The GeForce GTX 670M has 11% better performance than the FirePro M6000 for the 3DMark 11 Performance GPU benchmark.
We do not have any performance per dollar data for the FirePro M6000 and the GeForce GTX 670M for the 3DMark 11 Performance GPU benchmark.
Summary
About the AMD FirePro M6000 GPU
The AMD FirePro M6000 is an end-of-life mobile graphics card that released in Q3 2012. It is built on the GCN 1.0 GPU microarchitecture (codename Heathrow) and is manufactured on a 28 nm process.
Memory
The FirePro M6000 has 2 GB of GDDR5 memory, with a 1,000 MHz memory clock and a 128 bit interface. This gives it a memory bandwidth of 64 Gb/s, which affects how fast it can transfer data to and from memory. GPU memory stores temporary data that helps the GPU with complex math and graphics operations. More memory is generally better, as not having enough can cause performance bottlenecks.
Cores and Clock Speeds
The FirePro M6000 includes 640 stream processors (SPs), the processing units for handling parallel computing tasks. The GPU operates at a core clock speed of 800 MHz. Complementing the processing units are 40 texture mapping units (TMUs) for efficient texture filtering and 16 render output units (ROPs) for pixel processing.
Compatibility & Power Consumption
The GPU has a thermal design power (TDP) of 43 W. A power supply not strong enough to handle this might result in system crashes and potentially damage your hardware.
Benchmark Performance
The FirePro M6000 has the 331st best 3DMark 11 Performance GPU score among the 543 benchmarked GPUs in our database. It achieves 2.32% of the performance of the best benchmarked GPU, the NVIDIA GeForce RTX 4090.
About the NVIDIA GeForce GTX 670M GPU
The NVIDIA GeForce GTX 670M is an end-of-life mobile graphics card that released in Q1 2012. It is built on the Fermi 2.0 GPU microarchitecture (codename GF114) and is manufactured on a 40 nm process.
Memory
The GTX 670M has 1,536 MB of GDDR5 memory, with a 750 MHz memory clock and a 192 bit interface. This gives it a memory bandwidth of 72 Gb/s, which affects how fast it can transfer data to and from memory. GPU memory stores temporary data that helps the GPU with complex math and graphics operations. More memory is generally better, as not having enough can cause performance bottlenecks.
Cores and Clock Speeds
The GTX 670M includes 336 CUDA cores, the processing units for handling parallel computing tasks. The GPU operates at a core clock speed of 598 MHz. Complementing the processing units are 56 texture mapping units (TMUs) for efficient texture filtering and 24 render output units (ROPs) for pixel processing.
Compatibility & Power Consumption
The GPU has a thermal design power (TDP) of 75 W. A power supply not strong enough to handle this might result in system crashes and potentially damage your hardware.
Benchmark Performance
The GTX 670M has the 317th best 3DMark 11 Performance GPU score among the 543 benchmarked GPUs in our database. It achieves 2.58% of the performance of the best benchmarked GPU, the NVIDIA GeForce RTX 4090.
General Info
General overview of the GPU, including details like its manufacturer, release date, launch price, and current production status.
Info | FirePro M6000 | GeForce GTX 670M |
---|---|---|
Manufacturer | AMD | NVIDIA |
Architecture | GCN 1.0 | Fermi 2.0 |
Market Segment | Mobile | Mobile |
Release Date | Q3 2012 | Q1 2012 |
Production Status | End-of-life | End-of-life |
Shop | Check Price | Check Price |
Gaming Performance
Select a game to compare FPS metrics
FPS Benchmarks
This table showcases the average frame rate (FPS) achieved both GPUs in at various resolutions. Frame rate is a crucial indicator of how smoothly the GPU can run the game. A higher FPS generally translates to a smoother gameplay experience.
- Frames Per Second
BioShock Infinite | FirePro M6000 | GeForce GTX 670M |
---|---|---|
Low - 720p | -- | 151 FPS |
Medium - 768p | -- | 88 FPS |
High - 768p | -- | 76 FPS |
Ultra - 1080p | -- | 23 FPS |
QHD - 1440p | -- | -- |
4K UHD - 2160p | -- | -- |
Compare Frames Per Second (FPS)
The average frame rate (FPS) in can be compared to similar GPUs to assess relative performance. Generally, higher FPS results in a smoother gameplay experience.
GPU | Frames Per Second | |
---|---|---|
GeForce GTX 765M | 27 | +17% |
Quadro M600M | 26.9 | +16% |
GeForce MX130 | 26 | +13% |
Radeon R9 M370X (Mac Edition) | 25.7 | +11% |
GeForce GT 755M | 24.2 | +5% |
GeForce GTX 670M | 23.1 | |
GeForce GTX 660M | 22.9 | -1% |
Radeon 540X | 22.2 | -4% |
FirePro M5100 | 21 | -9% |
FirePro W5130M | 21 | -9% |
Compare Cost Per Frame
The average cost per frame in can be compared to similar GPUs to assess relative value. Generally, a lower cost per frame implies better value for your money.
GPU | Cost Per Frame | |
---|---|---|
Our database does not have enough data to compare the FPS per dollar with other GPUs. |
Benchmark Performance
The GeForce GTX 670M has 11% better performance than the FirePro M6000 for the 3DMark 11 Performance GPU benchmark.
The FirePro M6000 is ranked 331st with a score of 2,422, and the GeForce GTX 670M is ranked 317th with a score of 2,698.
We do not have any performance per dollar data for the FirePro M6000 and the GeForce GTX 670M for the 3DMark 11 Performance GPU benchmark.
Relative Performance
The average score in the benchmark test can be compared to similar GPUs to assess relative performance. Generally, powerful GPUs tend to have higher scores.
GPU | Benchmark Performance | |
---|---|---|
GeForce GTX 485M | 2,709 | +12% |
Radeon HD 7870M | 2,702 | +12% |
GeForce GTX 670M | 2,698 | +11% |
Quadro 5010M | 2,693 | +11% |
Quadro M520 | 2,658 | +10% |
Quadro K620M | 2,434 | +0% |
Quadro K3000M | 2,427 | +0% |
FirePro M6000 | 2,422 | |
GeForce 940M | 2,405.5 | -1% |
GeForce GTX 570M | 2,399 | -1% |
Relative Value For Money
The average performance per dollar in the benchmark test can be compared to similar GPUs to assess relative value. A higher score implies a better value for your money.
GPU | Performance Per Dollar | ||
---|---|---|---|
Our database does not have enough data to compare the benchmark performance per dollar with other GPUs. |
Benchmark Scores
This table showcases the average performance scores achieved by both GPUs across industry-standard benchmark tests. These scores provide a valuable insight into overall performance. Powerful GPUs tend to have higher scores.
- Popular
Benchmark | FirePro M6000 | GeForce GTX 670M |
---|---|---|
3DMark Cloud Gate Graphics | -- | 14,940 |
3DMark Fire Strike Standard Graphics | -- | 1,950 |
3DMark 11 Performance Score | 2,726 | 2,989 (+9.65%) |
PassMark G3D Mark | 1,820 (+4.3%) | 1,745 |
PassMark G2D Mark | 766 (+154.49%) | 301 |
Unigine Heaven 3.0 DirectX 11 | -- | 27.6 |
Technical Specs
Graphics Processor
General information about the graphics processing unit like their architecture, manufacturing process size, and transistor count. Newer GPU architectures generally bring efficiency improvements and may introduce technologies that enhance graphical capabilities.
Spec | FirePro M6000 | GeForce GTX 670M |
---|---|---|
Codename | Heathrow | GF114 |
Architecture | GCN 1.0 | Fermi 2.0 |
Process Size | 28 nm | 40 nm |
Transistors | 1,500 million | 1,950 million |
Memory Details
Memory specifications like their capacity, bandwidth, and clock speeds. GPU memory stores graphics data like frames, textures, and shadows which helps display rendered images. These specs are crucial for graphics-intense applications like gaming and 3D modeling.
Spec | FirePro M6000 | GeForce GTX 670M |
---|---|---|
Memory Size | 2 GB | 1,536 MB |
Memory Type | GDDR5 | GDDR5 |
Memory Bandwidth | 64 Gb/s | 72 Gb/s |
Memory Clock | 1,000 MHz | 750 MHz |
Memory Interface | 128 bit | 192 bit |
L1 Cache | 16 KB | 64 KB |
L2 Cache | 256 KB | 384 KB |
Board Compatibility
Compatibility information like their slot size, bus interface, power consumption, and display support. These specs are useful for verifying compatibility with your motherboard, power supply, and monitor.
Spec | FirePro M6000 | GeForce GTX 670M |
---|---|---|
Bus Interface | MXM-B (3.0) | MXM-B (3.0) |
Thermal Design Power (TDP) | 43 W | 75 W |
Outputs | Device Dependent | Device Dependent |
Cores & Clock Speeds
Processing power information like its cores and clock speed. These specs impact how fast they can process graphics. Each type of core or component serves a specific computational purpose.
Spec | FirePro M6000 | GeForce GTX 670M |
---|---|---|
Stream Processors (SP) | 640 | -- |
CUDA Cores | -- | 336 |
Compute Units (CU) | 10 | -- |
Stream Multiprocessors (SM) | -- | 7 |
Texture Mapping Units (TMU) | 40 | 56 |
Render Output Units (ROP) | 16 | 24 |
Core Clock Speed | 800 MHz | 598 MHz |
Theoretical Performance
Theoretical performance numbers derived from the raw specifications of the different components like core count and clock speeds. While these provide a glimpse into peak processing power, they do not represent real-world performance.
Spec | FirePro M6000 | GeForce GTX 670M |
---|---|---|
Pixel Fill Rate | 12.8 GPixel/s | 8.37 GPixel/s |
Texture Fill Rate | 32 GTexel/s | 33.49 GTexel/s |
FP32 Performance | 1,024 GFLOPS | 803.7 GFLOPS |
FP64 Performance | 64 GFLOPS | 66.98 GFLOPS |
API Support
Graphics API versions supported by these graphics cards. APIs evolve over time, introducing new features and functionalities. Older GPUs may not support recent versions.
Spec | FirePro M6000 | GeForce GTX 670M |
---|---|---|
DirectX | 12 (11_1) | 12 (11_0) |
OpenCL | 2.1 (1.2) | 1.1 |
OpenGL | 4.6 | 4.6 |
Shader Model | 6.5 (5.1) | 5.1 |
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* Performance rating, performance per dollar, and rankings are based on the 3DMark 11 Performance GPU benchmark and MSRP.