |
3DMark Cloud Gate Graphics | 9,034 | 13,394 (+48.26%) |
3DMark Fire Strike Standard Graphics | 1,396 | 2,342 (+67.77%) |
3DMark 11 Performance Score | 2,114 | 2,884 (+36.42%) |
Cinebench R15 OpenGL 64 Bit | 36.4 | 75.5 (+107.42%) |
PassMark G3D Mark | 1,001 | 1,870 (+86.81%) |
PassMark G2D Mark | 164 | 227 (+38.41%) |
Unigine Heaven 3.0 DirectX 11 | -- | 27.9 |
Unigine Heaven 3.0 OpenGL | -- | 28.8 |
Technical Specs
Graphics Processor
General information about the graphics processing unit like their architecture, manufacturing process size, and transistor count. Newer GPU architectures generally bring efficiency improvements and may introduce technologies that enhance graphical capabilities.
Spec | Radeon R7 M260X | Quadro M520 |
---|---|---|
Codename | Opal | GM108 |
Architecture | GCN 1.0 | Maxwell |
Process Size | 28 nm | 28 nm |
Transistors | 950 million | 1,020 million |
Memory Details
Memory specifications like their capacity, bandwidth, and clock speeds. GPU memory stores graphics data like frames, textures, and shadows which helps display rendered images. These specs are crucial for graphics-intense applications like gaming and 3D modeling.
Spec | Radeon R7 M260X | Quadro M520 |
---|---|---|
Memory Size | 1,024 MB | 2 GB |
Memory Type | GDDR5 | GDDR5 |
Memory Bandwidth | 64 Gb/s | 40.1 Gb/s |
Memory Clock | 1,000 MHz | 1,253 MHz |
Memory Interface | 128 bit | 64 bit |
L1 Cache | 16 KB | 64 KB |
L2 Cache | 256 KB | 1,024 KB |
Board Compatibility
Compatibility information like their slot size, bus interface, power consumption, and display support. These specs are useful for verifying compatibility with your motherboard, power supply, and monitor.
Spec | Radeon R7 M260X | Quadro M520 |
---|---|---|
Bus Interface | PCIe 3.0 x8 | MXM-A (3.0) |
Thermal Design Power (TDP) | -- | 25 W |
Outputs | Device Dependent | Device Dependent |
Cores & Clock Speeds
Processing power information like its cores and clock speed. These specs impact how fast they can process graphics. Each type of core or component serves a specific computational purpose.
Spec | Radeon R7 M260X | Quadro M520 |
---|---|---|
Stream Processors (SP) | 384 | -- |
CUDA Cores | -- | 384 |
Compute Units (CU) | 6 | -- |
Texture Mapping Units (TMU) | 24 | 16 |
Render Output Units (ROP) | 8 | 8 |
Core Clock Speed | 620 MHz | 965 MHz |
Core Clock Speed (Boost) | 715 MHz | 1,176 MHz |
Theoretical Performance
Theoretical performance numbers derived from the raw specifications of the different components like core count and clock speeds. While these provide a glimpse into peak processing power, they do not represent real-world performance.
Spec | Radeon R7 M260X | Quadro M520 |
---|---|---|
Pixel Fill Rate | 5.72 GPixel/s | 9.41 GPixel/s |
Texture Fill Rate | 17.16 GTexel/s | 18.82 GTexel/s |
FP32 Performance | 549.1 GFLOPS | 903.2 GFLOPS |
FP64 Performance | -- | 28.22 GFLOPS |
API Support
Graphics API versions supported by these graphics cards. APIs evolve over time, introducing new features and functionalities. Older GPUs may not support recent versions.
Spec | Radeon R7 M260X | Quadro M520 |
---|---|---|
DirectX | 12 (11_1) | 12 (11_0) |
OpenCL | 2.1 (1.2) | 3.0 |
OpenGL | 4.6 | 4.6 |
Shader Model | 6.5 (5.1) | 6.7 (5.1) |
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* Performance rating, performance per dollar, and rankings are based on the 3DMark 11 Performance GPU benchmark and MSRP.