AMD Radeon 530 vs NVIDIA GeForce GTX 1650 Mobile

VS
Performance
Radeon 530
2,3272% of 104,598
GeForce GTX 1650 Mobile464% better
13,131.513% of 104,598

The GeForce GTX 1650 Mobile has 464% better performance than the Radeon 530 for the 3DMark 11 Performance GPU benchmark.

Performance per dollar
Radeon 530
No data available
GeForce GTX 1650 Mobile
No data available

We do not have any performance per dollar data for the Radeon 530 and the GeForce GTX 1650 Mobile for the 3DMark 11 Performance GPU benchmark.

Shop Radeon 530
Shop GeForce GTX 1650 Mobile
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Summary

#

About the AMD Radeon 530 GPU

The AMD Radeon 530 is an end-of-life mobile graphics card that released in Q2 2017. It is built on the GCN 3.0 GPU microarchitecture (codename Weston) and is manufactured on a 28 nm process.

Memory

The 530 has 2 GB of GDDR5 memory, with a 900 MHz memory clock and a 64 bit interface. This gives it a memory bandwidth of 28.8 Gb/s, which affects how fast it can transfer data to and from memory. GPU memory stores temporary data that helps the GPU with complex math and graphics operations. More memory is generally better, as not having enough can cause performance bottlenecks.

Cores and Clock Speeds

The 530 includes 384 stream processors (SPs), the processing units for handling parallel computing tasks. The GPU operates at a core clock speed of 730 MHz and can dynamically boost its clock speed up to 891 MHz. Complementing the processing units are 24 texture mapping units (TMUs) for efficient texture filtering and 8 render output units (ROPs) for pixel processing.

Compatibility & Power Consumption

The GPU has a thermal design power (TDP) of 50 W. A power supply not strong enough to handle this might result in system crashes and potentially damage your hardware.

Benchmark Performance

The 530 has the 341st best 3DMark 11 Performance GPU score among the 543 benchmarked GPUs in our database. It achieves 2.22% of the performance of the best benchmarked GPU, the NVIDIA GeForce RTX 4090.

About the NVIDIA GeForce GTX 1650 Mobile GPU

The NVIDIA GeForce GTX 1650 Mobile is a mobile graphics card that launched in Q2 2020. It is built on the Turing GPU microarchitecture (codename TU117) and is manufactured on a 12 nm process.

Memory

The GTX 1650 Mobile has 4 GB of GDDR6 memory, with a 1,500 MHz memory clock and a 128 bit interface. This gives it a memory bandwidth of 192 Gb/s, which affects how fast it can transfer data to and from memory. GPU memory stores temporary data that helps the GPU with complex math and graphics operations. More memory is generally better, as not having enough can cause performance bottlenecks.

Cores and Clock Speeds

The GTX 1650 Mobile includes 1,024 CUDA cores, the processing units for handling parallel computing tasks. The GPU operates at a core clock speed of 1,380 MHz and can dynamically boost its clock speed up to 1,515 MHz. Complementing the processing units are 64 texture mapping units (TMUs) for efficient texture filtering and 32 render output units (ROPs) for pixel processing.

Compatibility & Power Consumption

The GPU has a thermal design power (TDP) of 50 W. A power supply not strong enough to handle this might result in system crashes and potentially damage your hardware.

Benchmark Performance

The GTX 1650 Mobile has the 155th best 3DMark 11 Performance GPU score among the 543 benchmarked GPUs in our database. It achieves 12.55% of the performance of the best benchmarked GPU, the NVIDIA GeForce RTX 4090.

General Info

General overview of the GPU, including details like its manufacturer, release date, launch price, and current production status.

InfoRadeon 530GeForce GTX 1650 Mobile
ManufacturerAMDNVIDIA
ArchitectureGCN 3.0Turing
Market SegmentMobileMobile
Release DateQ2 2017Q2 2020
Production StatusEnd-of-lifeActive
ShopCheck PriceCheck Price

Gaming Performance

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Select a game to compare FPS metrics

Display FPS for Sons of the Forest
Sons of the Forest
Display FPS for Enshrouded
Enshrouded
Display FPS for Palworld
Palworld
Display FPS for Prince of Persia: The Lost Crown
Prince of Persia: The Lost Crown
Display FPS for Ready or Not
Ready or Not
Display FPS for The Finals
The Finals
Display FPS for Avatar: Frontiers of Pandora
Avatar: Frontiers of Pandora

FPS Benchmarks

This table showcases the average frame rate (FPS) achieved both GPUs in at various resolutions. Frame rate is a crucial indicator of how smoothly the GPU can run the game. A higher FPS generally translates to a smoother gameplay experience.

  • Frames Per Second
FPS data for Sons of the Forest
Sons of the Forest
Radeon 530GeForce GTX 1650 Mobile
Low - 1080p
--
53 FPS
Medium - 1080p
--
32 FPS
High - 1080p
--
32 FPS
Ultra - 1080p
--
30 FPS
QHD - 1440p
--
--
4K UHD - 2160p
--
--
FPS Source: Notebookcheck

Compare Frames Per Second (FPS)

The average frame rate (FPS) in can be compared to similar GPUs to assess relative performance. Generally, higher FPS results in a smoother gameplay experience.

Choose Baseline GPU:Radeon 530 orGeForce GTX 1650 Mobile

Compare Cost Per Frame

The average cost per frame in can be compared to similar GPUs to assess relative value. Generally, a lower cost per frame implies better value for your money.

Choose Baseline GPU:Radeon 530 orGeForce GTX 1650 Mobile
GPUCost Per Frame
Our database does not have enough data to compare the FPS per dollar with other GPUs.

Benchmark Performance

#
Performance
Radeon 530
2,3272% of 104,598
GeForce GTX 1650 Mobile464% better
13,131.513% of 104,598

The GeForce GTX 1650 Mobile has 464% better performance than the Radeon 530 for the 3DMark 11 Performance GPU benchmark.

The Radeon 530 is ranked 341st with a score of 2,327, and the GeForce GTX 1650 Mobile is ranked 155th with a score of 13,131.5.

Performance per dollar
Radeon 530
No data available
GeForce GTX 1650 Mobile
No data available

We do not have any performance per dollar data for the Radeon 530 and the GeForce GTX 1650 Mobile for the 3DMark 11 Performance GPU benchmark.

Relative Performance

The average score in the benchmark test can be compared to similar GPUs to assess relative performance. Generally, powerful GPUs tend to have higher scores.

Choose Baseline GPU:Radeon 530 or
GPUBenchmark Performance
GeForce GTX 1060 Max-Q13,333.5+473%
GeForce GTX 1650 Ti Mobile13,266+470%
GeForce GTX 1650 Mobile13,131.5+464%
GeForce GTX 980M12,517+438%
GeForce RTX 2050 Mobile12,340+430%
Radeon HD 8850M2,349+1%
GeForce 840M2,340+1%
Radeon 5302,327
FirePro W4170M2,315-1%
GeForce GT 745M2,249-3%

Relative Value For Money

The average performance per dollar in the benchmark test can be compared to similar GPUs to assess relative value. A higher score implies a better value for your money.

Choose Baseline GPU:Radeon 530 orGeForce GTX 1650 Mobile
GPUPerformance Per Dollar
Our database does not have enough data to compare the benchmark performance per dollar with other GPUs.

Benchmark Scores

This table showcases the average performance scores achieved by both GPUs across industry-standard benchmark tests. These scores provide a valuable insight into overall performance. Powerful GPUs tend to have higher scores.

  • Popular
BenchmarkRadeon 530GeForce GTX 1650 Mobile
3DMark Time Spy Graphics
443
3,488
(+687.36%)
3DMark Time Spy Score
497
3,595.5
(+623.44%)
3DMark Cloud Gate Graphics
9,210
57,365
(+522.86%)
3DMark Fire Strike Standard Graphics
1,542
9,313
(+503.96%)
3DMark Night Raid Graphics
--
38,744
3DMark 11 Performance Score
2,508
11,788
(+370.02%)
Cinebench R15 OpenGL 64 Bit
44.5
103.6
(+132.81%)
PassMark G3D Mark
1,020
6,969
(+583.24%)
PassMark G2D Mark
177
389
(+119.77%)
Unigine Heaven 3.0 DirectX 11
17
100.6
(+491.76%)
Unigine Heaven 3.0 OpenGL
14.1
97.6
(+592.2%)
Benchmarks Source: Notebookcheck

Technical Specs

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Graphics Processor

General information about the graphics processing unit like their architecture, manufacturing process size, and transistor count. Newer GPU architectures generally bring efficiency improvements and may introduce technologies that enhance graphical capabilities.

SpecRadeon 530GeForce GTX 1650 Mobile
CodenameWestonTU117
ArchitectureGCN 3.0Turing
Process Size28 nm12 nm
Transistors1,550 million4,700 million

Memory Details

Memory specifications like their capacity, bandwidth, and clock speeds. GPU memory stores graphics data like frames, textures, and shadows which helps display rendered images. These specs are crucial for graphics-intense applications like gaming and 3D modeling.

SpecRadeon 530GeForce GTX 1650 Mobile
Memory Size2 GB4 GB
Memory TypeGDDR5GDDR6
Memory Bandwidth28.8 Gb/s192 Gb/s
Memory Clock900 MHz1,500 MHz
Memory Interface64 bit128 bit
L1 Cache16 KB64 KB
L2 Cache128 KB1,024 KB

Board Compatibility

Compatibility information like their slot size, bus interface, power consumption, and display support. These specs are useful for verifying compatibility with your motherboard, power supply, and monitor.

SpecRadeon 530GeForce GTX 1650 Mobile
Bus InterfacePCIe 3.0 x8PCIe 3.0 x16
Thermal Design Power (TDP)50 W50 W
OutputsDevice DependentDevice Dependent

Cores & Clock Speeds

Processing power information like its cores and clock speed. These specs impact how fast they can process graphics. Each type of core or component serves a specific computational purpose.

SpecRadeon 530GeForce GTX 1650 Mobile
Stream Processors (SP)384--
CUDA Cores--1,024
Compute Units (CU)6--
Stream Multiprocessors (SM)--16
Texture Mapping Units (TMU)2464
Render Output Units (ROP)832
Core Clock Speed730 MHz1,380 MHz
Core Clock Speed (Boost)891 MHz1,515 MHz

Theoretical Performance

Theoretical performance numbers derived from the raw specifications of the different components like core count and clock speeds. While these provide a glimpse into peak processing power, they do not represent real-world performance.

SpecRadeon 530GeForce GTX 1650 Mobile
Pixel Fill Rate7.13 GPixel/s48.48 GPixel/s
Texture Fill Rate21.38 GTexel/s96.96 GTexel/s
FP32 Performance684.3 GFLOPS3.1 TFLOPS
FP64 Performance42.77 GFLOPS96.96 GFLOPS

API Support

Graphics API versions supported by these graphics cards. APIs evolve over time, introducing new features and functionalities. Older GPUs may not support recent versions.

SpecRadeon 530GeForce GTX 1650 Mobile
DirectX12 (12_0)12 (12_1)
OpenCL2.13.0
OpenGL4.64.6
Shader Model6.56.8

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* Performance rating, performance per dollar, and rankings are based on the 3DMark 11 Performance GPU benchmark and MSRP.